Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
 
Cliodhna
Level 236
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
DarkPrince124
Cerberus
Level 195
God Stats
1W - 0L
1,238 SR
Queue Stats
115W - 157L
1,420 Elo+
Party 1
Awilix
Awilix
GeckoNuts
Awilix
Level 149
God Stats
13W - 2L
1,830 SR
Queue Stats
388W - 347L
1,529 Elo+
Solo
Nu Wa
Nu Wa
SnipeQueen115
Nu Wa
Level 196
God Stats
73W - 45L
1,671 SR
Queue Stats
406W - 384L
1,582 Elo+
Party 2
Team Averages
Level 191
1,548 SR
1,506 Elo+

VS

Team Averages
Level 116
1,519 SR
1,554 Elo+
Mercury
Mercury
AnAncientMariner
Mercury
Level 157
God Stats
0W - 2L
1,375 SR
Queue Stats
193W - 168L
1,562 Elo+
Solo
Hachiman
Hachiman
Cammy TND
Hachiman
Level 65
God Stats
2W - 5L
1,611 SR
Queue Stats
181W - 166L
1,539 Elo+
Solo
Janus
Janus
MainShegeo
Janus
Level 127
God Stats
1W - 3L
1,509 SR
Queue Stats
119W - 109L
1,547 Elo+
Party 3
Charon
Charon
OnJokiah_
Charon
Level 102
God Stats
3W - 4L
1,616 SR
Queue Stats
39W - 33L
1,577 Elo+
Party 3
Hercules
Hercules
samz122
Hercules
Level 129
God Stats
4W - 2L
1,483 SR
Queue Stats
283W - 265L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
3 / 0 / 0
6,283
698
4,951
6,979
2,633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
 
Cliodhna
10
1 / 1 / 1
5,722
636
4,655
8,825
3,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Cerberus
DarkPrince124
Cerberus
8
0 / 3 / 3
4,515
502
3,056
8,769
6,656
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Awilix
GeckoNuts
Awilix
10
3 / 1 / 1
5,961
662
2,594
7,285
2,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 1 / 2
5,637
626
2,796
3,571
1,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 1
5,439
604
4,403
6,891
2,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
Cammy TND
Hachiman
3
0 / 2 / 0
3,556
395
1,878
2,806
664
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Janus
11
3 / 1 / 2
6,155
684
5,534
4,540
1,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
OnJokiah_
Charon
8
0 / 1 / 0
4,618
513
2,387
6,102
3,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hercules
samz122
Hercules
9
1 / 1 / 0
5,602
622
5,985
8,934
6,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
9
7
Kills
6
6
Deaths
7
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
0
0
3
W
Cliodhna
 
Cliodhna
1
1
1
1.5
L
2
2
1
1.25
L
Hachiman
Cammy TND
Hachiman
0
2
0
0
W
Cerberus
DarkPrince124
Cerberus
0
3
3
0.5
W
Awilix
GeckoNuts
Awilix
3
1
1
3.5
L
Janus
3
1
2
4
L
Charon
OnJokiah_
Charon
0
1
0
0
W
0
1
2
1
L
Hercules
samz122
Hercules
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,052
Damage
20,187
35,429
Taken
29,273
15,845
Mitigated
14,055
10,157
Healing
4,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
4,951
3,116
0
3,352
6,979
2,633
1,042
1,743
5,236
0
46,198
W
Cliodhna
 
Cliodhna
4,655
377
0
3,006
8,825
3,081
0
0
8,825
0
36,481
L
4,403
1,566
0
576
6,891
2,052
0
1,190
5,559
0
34,554
L
Hachiman
Cammy TND
Hachiman
1,878
1,250
0
609
2,806
664
0
934
1,822
0
8,361
W
Cerberus
DarkPrince124
Cerberus
3,056
176
0
2,554
8,769
6,656
0
2,423
6,231
15,984
0
W
Awilix
GeckoNuts
Awilix
2,594
1,077
0
745
7,285
2,432
0
1,708
5,447
0
42,010
L
Janus
5,534
529
0
465
4,540
1,317
0
2,194
2,256
49,865
0
L
Charon
OnJokiah_
Charon
2,387
572
0
837
6,102
3,264
0
923
5,105
16,093
0
W
2,796
501
0
500
3,571
1,043
54
1,638
1,769
37,499
0
L
Hercules
samz122
Hercules
5,985
1,914
0
2,296
8,934
6,758
0
205
8,679
0
33,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,118
Gold Earned
25,370
333
Minions Killed
249
0
Camps Cleared
0
961,382
Distance Traveled
898,532
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,283
698
77
9
0
176,978
2
W
Cliodhna
5,722
636
52
6
0
200,525
0
L
Mercury
5,439
604
57
6
0
247,862
1
L
Hachiman
3,556
395
12
1
0
48,555
0
W
Cerberus
4,515
502
50
6
0
180,578
0
W
Awilix
5,961
662
66
7
0
217,043
0
L
Janus
6,155
684
102
11
0
212,724
3
L
Charon
4,618
513
24
3
0
186,143
1
W
Nu Wa
5,637
626
88
10
0
186,258
3
L
Hercules
5,602
622
54
6
0
203,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role