Player Matchup

Hercules
Hercules
Bobsimons
Hercules
Level 21
God Stats
0W - 1L
1,564 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Rama
Rama
ChiefSquanto
Rama
Level 15
God Stats
0W - 1L
1,735 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thanatos
Thanatos
Crestyy
Thanatos
Level 21
God Stats
0W - 1L
1,469 SR
Queue Stats
0W - 2L
1,213 Elo+
Party 2
Yu Huang
Yu Huang
Frenchfryer0406
Yu Huang
Level 13
God Stats
0W - 1L
1,362 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Geb
Geb
mysterymicvoices
Geb
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,213 Elo+
Party 2
Team Averages
Level 37
1,526 SR
1,385 Elo+

VS

Team Averages
Level 57
1,404 SR
1,502 Elo+
Amaterasu
Amaterasu
DaBoyBenj
Amaterasu
Level 78
God Stats
5W - 8L
1,527 SR
Queue Stats
65W - 63L
1,470 Elo+
Party 1
King Arthur
King Arthur
DubbyWubz
King Arthur
Level 87
God Stats
1W - 1L
1,069 SR
Queue Stats
19W - 21L
1,421 Elo+
Party 1
Bacchus
Bacchus
Kerkircko
Bacchus
Level 44
God Stats
3W - 4L
1,392 SR
Queue Stats
101W - 91L
1,435 Elo+
Solo
Cernunnos
Cernunnos
Sacko2021
Cernunnos
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 13L
1,707 Elo+
Party 1
Agni
Agni
getagreencard
Agni
Level 49
God Stats
1W - 0L
1,531 SR
Queue Stats
38W - 31L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bobsimons
Hercules
8
0 / 4 / 0
5,025
457
4,490
10,483
8,396
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 3 / 0
4,780
435
2,036
6,724
2,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
Crestyy
Thanatos
7
0 / 8 / 1
4,571
416
3,881
11,696
3,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
9
1 / 4 / 0
5,224
475
1,817
6,368
2,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 5 / 0
4,593
418
2,259
9,329
4,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DaBoyBenj
Amaterasu
11
3 / 1 / 6
6,565
597
5,021
9,907
4,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
DubbyWubz
King Arthur
11
4 / 0 / 2
6,659
605
7,703
10,949
9,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bacchus
Kerkircko
Bacchus
11
5 / 0 / 7
6,872
625
4,664
5,914
5,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
Sacko2021
Cernunnos
12
5 / 0 / 5
7,056
641
5,929
4,105
1,582
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

12
7 / 1 / 4
7,135
649
8,022
5,853
1,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
48
1
Kills
24
24
Deaths
2
1
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hercules
Bobsimons
Hercules
0
4
0
0
L
0
3
0
0
L
Thanatos
Crestyy
Thanatos
0
8
1
0.06
W
Amaterasu
DaBoyBenj
Amaterasu
3
1
6
6
W
King Arthur
DubbyWubz
King Arthur
4
0
2
5
L
Yu Huang
1
4
0
0.25
W
Bacchus
Kerkircko
Bacchus
5
0
7
8.5
W
Cernunnos
Sacko2021
Cernunnos
5
0
5
7.5
W
7
1
4
9
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,483
Damage
31,339
44,600
Taken
36,728
21,233
Mitigated
23,480
7,641
Healing
7,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Bobsimons
Hercules
4,490
2,444
0
2,352
10,483
8,396
0
69
10,414
0
26,372
L
2,036
1,858
0
1,439
6,724
2,126
0
2,699
4,025
0
25,384
L
Thanatos
Crestyy
Thanatos
3,881
1,149
0
2,967
11,696
3,606
0
2,246
9,450
0
19,954
W
Amaterasu
DaBoyBenj
Amaterasu
5,021
1,966
0
1,499
9,907
4,963
0
996
8,911
0
40,797
W
King Arthur
DubbyWubz
King Arthur
7,703
197
0
1,320
10,949
9,742
0
0
10,949
69
39,312
L
Yu Huang
1,817
555
0
130
6,368
2,342
6
4,572
1,796
28,080
0
W
Bacchus
Kerkircko
Bacchus
4,664
830
0
1,506
5,914
5,274
0
908
5,006
28,215
0
W
Cernunnos
Sacko2021
Cernunnos
5,929
2,245
0
2,669
4,105
1,582
195
808
3,297
0
53,805
W
8,022
747
0
360
5,853
1,919
441
1,364
4,489
39,987
0
L
2,259
311
0
753
9,329
4,763
0
3,169
6,160
13,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,193
Gold Earned
34,287
185
Minions Killed
314
0
Camps Cleared
0
1,044,363
Distance Traveled
1,165,483
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,025
457
35
3
0
232,635
0
L
Rama
4,780
435
49
4
0
163,169
0
L
Thanatos
4,571
416
27
2
0
224,995
0
W
Amaterasu
6,565
597
57
5
0
251,887
1
W
King Arthur
6,659
605
49
4
0
237,294
0
L
Yu Huang
5,224
475
53
5
0
214,909
0
W
Bacchus
6,872
625
44
4
0
242,397
3
W
Cernunnos
7,056
641
88
8
0
196,263
3
W
Agni
7,135
649
76
7
0
237,642
0
L
Geb
4,593
418
21
2
0
208,655
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role