Player Matchup

Baron Samedi
Baron Samedi
Benzariz
Baron Samedi
Level 123
God Stats
0W - 1L
1,615 SR
Queue Stats
2W - 4L
1,535 Elo+
Party 1
Artemis
Artemis
BrotherPT
Artemis
Level 86
God Stats
1W - 1L
1,681 SR
Queue Stats
1W - 3L
1,457 Elo+
Party 1
Ymir
Ymir
LeOzZllN
Ymir
Level 116
God Stats
1W - 1L
1,491 SR
Queue Stats
1W - 3L
1,457 Elo+
Party 1
Nu Wa
Nu Wa
Petitely
Nu Wa
Level 180
God Stats
36W - 40L
1,550 SR
Queue Stats
348W - 311L
1,475 Elo+
Solo
Cu Chulainn
Cu Chulainn
XvirusBR
Cu Chulainn
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,457 Elo+
Party 1
Team Averages
Level 119
1,567 SR
1,476 Elo+

VS

Team Averages
Level 137
1,442 SR
1,471 Elo+
Tyr
Tyr
 
Tyr
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
 
Vulcan
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Babbooongingimp
Awilix
Level 152
God Stats
14W - 16L
1,314 SR
Queue Stats
98W - 114L
1,466 Elo+
Party 2
Medusa
Medusa
OL BRIST
Medusa
Level 94
God Stats
2W - 2L
1,281 SR
Queue Stats
117W - 139L
1,422 Elo+
Party 2
Xing Tian
Xing Tian
yosoyjuancamanei
Xing Tian
Level 155
God Stats
2W - 0L
1,613 SR
Queue Stats
54W - 58L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Benzariz
Baron Samedi
14
2 / 5 / 3
8,369
761
10,476
10,839
5,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
BrotherPT
Artemis
14
1 / 4 / 5
7,607
692
7,048
9,725
3,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
13
0 / 4 / 6
7,820
711
3,729
16,473
15,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nu Wa
Petitely
Nu Wa
16
5 / 2 / 2
8,782
798
11,543
10,844
4,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
XvirusBR
Cu Chulainn
12
0 / 4 / 0
7,084
644
7,448
11,299
7,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
5 / 2 / 7
8,856
805
4,503
11,219
11,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Vulcan
 
Vulcan
15
3 / 0 / 7
8,601
782
17,739
6,190
2,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
8 / 3 / 8
9,460
860
14,134
13,324
5,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Medusa
OL BRIST
Medusa
15
1 / 2 / 4
7,973
725
5,811
11,012
4,012
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
14
2 / 1 / 10
7,942
722
5,115
12,336
10,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
55
8
Kills
19
19
Deaths
8
16
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
5
2
7
4.25
W
Vulcan
 
Vulcan
3
0
7
6.5
W
8
3
8
4
L
Baron Samedi
Benzariz
Baron Samedi
2
5
3
0.7
L
Artemis
BrotherPT
Artemis
1
4
5
0.88
L
Ymir
0
4
6
0.75
W
Medusa
OL BRIST
Medusa
1
2
4
1.5
L
Nu Wa
Petitely
Nu Wa
5
2
2
3
L
Cu Chulainn
XvirusBR
Cu Chulainn
0
4
0
0
W
Xing Tian
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,244
Damage
47,302
59,180
Taken
54,081
36,446
Mitigated
33,554
11,320
Healing
5,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
4,503
403
179
1,925
11,219
11,183
0
4,141
7,078
0
18,428
W
Vulcan
 
Vulcan
17,739
9,594
0
250
6,190
2,526
0
2,614
3,576
47,328
0
W
14,134
5,467
0
197
13,324
5,096
84
6,574
6,750
0
44,837
L
Baron Samedi
Benzariz
Baron Samedi
10,476
615
1,187
2,924
10,839
5,271
0
4,162
6,592
31,644
0
L
Artemis
BrotherPT
Artemis
7,048
3,181
0
1,832
9,725
3,604
0
4,133
5,472
0
21,823
L
Ymir
3,729
344
0
2,222
16,473
15,495
0
6,855
9,313
13,939
0
W
Medusa
OL BRIST
Medusa
5,811
2,324
0
1,330
11,012
4,012
1,853
6,972
4,040
0
29,885
L
Nu Wa
Petitely
Nu Wa
11,543
3,456
0
2,275
10,844
4,225
88
3,630
7,128
38,816
0
L
Cu Chulainn
XvirusBR
Cu Chulainn
7,448
1,148
0
880
11,299
7,851
110
3,268
7,868
0
23,408
W
Xing Tian
5,115
334
0
1,369
12,336
10,737
0
5,447
6,889
11,260
47

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,662
Gold Earned
42,832
203
Minions Killed
233
0
Camps Cleared
0
1,023,804
Distance Traveled
1,289,328
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,856
805
21
2
0
270,929
0
W
Vulcan
8,601
782
91
8
0
253,083
0
W
Awilix
9,460
860
56
5
0
253,572
0
L
Baron Samedi
8,369
761
59
5
0
213,334
3
L
Artemis
7,607
692
37
3
0
190,214
0
L
Ymir
7,820
711
19
2
0
200,916
0
W
Medusa
7,973
725
48
4
0
245,303
0
L
Nu Wa
8,782
798
50
5
0
208,239
0
L
Cu Chulainn
7,084
644
38
3
0
211,101
0
W
Xing Tian
7,942
722
17
2
0
266,441
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role