Player Matchup

Cthulhu
Cthulhu
Dadambeastbomb
Cthulhu
Level 14
God Stats
3W - 3L
1,592 SR
Queue Stats
7W - 11L
1,443 Elo+
Party 2
Hades
Hades
JGarc
Hades
Level 41
God Stats
1W - 3L
1,500 SR
Queue Stats
72W - 82L
1,509 Elo+
Party 2
Chernobog
Chernobog
Oxlancerr
Chernobog
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
166W - 143L
1,614 Elo+
Party 2
Ao Kuang
Ao Kuang
Young_Hiker
Ao Kuang
Level 107
God Stats
8W - 11L
1,289 SR
Queue Stats
332W - 315L
1,417 Elo+
Party 1
Achilles
Achilles
y2k_Yves
Achilles
Level 101
God Stats
2W - 1L
1,472 SR
Queue Stats
131W - 114L
1,432 Elo+
Party 1
Team Averages
Level 66
1,471 SR
1,483 Elo+

VS

Team Averages
Level 113
1,465 SR
1,512 Elo+
Achilles
Achilles
L3aybi1
Achilles
Level 96
God Stats
3W - 3L
1,301 SR
Queue Stats
194W - 212L
1,485 Elo+
Solo
Susano
Susano
SteamyFeetPics
Susano
Level 119
God Stats
2W - 7L
1,377 SR
Queue Stats
769W - 707L
1,528 Elo+
Party 3
Ymir
Ymir
The9Tailefox
Ymir
Level 148
God Stats
3W - 8L
1,460 SR
Queue Stats
470W - 400L
1,532 Elo+
Party 4
Anubis
Anubis
Utahraptor7
Anubis
Level 118
God Stats
151W - 134L
1,537 SR
Queue Stats
621W - 578L
1,489 Elo+
Party 3
Danzaburou
Danzaburou
ravenxtitan
Danzaburou
Level 85
God Stats
25W - 21L
1,652 SR
Queue Stats
281W - 260L
1,529 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 4
8,434
469
3,786
9,940
6,695
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hades
JGarc
Hades
16
4 / 2 / 0
9,442
525
7,934
11,558
5,041
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
Oxlancerr
Chernobog
17
2 / 1 / 2
10,472
582
10,412
12,851
6,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Young_Hiker
Ao Kuang
18
2 / 0 / 1
10,036
558
7,790
15,488
7,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
y2k_Yves
Achilles
14
0 / 2 / 1
8,713
484
7,276
16,194
20,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
L3aybi1
Achilles
16
1 / 1 / 1
9,557
531
10,375
15,534
20,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
2 / 3 / 0
8,148
453
8,678
15,524
6,005
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 0 / 0
8,303
461
3,954
8,356
7,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
16
2 / 3 / 1
9,215
512
9,178
14,080
7,496
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
ravenxtitan
Danzaburou
14
0 / 1 / 0
7,522
418
6,868
8,429
2,837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
7
8
Kills
5
5
Deaths
8
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
0
4
2
W
Hades
JGarc
Hades
4
2
0
2
L
Achilles
L3aybi1
Achilles
1
1
1
1.5
W
Chernobog
Oxlancerr
Chernobog
2
1
2
3
L
2
3
0
0.67
L
0
0
0
0
L
Anubis
2
3
1
0.83
W
Ao Kuang
Young_Hiker
Ao Kuang
2
0
1
2.5
L
Danzaburou
ravenxtitan
Danzaburou
0
1
0
0
W
Achilles
y2k_Yves
Achilles
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,198
Damage
39,053
66,031
Taken
61,923
45,434
Mitigated
44,167
26,852
Healing
19,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,786
347
1,953
2,602
9,940
6,695
0
2,201
7,739
21,063
0
W
Hades
JGarc
Hades
7,934
924
210
5,033
11,558
5,041
0
6,543
5,015
65,518
0
L
Achilles
L3aybi1
Achilles
10,375
1,470
0
4,309
15,534
20,530
0
1,428
14,106
0
72,271
W
Chernobog
Oxlancerr
Chernobog
10,412
6,380
0
2,838
12,851
6,160
152
3,503
9,348
0
105,425
L
8,678
2,541
0
2,304
15,524
6,005
0
6,598
8,926
0
62,882
L
3,954
712
0
2,284
8,356
7,299
94
1,173
7,183
37,780
277
L
Anubis
9,178
208
0
6,299
14,080
7,496
0
9,570
4,510
84,079
0
W
Ao Kuang
Young_Hiker
Ao Kuang
7,790
1,548
0
10,378
15,488
7,402
0
608
14,880
114,128
2,394
L
Danzaburou
ravenxtitan
Danzaburou
6,868
2,658
0
4,795
8,429
2,837
402
741
7,688
0
66,988
W
Achilles
y2k_Yves
Achilles
7,276
1,781
0
3,838
16,194
20,136
12
0
16,194
0
55,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,097
Gold Earned
42,745
582
Minions Killed
490
0
Camps Cleared
0
1,880,391
Distance Traveled
1,725,417
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,434
469
21
1
0
340,079
0
W
Hades
9,442
525
120
7
0
356,970
2
L
Achilles
9,557
531
119
7
0
354,165
2
W
Chernobog
10,472
582
193
11
0
383,689
2
L
Susano
8,148
453
83
5
0
413,164
2
L
Ymir
8,303
461
62
3
0
346,553
9
L
Anubis
9,215
512
127
7
0
309,474
4
W
Ao Kuang
10,036
558
163
9
0
441,095
0
L
Danzaburou
7,522
418
99
6
0
302,061
1
W
Achilles
8,713
484
85
5
0
358,558
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role