Player Matchup

Erlang Shen
Erlang Shen
ChamasamA
Erlang Shen
Level 156
God Stats
0W - 2L
1,280 SR
Queue Stats
67W - 70L
1,468 Elo+
Party 1
Nemesis
Nemesis
Maul Day
Nemesis
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 49L
1,428 Elo+
Party 1
Chang'e
Chang'e
SuperGoodBoy
Chang'e
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 7L
1,443 Elo+
Solo
Ao Kuang
Ao Kuang
elikdg7
Ao Kuang
Level 148
God Stats
0W - 4L
1,196 SR
Queue Stats
28W - 35L
1,435 Elo+
Party 1
Bellona
Bellona
emik569
Bellona
Level 158
God Stats
2W - 1L
1,276 SR
Queue Stats
66W - 56L
1,475 Elo+
Party 1
Team Averages
Level 102
1,350 SR
1,450 Elo+

VS

Team Averages
Level 71
1,531 SR
1,480 Elo+
Horus
Horus
HeSsi_DragonGoD6
Horus
Level 126
God Stats
3W - 0L
1,805 SR
Queue Stats
28W - 25L
1,498 Elo+
Party 3
Nu Wa
Nu Wa
L_ACE_D
Nu Wa
Level 169
God Stats
3W - 0L
1,636 SR
Queue Stats
117W - 131L
1,560 Elo+
Party 2
Erlang Shen
Erlang Shen
SquidGlitter
Erlang Shen
Level 20
God Stats
1W - 2L
1,744 SR
Queue Stats
107W - 99L
1,605 Elo+
Party 2
Cerberus
Cerberus
VarioDontBs
Cerberus
Level 23
God Stats
1W - 1L
1,244 SR
Queue Stats
14W - 28L
1,285 Elo+
Party 3
Janus
Janus
YugoTheWolff
Janus
Level 16
God Stats
1W - 0L
1,224 SR
Queue Stats
9W - 8L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ChamasamA
Erlang Shen
19
2 / 4 / 17
11,680
687
17,482
23,559
20,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nemesis
Maul Day
Nemesis
16
1 / 6 / 10
10,372
610
5,324
20,821
16,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
SuperGoodBoy
Chang'e
19
3 / 3 / 18
11,446
673
35,521
19,137
9,641
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
elikdg7
Ao Kuang
19
12 / 4 / 7
12,245
720
19,165
22,815
11,276
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
emik569
Bellona
20
8 / 5 / 10
12,262
721
16,867
21,532
18,662
Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 5 / 16
12,591
741
8,836
26,242
27,704
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Nu Wa
L_ACE_D
Nu Wa
19
2 / 4 / 17
11,503
677
24,689
14,502
6,040
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
SquidGlitter
Erlang Shen
19
5 / 7 / 12
12,490
735
18,140
29,360
31,007
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
VarioDontBs
Cerberus
19
3 / 6 / 15
11,912
701
10,481
32,229
31,744
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
6 / 4 / 12
12,508
736
22,480
11,385
6,019
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
93
26
Kills
21
22
Deaths
26
62
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
ChamasamA
Erlang Shen
2
4
17
2.63
W
5
5
16
2.6
W
Nu Wa
L_ACE_D
Nu Wa
2
4
17
2.63
L
Nemesis
Maul Day
Nemesis
1
6
10
1
W
Erlang Shen
SquidGlitter
Erlang Shen
5
7
12
1.57
L
Chang'e
SuperGoodBoy
Chang'e
3
3
18
4
W
Cerberus
VarioDontBs
Cerberus
3
6
15
1.75
W
6
4
12
3
L
Ao Kuang
elikdg7
Ao Kuang
12
4
7
3.88
L
Bellona
emik569
Bellona
8
5
10
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,359
Damage
84,626
107,864
Taken
113,718
76,211
Mitigated
102,514
47,734
Healing
44,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
ChamasamA
Erlang Shen
17,482
5,095
991
4,511
23,559
20,626
1,060
12,620
10,731
0
33,610
W
8,836
3,685
11,278
10,039
26,242
27,704
660
13,575
11,873
0
13,359
W
Nu Wa
L_ACE_D
Nu Wa
24,689
7,530
864
1,708
14,502
6,040
2,231
9,098
5,187
53,758
0
L
Nemesis
Maul Day
Nemesis
5,324
700
460
2,600
20,821
16,006
239
13,129
7,590
458
10,632
W
Erlang Shen
SquidGlitter
Erlang Shen
18,140
9,281
1,866
5,101
29,360
31,007
2,045
14,759
14,031
0
28,927
L
Chang'e
SuperGoodBoy
Chang'e
35,521
2,631
14,518
7,966
19,137
9,641
1,888
10,837
8,145
71,559
0
W
Cerberus
VarioDontBs
Cerberus
10,481
1,542
1,597
10,714
32,229
31,744
967
14,900
16,113
26,247
1,485
W
22,480
1,107
285
923
11,385
6,019
2,293
4,312
6,913
45,630
0
L
Ao Kuang
elikdg7
Ao Kuang
19,165
5,735
1,972
7,556
22,815
11,276
1,756
9,689
13,026
29,622
0
L
Bellona
emik569
Bellona
16,867
3,002
3,101
4,059
21,532
18,662
772
9,890
11,423
2,576
31,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,005
Gold Earned
61,004
185
Minions Killed
168
0
Camps Cleared
0
1,467,615
Distance Traveled
1,361,648
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
11,680
687
40
2
0
309,029
0
W
Horus
12,591
741
7
0
0
298,931
0
W
Nu Wa
11,503
677
46
3
0
255,615
0
L
Nemesis
10,372
610
21
1
0
289,918
0
W
Erlang Shen
12,490
735
18
1
0
262,620
0
L
Chang'e
11,446
673
73
4
0
322,928
0
W
Cerberus
11,912
701
37
2
0
255,167
0
W
Janus
12,508
736
60
4
0
289,315
0
L
Ao Kuang
12,245
720
21
1
0
245,863
0
L
Bellona
12,262
721
30
2
0
299,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role