Player Matchup

Khepri
Khepri
Platinum I
Back in BIack
Khepri
Platinum I
Level 193
God Stats
56W - 32L
1,729 SR
Queue Stats
205W - 203L
1,877 MMR
Solo
Hades
Hades
Platinum III
DizzyDemon4308
Hades
Platinum III
Level 173
God Stats
57W - 36L
1,680 SR
Queue Stats
203W - 200L
1,862 MMR
Solo
Raijin
Raijin
Platinum II
GoWithTheFlo
Raijin
Platinum II
Level 129
God Stats
4W - 8L
1,710 SR
Queue Stats
397W - 386L
1,880 MMR
Solo
Chernobog
Chernobog
Platinum II
KingStampy
Chernobog
Platinum II
Level 166
God Stats
2W - 1L
1,322 SR
Queue Stats
327W - 297L
1,878 MMR
Solo
Mercury
Mercury
Diamond V
ReKe36
Mercury
Diamond V
Level 225
God Stats
1W - 1L
1,625 SR
Queue Stats
186W - 162L
1,856 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 177
1,613 SR
1,871 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 143
1,616 SR
1,871 MMR
Cerberus
Cerberus
Platinum III
GENERA1 HOW3
Cerberus
Platinum III
Level 149
God Stats
1W - 1L
1,812 SR
Queue Stats
403W - 401L
1,852 MMR
Solo
Arachne
Arachne
Platinum II
Itsoxygen
Arachne
Platinum II
Level 158
God Stats
0W - 2L
1,284 SR
Queue Stats
42W - 39L
1,893 MMR
Party 1
Tsukuyomi
Tsukuyomi
Platinum II
J0rm1trick
Tsukuyomi
Platinum II
Level 121
God Stats
2W - 2L
1,735 SR
Queue Stats
122W - 99L
1,852 MMR
Solo
Poseidon
Poseidon
Platinum II
Nito0
Poseidon
Platinum II
Level 159
God Stats
2W - 4L
1,464 SR
Queue Stats
353W - 340L
1,874 MMR
Party 1
Anhur
Anhur
Diamond V
TzarChez
Anhur
Diamond V
Level 128
God Stats
7W - 5L
1,787 SR
Queue Stats
157W - 144L
1,882 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 12
10,302
542
5,045
13,896
12,769
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

18
7 / 2 / 3
12,434
654
19,580
19,005
13,199
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Raijin
18
8 / 3 / 5
11,869
625
13,227
12,043
5,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
KingStampy
Chernobog
18
1 / 2 / 11
11,895
626
15,665
14,995
7,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
ReKe36
Mercury
19
6 / 1 / 8
11,879
625
16,406
17,961
8,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
AresKaliSusanoPele

VS

Bans
BastetBakasuraFreyaAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GENERA1 HOW3
Cerberus
14
1 / 5 / 3
9,286
489
6,995
25,297
22,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Arachne
Itsoxygen
Arachne
16
2 / 6 / 3
9,611
506
11,701
23,187
8,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
J0rm1trick
Tsukuyomi
17
1 / 3 / 1
10,137
534
10,384
14,695
10,715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Poseidon
Nito0
Poseidon
16
2 / 6 / 2
9,964
524
9,236
12,691
5,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
TzarChez
Anhur
16
2 / 4 / 0
10,272
541
11,378
15,908
6,446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
17
24
Kills
8
8
Deaths
24
39
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
0
12
8
W
7
2
3
4.25
L
Cerberus
GENERA1 HOW3
Cerberus
1
5
3
0.5
W
Raijin
8
3
5
3.5
L
Arachne
Itsoxygen
Arachne
2
6
3
0.58
L
Tsukuyomi
J0rm1trick
Tsukuyomi
1
3
1
0.5
W
Chernobog
KingStampy
Chernobog
1
2
11
3.25
L
Poseidon
Nito0
Poseidon
2
6
2
0.5
W
Mercury
ReKe36
Mercury
6
1
8
10
L
Anhur
TzarChez
Anhur
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,923
Damage
49,694
77,900
Taken
91,778
46,826
Mitigated
53,945
24,789
Healing
23,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,045
83
2,584
2,774
13,896
12,769
0
2,927
10,969
17,655
0
W
19,580
2,269
53
11,181
19,005
13,199
870
1,478
17,527
104,836
0
L
Cerberus
GENERA1 HOW3
Cerberus
6,995
283
0
6,700
25,297
22,753
0
11,275
13,627
30,949
0
W
Raijin
13,227
1,019
0
775
12,043
5,460
330
5,215
6,828
85,138
1,529
L
Arachne
Itsoxygen
Arachne
11,701
8,817
0
6,418
23,187
8,980
35
7,755
15,181
0
89,786
L
Tsukuyomi
J0rm1trick
Tsukuyomi
10,384
1,952
0
4,910
14,695
10,715
494
10,336
4,354
0
91,191
W
Chernobog
KingStampy
Chernobog
15,665
10,546
0
6,615
14,995
7,152
901
3,282
11,713
0
130,329
L
Poseidon
Nito0
Poseidon
9,236
1,511
0
929
12,691
5,051
0
4,457
8,112
94,711
0
W
Mercury
ReKe36
Mercury
16,406
9,346
0
807
17,961
8,246
0
4,233
13,728
0
132,749
L
Anhur
TzarChez
Anhur
11,378
6,955
0
4,371
15,908
6,446
0
2,809
13,063
0
80,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,379
Gold Earned
49,270
696
Minions Killed
616
0
Camps Cleared
0
2,052,953
Distance Traveled
2,011,914
28
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,302
542
16
1
0
429,008
8
W
Hades
12,434
654
175
9
0
329,589
7
L
Cerberus
9,286
489
62
3
0
384,460
7
W
Raijin
11,869
625
152
8
0
389,928
5
L
Arachne
9,611
506
126
7
0
452,561
4
L
Tsukuyomi
10,137
534
130
7
0
406,601
4
W
Chernobog
11,895
626
197
10
0
382,477
1
L
Poseidon
9,964
524
154
8
0
407,129
1
W
Mercury
11,879
625
156
8
0
521,951
7
L
Anhur
10,272
541
144
8
0
361,163
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role