Player Matchup

Surtr
Surtr
Darkeatermidir66
Surtr
Level 136
God Stats
12W - 11L
1,586 SR
Queue Stats
430W - 383L
1,504 Elo+
Party 1
Charybdis
Charybdis
lHoIyl
Charybdis
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,556 Elo+
Party 3
Jormungandr
Jormungandr
ondeado_gris
Jormungandr
Level 112
God Stats
6W - 5L
1,597 SR
Queue Stats
309W - 274L
1,466 Elo+
Party 1
Athena
Athena
rockIeex
Athena
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,565 Elo+
Party 3
Hades
Hades
zdropp24
Hades
Level 48
God Stats
21W - 15L
1,627 SR
Queue Stats
92W - 90L
1,472 Elo+
Party 1
Team Averages
Level 78
1,562 SR
1,513 Elo+

VS

Team Averages
Level 46
1,576 SR
1,305 Elo+
Cthulhu
Cthulhu
Black Men6402
Cthulhu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
962 Elo+
Party 2
Ix Chel
Ix Chel
DrugLullaby
Ix Chel
Level 49
God Stats
6W - 6L
1,363 SR
Queue Stats
59W - 80L
1,387 Elo+
Party 4
Ah Puch
Ah Puch
Inimaesi
Ah Puch
Level 30
God Stats
2W - 3L
1,749 SR
Queue Stats
65W - 100L
1,287 Elo+
Party 2
Thor
Thor
ProtectDPS
Thor
Level 89
God Stats
1W - 3L
1,487 SR
Queue Stats
35W - 42L
1,382 Elo+
Party 4
Nike
Nike
TyHub18
Nike
Level 38
God Stats
1W - 1L
1,783 SR
Queue Stats
16W - 20L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 6
8,079
577
10,440
15,455
7,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
lHoIyl
Charybdis
12
3 / 2 / 6
7,516
537
8,613
9,250
3,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
ondeado_gris
Jormungandr
14
1 / 1 / 0
8,260
590
7,301
11,652
9,375
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Athena
rockIeex
Athena
12
2 / 2 / 5
7,460
533
4,733
11,588
8,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hades
zdropp24
Hades
15
9 / 2 / 2
9,559
683
10,783
12,805
6,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
9
0 / 3 / 3
6,125
438
5,384
13,329
9,604
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ix Chel
DrugLullaby
Ix Chel
12
2 / 8 / 1
7,008
501
7,272
12,491
4,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Puch
Inimaesi
Ah Puch
10
1 / 5 / 2
6,302
450
9,684
10,438
3,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
5 / 5 / 2
6,998
500
10,627
12,746
5,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
TyHub18
Nike
13
0 / 0 / 1
7,736
553
8,957
13,424
10,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
17
21
Kills
8
8
Deaths
21
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
0
3
3
0.5
W
6
1
6
9
L
Ix Chel
DrugLullaby
Ix Chel
2
8
1
0.31
L
Ah Puch
Inimaesi
Ah Puch
1
5
2
0.4
L
5
5
2
1.2
L
Nike
TyHub18
Nike
0
0
1
0.5
W
Charybdis
lHoIyl
Charybdis
3
2
6
3
W
Jormungandr
ondeado_gris
Jormungandr
1
1
0
1
W
Athena
rockIeex
Athena
2
2
5
2.25
W
Hades
zdropp24
Hades
9
2
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,870
Damage
41,924
60,750
Taken
62,428
36,479
Mitigated
34,572
22,009
Healing
9,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
5,384
758
1,650
1,512
13,329
9,604
0
3,696
9,633
17,616
0
W
10,440
4,970
0
5,089
15,455
7,595
33
2,454
12,965
1,195
57,248
L
Ix Chel
DrugLullaby
Ix Chel
7,272
1,955
105
1,271
12,491
4,945
0
7,550
4,941
53,922
0
L
Ah Puch
Inimaesi
Ah Puch
9,684
455
0
1,961
10,438
3,843
0
1,675
8,763
38,753
0
L
10,627
3,294
0
615
12,746
5,318
0
3,297
9,449
0
43,194
L
Nike
TyHub18
Nike
8,957
605
0
2,465
13,424
10,862
0
6,715
6,709
0
65,203
W
Charybdis
lHoIyl
Charybdis
8,613
4,879
0
4,360
9,250
3,731
909
5,733
3,033
0
61,415
W
Jormungandr
ondeado_gris
Jormungandr
7,301
2,243
0
3,382
11,652
9,375
0
0
11,652
68,089
153
W
Athena
rockIeex
Athena
4,733
1,005
92
3,359
11,588
8,845
208
6,962
4,262
21,964
0
W
Hades
zdropp24
Hades
10,783
521
220
5,507
12,805
6,933
1,326
6,261
6,498
68,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,874
Gold Earned
34,169
462
Minions Killed
343
0
Camps Cleared
0
1,351,964
Distance Traveled
1,317,264
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,125
438
23
2
0
275,395
0
W
Surtr
8,079
577
80
6
0
325,576
0
L
Ix Chel
7,008
501
83
6
0
244,715
0
L
Ah Puch
6,302
450
69
5
0
249,694
0
L
Thor
6,998
500
52
4
0
293,790
0
L
Nike
7,736
553
116
8
0
253,670
0
W
Charybdis
7,516
537
117
8
0
224,358
0
W
Jormungandr
8,260
590
117
8
0
257,620
0
W
Athena
7,460
533
28
2
0
291,098
4
W
Hades
9,559
683
120
9
0
253,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role