Player Matchup

Apollo
Apollo
 
Apollo
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chang'e
Chang'e
DeadlyPanda02
Chang'e
Level 118
God Stats
3W - 2L
1,913 SR
Queue Stats
38W - 27L
1,640 Elo+
Party 2
Ne Zha
Ne Zha
EpicTurtleGuy0
Ne Zha
Level 158
God Stats
13W - 9L
1,656 SR
Queue Stats
212W - 176L
1,609 Elo+
Party 2
Bakasura
Bakasura
PlsWaitISuck
Bakasura
Level 10
God Stats
7W - 2L
1,804 SR
Queue Stats
30W - 28L
1,610 Elo+
Party 2
Ares
Ares
RD100
Ares
Level 156
God Stats
8W - 6L
1,561 SR
Queue Stats
302W - 256L
1,590 Elo+
Party 3
Team Averages
Level 120
1,687 SR
1,590 Elo+

VS

Team Averages
Level 125
1,579 SR
1,488 Elo+
Aphrodite
Aphrodite
AngelBoyWings
Aphrodite
Level 21
God Stats
8W - 8L
1,545 SR
Queue Stats
12W - 14L
1,525 Elo+
Party 1
Amaterasu
Amaterasu
HopelessMindz
Amaterasu
Level 153
God Stats
2W - 2L
1,677 SR
Queue Stats
92W - 122L
1,493 Elo+
Party 1
Hachiman
Hachiman
OnlyJuicy
Hachiman
Level 178
God Stats
3W - 2L
1,692 SR
Queue Stats
162W - 218L
1,509 Elo+
Party 1
Set
Set
TheAimlessDart
Set
Level 126
God Stats
1W - 1L
1,261 SR
Queue Stats
71W - 86L
1,497 Elo+
Party 1
Ah Puch
Ah Puch
WolfTG1
Ah Puch
Level 146
God Stats
1W - 2L
1,721 SR
Queue Stats
140W - 178L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
1 / 4 / 1
7,990
533
3,662
14,146
5,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
12
1 / 0 / 0
7,207
480
4,773
4,949
1,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
2 / 1 / 0
9,150
610
8,976
14,457
13,072
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
PlsWaitISuck
Bakasura
16
4 / 0 / 0
9,020
601
5,244
12,077
5,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ares
RD100
Ares
11
0 / 2 / 2
7,009
467
5,236
11,824
9,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AngelBoyWings
Aphrodite
10
2 / 0 / 1
6,587
439
2,285
4,727
2,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Amaterasu
HopelessMindz
Amaterasu
14
1 / 2 / 0
7,820
521
6,678
13,008
13,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
OnlyJuicy
Hachiman
15
2 / 2 / 3
8,748
583
9,546
8,966
3,671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 2 / 2
7,530
502
5,585
12,569
5,005
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
WolfTG1
Ah Puch
13
0 / 2 / 0
7,556
504
6,633
8,240
3,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
13
8
Kills
7
7
Deaths
8
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
4
1
0.38
W
Aphrodite
AngelBoyWings
Aphrodite
2
0
1
2.5
L
Chang'e
1
0
0
1
L
2
1
0
2
W
Amaterasu
HopelessMindz
Amaterasu
1
2
0
0.5
W
Hachiman
OnlyJuicy
Hachiman
2
2
3
1.75
L
Bakasura
PlsWaitISuck
Bakasura
4
0
0
4
L
Ares
RD100
Ares
0
2
2
0.5
W
2
2
2
1.5
W
Ah Puch
WolfTG1
Ah Puch
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,891
Damage
30,727
57,453
Taken
47,510
35,017
Mitigated
28,545
22,538
Healing
15,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
3,662
3,275
0
4,098
14,146
5,529
0
906
13,240
0
61,865
W
Aphrodite
AngelBoyWings
Aphrodite
2,285
597
2,650
2,562
4,727
2,657
0
1,813
2,874
15,725
0
L
Chang'e
4,773
525
593
2,060
4,949
1,664
426
1,489
3,460
57,642
0
L
8,976
3,927
0
6,524
14,457
13,072
0
0
13,524
0
72,766
W
Amaterasu
HopelessMindz
Amaterasu
6,678
3,353
0
2,924
13,008
13,739
0
0
13,008
0
54,131
W
Hachiman
OnlyJuicy
Hachiman
9,546
5,014
0
2,628
8,966
3,671
760
1,248
7,410
0
78,854
L
Bakasura
PlsWaitISuck
Bakasura
5,244
3,119
0
5,637
12,077
5,560
0
2,289
9,788
0
87,685
L
Ares
RD100
Ares
5,236
72
0
3,626
11,824
9,192
0
4,234
7,590
22,270
0
W
5,585
2,270
0
1,731
12,569
5,005
0
1,688
10,580
0
67,742
W
Ah Puch
WolfTG1
Ah Puch
6,633
185
70
2,496
8,240
3,473
0
5,260
2,736
70,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,376
Gold Earned
38,241
520
Minions Killed
462
0
Camps Cleared
0
1,502,861
Distance Traveled
1,494,721
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,990
533
115
8
0
277,649
0
W
Aphrodite
6,587
439
21
1
0
310,939
4
L
Chang'e
7,207
480
111
7
0
284,565
1
L
Ne Zha
9,150
610
121
8
0
269,528
0
W
Amaterasu
7,820
521
102
7
0
275,075
1
W
Hachiman
8,748
583
132
9
0
279,285
2
L
Bakasura
9,020
601
146
10
0
367,569
0
L
Ares
7,009
467
27
2
0
303,550
7
W
Set
7,530
502
90
6
0
343,122
0
W
Ah Puch
7,556
504
117
8
0
286,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role