Player Matchup

Geb
Geb
CozyCastro
Geb
Level 65
God Stats
130W - 95L
1,650 SR
Queue Stats
246W - 230L
1,539 Elo+
Party 1
Nu Wa
Nu Wa
NeonVIX
Nu Wa
Level 39
God Stats
1W - 3L
1,286 SR
Queue Stats
245W - 233L
1,579 Elo+
Party 1
Thanatos
Thanatos
Yixxies
Thanatos
Level 109
God Stats
1W - 1L
1,496 SR
Queue Stats
180W - 166L
1,546 Elo+
Party 1
Team Averages
Level 71
1,477 SR
1,555 Elo+

VS

Team Averages
Level 99
1,728 SR
1,573 Elo+
Maui
Maui
DSFAFoidfsaj
Maui
Level 60
God Stats
1W - 1L
1,688 SR
Queue Stats
14W - 10L
1,566 Elo+
Party 2
Medusa
Medusa
SVUHamptons
Medusa
Level 97
God Stats
2W - 0L
1,774 SR
Queue Stats
9W - 6L
1,541 Elo+
Party 2
Chronos
Chronos
WhoDat11
Chronos
Level 139
God Stats
2W - 0L
1,723 SR
Queue Stats
16W - 9L
1,611 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
7,812
651
6,551
11,785
11,785
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
NeonVIX
Nu Wa
12
0 / 2 / 1
8,316
693
10,549
5,531
2,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Yixxies
Thanatos
11
2 / 3 / 0
8,511
709
7,956
9,266
3,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 6
8,893
741
2,196
10,337
8,645
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
13
2 / 0 / 7
9,415
785
9,733
10,195
3,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chronos
WhoDat11
Chronos
13
5 / 1 / 4
9,925
827
9,310
10,768
3,568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
2
Kills
9
9
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
2
1
6
5
L
Nu Wa
NeonVIX
Nu Wa
0
2
1
0.25
W
Medusa
2
0
7
5.5
W
Chronos
WhoDat11
Chronos
5
1
4
7
L
Thanatos
Yixxies
Thanatos
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,056
Damage
21,239
26,582
Taken
31,300
17,781
Mitigated
16,011
4,576
Healing
8,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,551
230
0
335
11,785
11,785
0
5,041
6,744
17,288
0
W
2,196
227
0
1,250
10,337
8,645
0
5,410
4,353
11,978
0
L
Nu Wa
NeonVIX
Nu Wa
10,549
2,561
0
643
5,531
2,294
0
2,626
2,905
42,447
0
W
Medusa
9,733
4,500
0
4,864
10,195
3,798
324
5,163
4,724
0
57,091
W
Chronos
WhoDat11
Chronos
9,310
3,449
0
2,537
10,768
3,568
1,014
5,579
4,897
49,751
3,570
L
Thanatos
Yixxies
Thanatos
7,956
223
0
3,598
9,266
3,702
0
4,035
5,231
0
24,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,639
Gold Earned
28,233
114
Minions Killed
182
0
Camps Cleared
0
682,897
Distance Traveled
671,113
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,812
651
10
1
0
222,594
4
W
Maui
8,893
741
19
2
0
226,928
1
L
Nu Wa
8,316
693
79
7
0
230,851
2
W
Medusa
9,415
785
83
7
0
227,345
2
W
Chronos
9,925
827
80
7
0
216,840
0
L
Thanatos
8,511
709
25
2
0
229,452
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role