Player Matchup

Merlin
Merlin
Bronze II
KrAmMy15
Merlin
Bronze II
Level 106
God Stats
93W - 91L
1,485 SR
Queue Stats
301W - 366L
433 MMR
Solo
Pele
Pele
Bronze I
SirTortilla
Pele
Bronze I
Level 88
God Stats
8W - 1L
1,675 SR
Queue Stats
137W - 204L
727 MMR
Party 1
Sun Wukong
Sun Wukong
Bronze IV
TONYMONTANAMANG
Sun Wukong
Bronze IV
Level 62
God Stats
1W - 2L
1,275 SR
Queue Stats
29W - 92L
397 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 85
1,478 SR
519 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 80
1,364 SR
567 MMR
Ymir
Ymir
Bronze II
Jonahttack
Ymir
Bronze II
Level 98
God Stats
5W - 19L
1,393 SR
Queue Stats
15W - 52L
865 MMR
Party 2
The Morrigan
The Morrigan
Bronze I
Sauloco-666
The Morrigan
Bronze I
Level 94
God Stats
64W - 97L
1,427 SR
Queue Stats
87W - 141L
706 MMR
Solo
Hachiman
Hachiman
Bronze III
vGODjs
Hachiman
Bronze III
Level 47
God Stats
2W - 6L
1,270 SR
Queue Stats
54W - 123L
130 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
KrAmMy15
Merlin
15
0 / 2 / 8
11,923
701
11,861
8,203
3,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
12 / 2 / 1
13,893
817
16,643
13,358
5,832
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Sun Wukong
TONYMONTANAMANG
Sun Wukong
14
1 / 2 / 8
11,169
657
5,433
12,995
11,994
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Bans
AnubisMartichorasMulanJormungandrHera

VS

Bans
JanusDanzaburouKing ArthurMedusaBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 4
10,753
633
6,832
16,376
16,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

The Morrigan
Sauloco-666
The Morrigan
12
2 / 5 / 1
10,570
622
6,482
7,650
2,359
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
vGODjs
Hachiman
14
3 / 7 / 2
11,668
686
12,919
17,642
5,743
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
13
Kills
6
6
Deaths
13
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
1
4
3
W
Merlin
KrAmMy15
Merlin
0
2
8
2
L
The Morrigan
Sauloco-666
The Morrigan
2
5
1
0.5
W
12
2
1
6.25
W
Sun Wukong
TONYMONTANAMANG
Sun Wukong
1
2
8
2.5
L
Hachiman
vGODjs
Hachiman
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,937
Damage
26,233
34,556
Taken
41,668
21,391
Mitigated
24,477
9,121
Healing
6,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,832
1,187
0
0
16,376
16,375
162
4,376
11,444
18,969
0
W
Merlin
KrAmMy15
Merlin
11,861
250
0
1,014
8,203
3,565
243
4,276
3,913
68,244
0
L
The Morrigan
Sauloco-666
The Morrigan
6,482
1,590
520
2,054
7,650
2,359
51
2,535
4,569
30,821
2,610
W
16,643
3,206
0
4,997
13,358
5,832
498
4,429
8,923
0
70,510
W
Sun Wukong
TONYMONTANAMANG
Sun Wukong
5,433
749
0
3,110
12,995
11,994
413
4,574
8,409
0
24,066
L
Hachiman
vGODjs
Hachiman
12,919
7,188
0
3,710
17,642
5,743
635
4,079
13,240
0
51,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,985
Gold Earned
32,991
194
Minions Killed
120
0
Camps Cleared
0
954,621
Distance Traveled
799,524
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,753
633
22
1
0
286,939
0
W
Merlin
11,923
701
109
6
0
285,626
0
L
The Morrigan
10,570
622
32
2
0
253,582
0
W
Pele
13,893
817
65
4
0
355,378
0
W
Sun Wukong
11,169
657
20
1
0
313,617
0
L
Hachiman
11,668
686
66
4
0
259,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role