Player Matchup

Osiris
Osiris
KingJOEker6154
Osiris
Level 116
God Stats
3W - 3L
1,711 SR
Queue Stats
62W - 57L
1,555 Elo+
Party 3
Anubis
Anubis
Oniguard69
Anubis
Level 76
God Stats
6W - 2L
1,673 SR
Queue Stats
11W - 13L
1,330 Elo+
Party 2
Skadi
Skadi
OxBlizZyxO
Skadi
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 106L
1,340 Elo+
Party 2
Neith
Neith
S M O K E6001
Neith
Level 20
God Stats
6W - 4L
1,634 SR
Queue Stats
48W - 86L
1,281 Elo+
Party 2
Arachne
Arachne
l inch warrior
Arachne
Level 157
God Stats
1W - 3L
1,500 SR
Queue Stats
102W - 111L
1,522 Elo+
Party 3
Team Averages
Level 87
1,604 SR
1,406 Elo+

VS

Team Averages
Level 87
1,422 SR
1,404 Elo+
Pele
Pele
DrDumbbell
Pele
Level 92
God Stats
0W - 3L
1,161 SR
Queue Stats
277W - 278L
1,383 Elo+
Party 1
Mercury
Mercury
HWBTphil
Mercury
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 56L
1,514 Elo+
Solo
Rama
Rama
LordOthePlains
Rama
Level 73
God Stats
8W - 4L
1,597 SR
Queue Stats
284W - 281L
1,388 Elo+
Party 1
Ares
Ares
SylvesterAlone0
Ares
Level 47
God Stats
5W - 14L
1,351 SR
Queue Stats
124W - 150L
1,342 Elo+
Party 1
Ra
Ra
cG Recovery
Ra
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
316W - 329L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,425
685
1,195
4,199
2,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Oniguard69
Anubis
7
3 / 2 / 0
4,186
837
2,686
3,960
1,530
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
5
0 / 0 / 0
3,184
637
1,698
2,062
444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 1 / 0
3,419
684
1,554
2,002
456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
0 / 0 / 0
3,473
695
788
4,185
1,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
3,943
789
3,023
3,173
896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
HWBTphil
Mercury
5
0 / 1 / 1
3,475
695
1,285
3,731
963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

3
0 / 0 / 0
2,930
586
282
1,705
414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

5
0 / 0 / 0
3,302
660
219
3,068
1,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
2 / 2 / 0
4,139
828
1,521
3,309
695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
3
3
Kills
2
3
Deaths
3
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Mercury
HWBTphil
Mercury
0
1
1
0.5
W
0
0
0
0
L
0
0
0
0
W
Anubis
Oniguard69
Anubis
3
2
0
1.5
W
Skadi
0
0
0
0
W
0
1
0
0
L
0
0
0
0
L
2
2
0
1
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,921
Damage
6,330
16,408
Taken
14,986
6,222
Mitigated
4,780
5,331
Healing
4,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,023
1,258
0
1,073
3,173
896
0
0
3,173
0
24,716
L
Mercury
HWBTphil
Mercury
1,285
353
0
486
3,731
963
0
652
3,079
0
12,896
W
1,195
693
0
1,846
4,199
2,556
0
0
4,199
0
16,992
L
282
266
0
581
1,705
414
0
0
1,705
0
6,654
W
Anubis
Oniguard69
Anubis
2,686
142
0
1,374
3,960
1,530
0
899
2,883
20,880
0
W
Skadi
1,698
434
0
375
2,062
444
0
0
2,062
0
12,902
W
1,554
527
0
339
2,002
456
0
219
1,783
0
15,708
L
219
99
51
1,226
3,068
1,812
0
0
3,068
6,716
0
L
1,521
203
60
1,038
3,309
695
0
2,034
1,275
20,276
0
W
788
476
0
1,397
4,185
1,236
0
410
3,741
0
12,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,687
Gold Earned
17,789
142
Minions Killed
117
0
Camps Cleared
0
560,531
Distance Traveled
531,803
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
3,943
789
32
6
0
110,946
0
L
Mercury
3,475
695
23
5
0
141,797
0
W
Osiris
3,425
685
26
5
0
120,227
0
L
Rama
2,930
586
13
3
0
48,907
0
W
Anubis
4,186
837
39
8
0
113,398
0
W
Skadi
3,184
637
14
3
0
99,777
0
W
Neith
3,419
684
31
6
0
104,509
0
L
Ares
3,302
660
6
1
0
113,804
0
L
Ra
4,139
828
43
9
0
116,349
0
W
Arachne
3,473
695
32
6
0
122,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role