Player Matchup

Pele
Pele
 
Pele
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Baron Samedi365
Cthulhu
Level 104
God Stats
16W - 12L
1,412 SR
Queue Stats
590W - 576L
1,496 Elo+
Solo
Camazotz
Camazotz
DN Sac
Camazotz
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
84W - 103L
1,463 Elo+
Party 2
Izanami
Izanami
dakotanitz
Izanami
Level 93
God Stats
40W - 43L
1,467 SR
Queue Stats
396W - 365L
1,441 Elo+
Solo
Merlin
Merlin
suihufuhhufehofo
Merlin
Level 127
God Stats
7W - 7L
1,542 SR
Queue Stats
99W - 105L
1,463 Elo+
Party 2
Team Averages
Level 110
1,484 SR
1,473 Elo+

VS

Team Averages
Level 105
1,501 SR
1,533 Elo+
Rama
Rama
Floonzor
Rama
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 28L
1,529 Elo+
Party 1
Ymir
Ymir
God izWindes
Ymir
Level 93
God Stats
44W - 46L
1,550 SR
Queue Stats
163W - 145L
1,450 Elo+
Solo
Kukulkan
Kukulkan
Sahdum
Kukulkan
Level 111
God Stats
1W - 2L
1,457 SR
Queue Stats
48W - 39L
1,568 Elo+
Party 1
Shiva
Shiva
TerryHesticals
Shiva
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 39L
1,544 Elo+
Party 1
Arachne
Arachne
thebear6975
Arachne
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
104W - 92L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
4 / 2 / 5
9,122
570
12,312
16,932
6,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
0 / 1 / 5
7,397
462
3,958
8,312
7,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Camazotz
DN Sac
Camazotz
15
3 / 1 / 1
9,128
571
6,391
14,141
5,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Izanami
dakotanitz
Izanami
15
3 / 1 / 3
8,796
550
3,019
11,277
4,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
4 / 0 / 4
9,666
604
7,147
4,740
1,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
11
1 / 4 / 2
6,861
429
5,256
9,961
3,370
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

10
1 / 2 / 1
6,470
404
5,631
9,662
6,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
Sahdum
Kukulkan
12
0 / 4 / 0
6,885
430
4,145
8,345
2,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

13
1 / 1 / 0
7,277
455
5,251
8,734
8,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
thebear6975
Arachne
10
1 / 3 / 0
6,425
402
5,444
14,702
5,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
14
Kills
4
5
Deaths
14
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
4
2
5
3.25
W
0
1
5
2.5
W
Camazotz
DN Sac
Camazotz
3
1
1
3.5
L
Rama
1
4
2
0.5
L
1
2
1
0.75
L
Kukulkan
Sahdum
Kukulkan
0
4
0
0
L
1
1
0
1
W
Izanami
dakotanitz
Izanami
3
1
3
4.5
W
4
0
4
6
L
Arachne
thebear6975
Arachne
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,827
Damage
25,727
55,402
Taken
51,404
26,214
Mitigated
25,981
14,845
Healing
13,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
12,312
3,711
0
3,318
16,932
6,310
42
2,825
13,891
0
75,582
W
3,958
227
531
1,093
8,312
7,627
149
1,711
6,431
29,361
0
W
Camazotz
DN Sac
Camazotz
6,391
1,551
0
6,318
14,141
5,774
716
468
13,237
0
75,497
L
Rama
5,256
4,647
0
3,445
9,961
3,370
800
2,481
7,450
0
35,104
L
5,631
1,058
0
1,156
9,662
6,292
0
2,117
7,528
27,626
0
L
Kukulkan
Sahdum
Kukulkan
4,145
210
0
523
8,345
2,967
0
3,934
4,270
58,884
0
L
5,251
1,161
0
1,552
8,734
8,173
0
210
8,524
0
43,429
W
Izanami
dakotanitz
Izanami
3,019
1,747
0
2,645
11,277
4,623
1,840
2,888
8,087
0
75,745
W
7,147
133
0
940
4,740
1,880
435
1,280
3,460
68,309
0
L
Arachne
thebear6975
Arachne
5,444
3,401
0
6,500
14,702
5,179
0
2,145
12,527
0
40,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,109
Gold Earned
33,918
537
Minions Killed
357
0
Camps Cleared
0
1,597,164
Distance Traveled
1,429,922
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,122
570
92
6
0
367,178
0
W
Cthulhu
7,397
462
48
3
0
292,026
0
W
Camazotz
9,128
571
121
8
0
334,531
0
L
Rama
6,861
429
84
5
0
278,619
2
L
Ymir
6,470
404
34
2
0
310,769
5
L
Kukulkan
6,885
430
98
6
0
288,601
2
L
Shiva
7,277
455
81
5
0
293,894
2
W
Izanami
8,796
550
128
8
0
288,601
0
W
Merlin
9,666
604
148
9
0
314,828
2
L
Arachne
6,425
402
60
4
0
258,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role