Player Matchup

Izanami
Izanami
APRockzz
Izanami
Level 104
God Stats
5W - 2L
1,523 SR
Queue Stats
37W - 59L
1,270 Elo+
Party 1
Merlin
Merlin
Cypher Skye
Merlin
Level 85
God Stats
2W - 3L
1,268 SR
Queue Stats
37W - 51L
1,322 Elo+
Party 1
Horus
Horus
Illusions KC
Horus
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 67L
1,229 Elo+
Party 1
Aphrodite
Aphrodite
ThoughtBongo970
Aphrodite
Level 69
God Stats
5W - 3L
1,553 SR
Queue Stats
23W - 36L
1,300 Elo+
Party 1
Hera
Hera
iceking245
Hera
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 9L
1,562 Elo+
Solo
Team Averages
Level 97
1,469 SR
1,337 Elo+

VS

Team Averages
Level 89
1,579 SR
1,426 Elo+
Medusa
Medusa
AdinaGoletz
Medusa
Level 67
God Stats
4W - 8L
1,500 SR
Queue Stats
79W - 73L
1,440 Elo+
Solo
Bacchus
Bacchus
J3didiah_89
Bacchus
Level 129
God Stats
14W - 11L
1,572 SR
Queue Stats
257W - 252L
1,400 Elo+
Solo
Mulan
Mulan
LeCartelCowboy
Mulan
Level 86
God Stats
16W - 16L
1,483 SR
Queue Stats
314W - 335L
1,452 Elo+
Solo
Danzaburou
Danzaburou
ebutler169prms
Danzaburou
Level 87
God Stats
7W - 5L
1,613 SR
Queue Stats
305W - 318L
1,478 Elo+
Solo
Ah Puch
Ah Puch
tatumbatum
Ah Puch
Level 77
God Stats
4W - 2L
1,729 SR
Queue Stats
317W - 359L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
APRockzz
Izanami
6
1 / 0 / 0
3,796
633
1,167
3,015
921
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
7
1 / 1 / 0
4,039
673
827
3,255
892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
3 / 0 / 0
4,404
734
2,460
2,968
1,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
ThoughtBongo970
Aphrodite
6
0 / 0 / 1
3,809
635
400
1,600
688
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

6
1 / 0 / 0
3,867
645
3,400
2,688
703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
4
0 / 2 / 0
3,149
525
1,374
3,353
750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
J3didiah_89
Bacchus
6
0 / 2 / 1
3,581
597
1,995
4,516
3,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

1
0 / 0 / 0
1,154
192
0
0
0
Danzaburou
ebutler169prms
Danzaburou
6
1 / 1 / 0
3,868
645
2,403
4,346
1,335
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ah Puch
tatumbatum
Ah Puch
4
0 / 1 / 0
3,156
526
820
3,330
1,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
6
Kills
1
1
Deaths
6
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
APRockzz
Izanami
1
0
0
1
L
Medusa
0
2
0
0
W
Merlin
1
1
0
1
W
3
0
0
3
L
Bacchus
J3didiah_89
Bacchus
0
2
1
0.25
L
0
0
0
0
W
Aphrodite
ThoughtBongo970
Aphrodite
0
0
1
0.5
L
Danzaburou
ebutler169prms
Danzaburou
1
1
0
1
W
1
0
0
1
L
Ah Puch
tatumbatum
Ah Puch
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,254
Damage
6,592
13,526
Taken
15,545
4,451
Mitigated
6,750
3,695
Healing
2,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
APRockzz
Izanami
1,167
944
0
186
3,015
921
0
1,160
1,855
0
22,977
L
Medusa
1,374
577
0
0
3,353
750
0
100
3,253
0
10,951
W
Merlin
827
188
0
250
3,255
892
108
161
3,094
21,495
0
W
2,460
1,452
0
446
2,968
1,247
142
0
2,968
0
19,003
L
Bacchus
J3didiah_89
Bacchus
1,995
219
0
882
4,516
3,662
0
718
3,798
13,194
2,328
L
0
0
0
0
0
0
0
0
0
0
0
W
Aphrodite
ThoughtBongo970
Aphrodite
400
140
1,138
1,175
1,600
688
26
626
974
4,926
0
L
Danzaburou
ebutler169prms
Danzaburou
2,403
766
0
1,988
4,346
1,335
0
1,554
2,792
0
18,373
W
3,400
992
0
500
2,688
703
0
696
1,868
21,190
0
L
Ah Puch
tatumbatum
Ah Puch
820
135
0
39
3,330
1,003
0
2,255
1,075
9,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,915
Gold Earned
14,908
158
Minions Killed
88
0
Camps Cleared
0
550,935
Distance Traveled
456,189
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
3,796
633
37
6
0
93,499
0
L
Medusa
3,149
525
13
2
0
131,485
0
W
Merlin
4,039
673
34
6
0
115,116
0
W
Horus
4,404
734
32
5
0
125,795
0
L
Bacchus
3,581
597
22
4
0
120,009
0
L
Mulan
1,154
192
0
0
0
0
0
W
Aphrodite
3,809
635
14
2
0
106,663
0
L
Danzaburou
3,868
645
37
6
0
121,647
0
W
Hera
3,867
645
41
7
0
109,862
0
L
Ah Puch
3,156
526
16
3
0
83,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role