Player Matchup

Xing Tian
Xing Tian
Crazydollar
Xing Tian
Level 103
God Stats
0W - 2L
1,408 SR
Queue Stats
47W - 45L
1,507 Elo+
Party 1
He Bo
He Bo
HaveToPlay
He Bo
Level 154
God Stats
1W - 2L
1,583 SR
Queue Stats
25W - 27L
1,557 Elo+
Party 1
Lancelot
Lancelot
TendedBowl352
Lancelot
Level 151
God Stats
0W - 1L
1,482 SR
Queue Stats
123W - 120L
1,516 Elo+
Party 1
Team Averages
Level 136
1,491 SR
1,527 Elo+

VS

Team Averages
Level 137
1,528 SR
1,525 Elo+
Aphrodite
Aphrodite
SavageYouna
Aphrodite
Level 153
God Stats
15W - 7L
1,541 SR
Queue Stats
107W - 94L
1,492 Elo+
Solo
Nike
Nike
ZMonay
Nike
Level 108
God Stats
7W - 5L
1,585 SR
Queue Stats
276W - 262L
1,539 Elo+
Solo
Fenrir
Fenrir
she-call-me-pa-
Fenrir
Level 149
God Stats
1W - 1L
1,458 SR
Queue Stats
129W - 129L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Crazydollar
Xing Tian
11
3 / 4 / 1
8,480
707
8,400
17,187
18,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

He Bo
12
0 / 7 / 4
8,371
698
9,665
10,950
3,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lancelot
TendedBowl352
Lancelot
8
0 / 9 / 2
7,446
621
6,147
14,478
8,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
SavageYouna
Aphrodite
13
4 / 0 / 15
10,095
841
10,411
8,546
4,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nike
ZMonay
Nike
12
9 / 3 / 9
10,490
874
13,387
14,301
11,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
7 / 1 / 10
10,178
848
13,235
13,953
10,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
54
3
Kills
20
20
Deaths
4
7
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Crazydollar
Xing Tian
3
4
1
0.88
L
He Bo
0
7
4
0.29
W
Aphrodite
SavageYouna
Aphrodite
4
0
15
11.5
L
Lancelot
TendedBowl352
Lancelot
0
9
2
0.11
W
Nike
ZMonay
Nike
9
3
9
4.5
W
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,212
Damage
37,033
42,615
Taken
36,800
30,276
Mitigated
26,873
1,626
Healing
13,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Crazydollar
Xing Tian
8,400
889
0
0
17,187
18,130
0
6,112
11,075
17,795
863
L
He Bo
9,665
414
0
115
10,950
3,369
0
1,612
9,338
33,637
0
W
Aphrodite
SavageYouna
Aphrodite
10,411
981
4,735
6,009
8,546
4,686
286
3,603
4,618
39,455
0
L
Lancelot
TendedBowl352
Lancelot
6,147
783
464
1,047
14,478
8,777
0
2,961
11,517
0
18,889
W
Nike
ZMonay
Nike
13,387
604
0
735
14,301
11,239
81
5,252
8,599
0
36,888
W
13,235
1,762
0
1,811
13,953
10,948
711
7,951
5,434
0
35,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,297
Gold Earned
30,763
83
Minions Killed
132
0
Camps Cleared
0
591,178
Distance Traveled
712,070
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,480
707
18
2
0
210,592
0
L
He Bo
8,371
698
55
5
0
196,080
0
W
Aphrodite
10,095
841
64
5
0
240,370
3
L
Lancelot
7,446
621
10
1
0
184,506
0
W
Nike
10,490
874
34
3
0
221,545
0
W
Fenrir
10,178
848
34
3
0
250,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role