Player Matchup

Bellona
Bellona
Lil_SeaPancake
Bellona
Level 108
God Stats
12W - 7L
1,565 SR
Queue Stats
185W - 188L
1,459 Elo+
Party 3
Achilles
Achilles
WHITE44MAMBA206
Achilles
Level 66
God Stats
6W - 12L
1,218 SR
Queue Stats
69W - 69L
1,444 Elo+
Party 3
Anubis
Anubis
dakotanitz
Anubis
Level 93
God Stats
106W - 85L
1,507 SR
Queue Stats
396W - 365L
1,454 Elo+
Solo
Bastet
Bastet
lifessouleater
Bastet
Level 109
God Stats
36W - 36L
1,482 SR
Queue Stats
127W - 138L
1,444 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
muffinhoward
Ah Muzen Cab
Level 113
God Stats
15W - 10L
1,573 SR
Queue Stats
46W - 37L
1,470 Elo+
Party 3
Team Averages
Level 98
1,469 SR
1,454 Elo+

VS

Team Averages
Level 101
1,548 SR
1,473 Elo+
Izanami
Izanami
 
Izanami
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
LypheJeevas
Chaac
Level 63
God Stats
0W - 2L
1,293 SR
Queue Stats
227W - 250L
1,357 Elo+
Party 1
Sylvanus
Sylvanus
NoskillHerc
Sylvanus
Level 108
God Stats
4W - 1L
1,880 SR
Queue Stats
54W - 45L
1,546 Elo+
Party 2
Arachne
Arachne
Stratsfoe
Arachne
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 46L
1,546 Elo+
Party 2
Discordia
Discordia
Vertifyxo
Discordia
Level 104
God Stats
1W - 3L
1,570 SR
Queue Stats
237W - 237L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 0
9,800
576
8,283
14,844
14,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Achilles
12
3 / 2 / 2
7,223
425
7,272
13,300
9,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
dakotanitz
Anubis
16
2 / 2 / 3
9,555
562
9,564
12,494
7,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
1 / 5 / 4
8,239
485
8,531
16,595
6,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
muffinhoward
Ah Muzen Cab
13
2 / 4 / 1
7,941
467
6,102
14,478
4,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
8 / 0 / 1
11,279
663
13,355
8,721
4,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 1 / 0
8,338
490
6,666
12,310
9,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
NoskillHerc
Sylvanus
12
1 / 3 / 8
8,396
494
7,012
15,018
11,072
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Arachne
Stratsfoe
Arachne
12
2 / 4 / 3
7,462
439
10,764
19,606
6,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Vertifyxo
Discordia
14
2 / 1 / 2
8,345
491
12,749
5,820
1,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
27
9
Kills
13
13
Deaths
9
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
8
0
1
8.5
W
1
0
0
1
L
0
1
0
0
L
Sylvanus
NoskillHerc
Sylvanus
1
3
8
1.67
L
Arachne
Stratsfoe
Arachne
2
4
3
0.88
L
Discordia
Vertifyxo
Discordia
2
1
2
3
W
Achilles
3
2
2
2
W
Anubis
dakotanitz
Anubis
2
2
3
1.75
W
1
5
4
0.6
W
Ah Muzen Cab
muffinhoward
Ah Muzen Cab
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,752
Damage
50,546
71,711
Taken
61,475
41,872
Mitigated
33,503
27,061
Healing
18,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
13,355
8,911
0
3,111
8,721
4,335
3,028
0
8,543
0
118,705
W
8,283
2,472
0
8,430
14,844
14,442
697
2,284
12,560
0
82,469
L
6,666
847
0
3,235
12,310
9,905
0
0
12,310
203
68,515
L
Sylvanus
NoskillHerc
Sylvanus
7,012
2,833
2,890
3,984
15,018
11,072
0
2,261
12,440
25,630
0
L
Arachne
Stratsfoe
Arachne
10,764
5,739
0
4,412
19,606
6,270
0
5,801
13,499
0
53,845
L
Discordia
Vertifyxo
Discordia
12,749
238
0
750
5,820
1,921
0
1,502
4,274
70,965
0
W
Achilles
7,272
1,382
890
2,040
13,300
9,461
0
5,436
7,864
0
18,102
W
Anubis
dakotanitz
Anubis
9,564
578
0
7,716
12,494
7,153
0
6,607
5,887
95,062
0
W
8,531
2,450
0
4,242
16,595
6,094
509
3,623
12,972
0
68,888
W
Ah Muzen Cab
muffinhoward
Ah Muzen Cab
6,102
2,600
237
3,506
14,478
4,722
380
2,014
12,464
0
57,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,758
Gold Earned
43,820
516
Minions Killed
538
0
Camps Cleared
0
1,649,409
Distance Traveled
1,571,978
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,279
663
201
12
0
304,453
2
W
Bellona
9,800
576
147
9
0
333,380
6
L
Chaac
8,338
490
102
6
0
308,547
3
L
Sylvanus
8,396
494
48
3
0
285,601
8
L
Arachne
7,462
439
59
3
0
356,392
1
L
Discordia
8,345
491
128
8
0
316,985
2
W
Achilles
7,223
425
34
2
0
331,801
2
W
Anubis
9,555
562
158
9
0
325,110
0
W
Bastet
8,239
485
93
5
0
352,397
0
W
Ah Muzen Cab
7,941
467
84
5
0
306,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role