Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
ElFree_0
King Arthur
Level 144
God Stats
5W - 6L
1,345 SR
Queue Stats
248W - 246L
1,446 Elo+
Party 2
Athena
Athena
ItzLexi73
Athena
Level 34
God Stats
5W - 3L
1,500 SR
Queue Stats
91W - 84L
1,388 Elo+
Party 2
Olorun
Olorun
Mukatil
Olorun
Level 105
God Stats
9W - 6L
1,467 SR
Queue Stats
191W - 195L
1,413 Elo+
Solo
Nu Wa
Nu Wa
YAKUZA_Magonu123
Nu Wa
Level 118
God Stats
6W - 6L
1,590 SR
Queue Stats
170W - 150L
1,441 Elo+
Party 2
Team Averages
Level 94
1,480 SR
1,438 Elo+

VS

Team Averages
Level 84
1,395 SR
1,396 Elo+
Cthulhu
Cthulhu
Bigsm0key16
Cthulhu
Level 57
God Stats
0W - 1L
1,201 SR
Queue Stats
5W - 8L
1,367 Elo+
Party 1
Camazotz
Camazotz
EarThisDirty
Camazotz
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 21L
1,332 Elo+
Solo
Mulan
Mulan
Ryan504Killer
Mulan
Level 87
God Stats
1W - 3L
1,396 SR
Queue Stats
164W - 164L
1,346 Elo+
Solo
Medusa
Medusa
SenseiYakuma
Medusa
Level 117
God Stats
0W - 1L
1,272 SR
Queue Stats
19W - 16L
1,403 Elo+
Party 1
Chang'e
Chang'e
alyviable
Chang'e
Level 123
God Stats
100W - 92L
1,606 SR
Queue Stats
192W - 188L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
2
0 / 0 / 0
4,719
315
0
0
0
King Arthur
ElFree_0
King Arthur
15
8 / 0 / 3
8,881
592
10,726
8,742
9,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Athena
ItzLexi73
Athena
12
2 / 0 / 8
7,809
521
4,071
9,406
8,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
Mukatil
Olorun
16
3 / 0 / 2
9,730
649
7,988
9,272
4,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
6 / 2 / 5
9,012
601
19,607
9,216
3,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bigsm0key16
Cthulhu
10
0 / 7 / 0
6,704
447
4,620
14,690
10,023
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Camazotz
EarThisDirty
Camazotz
13
2 / 4 / 0
7,473
498
6,224
14,785
5,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
0 / 3 / 0
7,168
478
2,773
11,501
10,129
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Medusa
11
0 / 1 / 1
6,746
450
2,833
8,255
2,878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
alyviable
Chang'e
11
0 / 4 / 1
6,415
428
4,013
16,473
5,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
19
Kills
2
2
Deaths
19
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
0
0
0
0
L
Cthulhu
Bigsm0key16
Cthulhu
0
7
0
0
L
Camazotz
EarThisDirty
Camazotz
2
4
0
0.5
W
King Arthur
ElFree_0
King Arthur
8
0
3
9.5
W
Athena
ItzLexi73
Athena
2
0
8
6
W
Olorun
Mukatil
Olorun
3
0
2
4
L
0
3
0
0
L
Medusa
0
1
1
0.5
W
6
2
5
4.25
L
Chang'e
alyviable
Chang'e
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,392
Damage
20,463
36,636
Taken
65,704
25,920
Mitigated
34,048
8,063
Healing
15,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
Bigsm0key16
Cthulhu
4,620
1,017
1,170
805
14,690
10,023
208
10,248
4,442
25,155
0
L
Camazotz
EarThisDirty
Camazotz
6,224
2,392
0
3,427
14,785
5,515
1,520
5,046
9,739
0
50,966
W
King Arthur
ElFree_0
King Arthur
10,726
219
0
678
8,742
9,217
0
1,401
7,341
1,495
52,657
W
Athena
ItzLexi73
Athena
4,071
1,288
0
1,513
9,406
8,712
158
1,808
7,598
20,784
0
W
Olorun
Mukatil
Olorun
7,988
4,038
60
5,312
9,272
4,282
2,250
2,396
6,876
86,832
13,320
L
2,773
312
0
1,527
11,501
10,129
222
2,998
8,503
0
48,765
L
Medusa
2,833
1,323
0
1,729
8,255
2,878
1,184
4,304
3,951
0
44,624
W
19,607
6,504
0
500
9,216
3,709
162
3,028
6,188
83,896
0
L
Chang'e
alyviable
Chang'e
4,013
325
818
6,355
16,473
5,503
0
9,735
6,738
41,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,151
Gold Earned
34,506
354
Minions Killed
327
0
Camps Cleared
0
1,215,961
Distance Traveled
1,428,416
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
4,719
315
0
0
0
0
0
L
Cthulhu
6,704
447
36
2
0
257,563
0
L
Camazotz
7,473
498
67
4
0
340,067
0
W
King Arthur
8,881
592
78
5
0
317,491
0
W
Athena
7,809
521
27
2
0
326,338
1
W
Olorun
9,730
649
147
10
0
286,827
0
L
Mulan
7,168
478
76
5
0
257,864
0
L
Medusa
6,746
450
79
5
0
304,152
2
W
Nu Wa
9,012
601
102
7
0
285,305
0
L
Chang'e
6,415
428
69
5
0
268,770
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role