Player Matchup

Surtr
Surtr
Abednigo2022
Surtr
Level 117
God Stats
24W - 18L
1,612 SR
Queue Stats
102W - 121L
1,456 Elo+
Party 3
Janus
Janus
AcidLxrd
Janus
Level 122
God Stats
2W - 6L
1,374 SR
Queue Stats
186W - 211L
1,481 Elo+
Party 3
Heimdallr
Heimdallr
Alloy SB
Heimdallr
Level 109
God Stats
1W - 3L
1,389 SR
Queue Stats
51W - 86L
1,380 Elo+
Party 3
Ao Kuang
Ao Kuang
Goatrxch
Ao Kuang
Level 119
God Stats
0W - 2L
1,274 SR
Queue Stats
72W - 73L
1,533 Elo+
Party 3
Charybdis
Charybdis
Rosete92
Charybdis
Level 105
God Stats
1W - 5L
1,141 SR
Queue Stats
468W - 428L
1,554 Elo+
Solo
Team Averages
Level 114
1,358 SR
1,481 Elo+

VS

Team Averages
Level 119
1,608 SR
1,498 Elo+
Nemesis
Nemesis
 
Nemesis
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
LordKinarg17
Lancelot
Level 157
God Stats
7W - 0L
2,030 SR
Queue Stats
539W - 521L
1,529 Elo+
Party 1
Ares
Ares
diogii
Ares
Level 102
God Stats
2W - 1L
1,505 SR
Queue Stats
175W - 174L
1,526 Elo+
Party 2
Skadi
Skadi
gersar2321
Skadi
Level 136
God Stats
29W - 27L
1,550 SR
Queue Stats
132W - 134L
1,441 Elo+
Party 1
Freya
Freya
mrteeeee383
Freya
Level 65
God Stats
2W - 2L
1,454 SR
Queue Stats
97W - 120L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 2
9,350
519
14,185
20,211
21,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Janus
AcidLxrd
Janus
14
1 / 6 / 6
8,562
476
14,030
12,795
4,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
Alloy SB
Heimdallr
14
5 / 6 / 5
8,835
491
9,863
17,037
7,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ao Kuang
Goatrxch
Ao Kuang
16
5 / 4 / 3
9,367
520
12,642
20,345
8,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charybdis
Rosete92
Charybdis
14
3 / 3 / 1
9,199
511
10,158
11,114
4,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
7 / 4 / 9
10,681
593
14,018
20,030
9,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Lancelot
LordKinarg17
Lancelot
17
4 / 3 / 3
10,527
585
9,102
20,789
15,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ares
diogii
Ares
12
0 / 5 / 11
8,045
447
4,624
17,605
16,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Skadi
17
8 / 1 / 7
10,668
593
14,258
13,773
6,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 3 / 9
9,872
548
15,434
13,414
6,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
61
16
Kills
22
22
Deaths
16
17
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
7
4
9
2.88
L
2
3
2
1
L
Janus
AcidLxrd
Janus
1
6
6
0.67
L
Heimdallr
Alloy SB
Heimdallr
5
6
5
1.25
L
Ao Kuang
Goatrxch
Ao Kuang
5
4
3
1.63
W
Lancelot
LordKinarg17
Lancelot
4
3
3
1.83
L
Charybdis
Rosete92
Charybdis
3
3
1
1.17
W
Ares
diogii
Ares
0
5
11
1.1
W
Skadi
8
1
7
11.5
W
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,878
Damage
57,436
81,502
Taken
85,611
47,872
Mitigated
54,093
25,414
Healing
23,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
14,018
6,415
0
8,824
20,030
9,146
251
7,698
12,186
0
81,874
L
14,185
3,758
0
4,730
20,211
21,487
0
3,306
16,763
1,208
73,245
L
Janus
AcidLxrd
Janus
14,030
843
119
2,237
12,795
4,954
0
2,497
10,245
70,377
0
L
Heimdallr
Alloy SB
Heimdallr
9,863
5,286
0
4,711
17,037
7,739
950
6,300
10,329
0
58,834
L
Ao Kuang
Goatrxch
Ao Kuang
12,642
2,134
0
9,412
20,345
8,723
1,018
4,706
15,379
73,208
5,108
W
Lancelot
LordKinarg17
Lancelot
9,102
980
0
5,640
20,789
15,826
387
3,746
16,442
104
84,904
L
Charybdis
Rosete92
Charybdis
10,158
5,556
0
4,205
11,114
4,969
663
2,422
8,624
0
76,821
W
Ares
diogii
Ares
4,624
274
370
2,057
17,605
16,898
497
5,867
11,396
18,329
0
W
Skadi
14,258
5,450
0
2,114
13,773
6,201
3,833
3,947
9,309
0
69,648
W
15,434
4,756
0
4,413
13,414
6,022
677
5,006
8,298
75,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,313
Gold Earned
49,793
547
Minions Killed
488
0
Camps Cleared
0
1,589,882
Distance Traveled
1,891,908
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,681
593
119
7
0
421,504
0
L
Surtr
9,350
519
127
7
0
360,906
2
L
Janus
8,562
476
96
5
0
337,383
1
L
Heimdallr
8,835
491
87
5
0
291,799
0
L
Ao Kuang
9,367
520
106
6
0
345,210
4
W
Lancelot
10,527
585
135
8
0
393,866
0
L
Charybdis
9,199
511
131
7
0
254,584
0
W
Ares
8,045
447
24
1
0
366,597
6
W
Skadi
10,668
593
112
6
0
354,646
0
W
Freya
9,872
548
98
5
0
355,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role