Player Matchup

Ares
Ares
Careb1024
Ares
Level 108
God Stats
14W - 12L
1,437 SR
Queue Stats
55W - 69L
1,382 Elo+
Party 2
Cernunnos
Cernunnos
MuchAmaizement
Cernunnos
Level 119
God Stats
6W - 5L
1,583 SR
Queue Stats
183W - 179L
1,401 Elo+
Party 2
Hades
Hades
SpiderDavid23
Hades
Level 81
God Stats
10W - 17L
1,328 SR
Queue Stats
224W - 227L
1,433 Elo+
Solo
Surtr
Surtr
jfist8
Surtr
Level 109
God Stats
2W - 2L
1,522 SR
Queue Stats
258W - 251L
1,469 Elo+
Party 2
Thanatos
Thanatos
sk222
Thanatos
Level 107
God Stats
13W - 20L
1,486 SR
Queue Stats
138W - 139L
1,497 Elo+
Party 2
Team Averages
Level 105
1,471 SR
1,436 Elo+

VS

Team Averages
Level 107
1,435 SR
1,429 Elo+
Nike
Nike
TGC_Punisher
Nike
Level 127
God Stats
19W - 21L
1,484 SR
Queue Stats
455W - 436L
1,436 Elo+
Party 1
Apollo
Apollo
TomasMosquera
Apollo
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
149W - 164L
1,446 Elo+
Party 1
Janus
Janus
chilloutdeuce706
Janus
Level 100
God Stats
4W - 4L
1,373 SR
Queue Stats
99W - 103L
1,445 Elo+
Solo
Cerberus
Cerberus
eZ DuBztep
Cerberus
Level 69
God Stats
1W - 4L
1,306 SR
Queue Stats
68W - 82L
1,393 Elo+
Solo
Fenrir
Fenrir
vallejo_1305
Fenrir
Level 114
God Stats
11W - 14L
1,513 SR
Queue Stats
128W - 137L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
0 / 2 / 5
6,229
566
4,095
7,738
6,711
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
MuchAmaizement
Cernunnos
11
2 / 1 / 0
6,244
568
6,729
7,386
2,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 0 / 0
6,194
563
2,503
7,685
3,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Surtr
jfist8
Surtr
13
3 / 0 / 1
7,169
652
4,571
8,172
4,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
sk222
Thanatos
10
1 / 1 / 1
6,155
560
4,563
8,332
4,774
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
6,009
546
5,646
9,059
4,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

9
0 / 0 / 1
5,515
501
2,141
6,216
1,947
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 1 / 1
5,973
543
5,703
5,434
1,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
eZ DuBztep
Cerberus
6
0 / 2 / 1
4,608
419
2,633
6,627
3,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
10
3 / 1 / 0
5,596
509
3,758
7,389
2,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
8
6
Kills
4
4
Deaths
6
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ares
0
2
5
1.25
W
Cernunnos
MuchAmaizement
Cernunnos
2
1
0
2
W
0
0
0
0
L
0
2
1
0.25
L
0
0
1
0.5
L
1
1
1
1.5
L
Cerberus
eZ DuBztep
Cerberus
0
2
1
0.25
W
Surtr
jfist8
Surtr
3
0
1
3.5
W
Thanatos
sk222
Thanatos
1
1
1
1.5
L
Fenrir
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,461
Damage
19,881
39,313
Taken
34,725
21,493
Mitigated
14,143
17,776
Healing
8,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
4,095
957
0
2,158
7,738
6,711
409
1,891
5,793
15,530
0
W
Cernunnos
MuchAmaizement
Cernunnos
6,729
3,390
0
3,890
7,386
2,926
714
1,405
5,981
0
52,922
W
2,503
217
105
4,417
7,685
3,037
0
3,610
3,697
39,118
0
L
5,646
553
0
596
9,059
4,264
0
862
8,197
0
39,412
L
2,141
1,356
0
1,739
6,216
1,947
0
1,387
4,829
0
36,860
L
5,703
300
0
1,274
5,434
1,777
0
1,925
3,509
45,666
0
L
Cerberus
eZ DuBztep
Cerberus
2,633
53
0
2,539
6,627
3,212
0
1,221
5,406
10,962
0
W
Surtr
jfist8
Surtr
4,571
2,217
0
1,821
8,172
4,045
33
484
7,666
1,727
68,933
W
Thanatos
sk222
Thanatos
4,563
550
0
5,385
8,332
4,774
0
460
7,840
0
33,608
L
Fenrir
3,758
640
0
2,078
7,389
2,943
0
1,324
6,065
0
26,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,991
Gold Earned
27,701
342
Minions Killed
302
0
Camps Cleared
0
1,102,688
Distance Traveled
988,777
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,229
566
21
2
0
223,244
2
W
Cernunnos
6,244
568
86
8
0
196,158
2
W
Hades
6,194
563
75
7
0
192,936
0
L
Nike
6,009
546
59
5
0
199,745
0
L
Apollo
5,515
501
78
7
0
213,579
1
L
Janus
5,973
543
91
8
0
230,962
2
L
Cerberus
4,608
419
32
3
0
122,426
0
W
Surtr
7,169
652
103
9
0
266,734
0
W
Thanatos
6,155
560
57
5
0
223,616
5
L
Fenrir
5,596
509
42
4
0
222,065
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role