Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
Lemme Just
Charon
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 39L
1,483 Elo+
Party 1
Loki
Loki
Tameis Winston
Loki
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 28L
1,482 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
aWizardOfBoz
Morgan Le Fay
Level 127
God Stats
1W - 1L
1,716 SR
Queue Stats
50W - 45L
1,537 Elo+
Party 1
Skadi
Skadi
yourTubby
Skadi
Level 130
God Stats
0W - 1L
1,186 SR
Queue Stats
74W - 75L
1,501 Elo+
Party 1
Team Averages
Level 126
1,480 SR
1,501 Elo+

VS

Team Averages
Level 110
1,617 SR
1,527 Elo+
Horus
Horus
BreakfastWizards
Horus
Level 128
God Stats
27W - 24L
1,511 SR
Queue Stats
972W - 826L
1,538 Elo+
Solo
Thor
Thor
El_YaYo_PR
Thor
Level 100
God Stats
140W - 105L
1,556 SR
Queue Stats
515W - 444L
1,490 Elo+
Party 2
Chernobog
Chernobog
Meyeu
Chernobog
Level 109
God Stats
9W - 6L
1,692 SR
Queue Stats
168W - 131L
1,569 Elo+
Party 3
Nu Wa
Nu Wa
klamdjoy
Nu Wa
Level 107
God Stats
5W - 1L
1,691 SR
Queue Stats
342W - 293L
1,549 Elo+
Party 3
Jormungandr
Jormungandr
que_tu_hacias_og
Jormungandr
Level 104
God Stats
21W - 16L
1,633 SR
Queue Stats
609W - 547L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
11
2 / 5 / 0
7,334
524
11,403
17,395
14,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Charon
Lemme Just
Charon
11
0 / 1 / 1
6,779
484
4,450
12,050
10,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 1 / 1
7,640
546
5,863
10,792
3,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Morgan Le Fay
aWizardOfBoz
Morgan Le Fay
13
1 / 5 / 2
7,876
563
4,355
10,547
3,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
yourTubby
Skadi
13
0 / 3 / 1
7,032
502
7,247
9,963
3,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 5
7,533
538
8,342
12,195
11,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
4 / 2 / 2
7,981
570
6,046
11,926
5,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chernobog
Meyeu
Chernobog
15
3 / 1 / 2
8,777
627
9,086
11,114
6,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
klamdjoy
Nu Wa
15
4 / 1 / 5
9,383
670
11,713
6,605
2,229
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
que_tu_hacias_og
Jormungandr
13
4 / 1 / 1
8,460
604
7,837
11,813
10,035
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
6
Kills
15
15
Deaths
6
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
2
5
0
0.4
W
0
1
5
2.5
W
4
2
2
2.5
L
Charon
Lemme Just
Charon
0
1
1
0.5
W
Chernobog
Meyeu
Chernobog
3
1
2
4
L
3
1
1
3.5
L
Morgan Le Fay
aWizardOfBoz
Morgan Le Fay
1
5
2
0.4
W
Nu Wa
klamdjoy
Nu Wa
4
1
5
6.5
W
Jormungandr
que_tu_hacias_og
Jormungandr
4
1
1
4.5
L
Skadi
yourTubby
Skadi
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,318
Damage
43,024
60,747
Taken
53,653
35,611
Mitigated
35,106
9,345
Healing
15,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
11,403
1,942
0
2,938
17,395
14,053
0
6,658
10,737
0
54,272
W
8,342
3,968
735
4,115
12,195
11,557
0
2,642
9,499
0
20,700
W
6,046
1,097
0
1,000
11,926
5,008
0
1,740
10,102
0
62,090
L
Charon
Lemme Just
Charon
4,450
1,078
364
1,956
12,050
10,727
0
4,202
7,848
24,011
0
W
Chernobog
Meyeu
Chernobog
9,086
6,132
0
3,147
11,114
6,277
483
775
10,339
0
81,440
L
5,863
2,012
0
2,015
10,792
3,514
0
2,986
7,806
0
57,807
L
Morgan Le Fay
aWizardOfBoz
Morgan Le Fay
4,355
412
0
984
10,547
3,551
0
4,369
6,178
68,873
0
W
Nu Wa
klamdjoy
Nu Wa
11,713
2,960
0
2,869
6,605
2,229
414
1,495
5,052
86,596
0
W
Jormungandr
que_tu_hacias_og
Jormungandr
7,837
2,912
0
3,371
11,813
10,035
0
1,876
9,856
59,168
139
L
Skadi
yourTubby
Skadi
7,247
2,622
0
1,088
9,963
3,766
0
1,196
8,767
0
62,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,661
Gold Earned
42,134
440
Minions Killed
489
0
Camps Cleared
0
1,350,941
Distance Traveled
1,463,994
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,334
524
75
5
0
241,954
2
W
Horus
7,533
538
23
2
0
304,941
2
W
Thor
7,981
570
83
6
0
306,650
2
L
Charon
6,779
484
42
3
0
273,454
0
W
Chernobog
8,777
627
138
10
0
288,316
5
L
Loki
7,640
546
76
5
0
308,890
4
L
Morgan Le Fay
7,876
563
141
10
0
268,051
3
W
Nu Wa
9,383
670
138
10
0
285,026
4
W
Jormungandr
8,460
604
107
8
0
279,061
3
L
Skadi
7,032
502
106
8
0
258,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role