Player Matchup

Thoth
Thoth
EastAtlSanta5
Thoth
Level 105
God Stats
2W - 1L
1,801 SR
Queue Stats
38W - 31L
1,527 Elo+
Party 3
Rama
Rama
Ortega78
Rama
Level 155
God Stats
1W - 1L
1,678 SR
Queue Stats
116W - 107L
1,528 Elo+
Solo
He Bo
He Bo
UckMeDaddy
He Bo
Level 108
God Stats
1W - 1L
1,736 SR
Queue Stats
120W - 98L
1,542 Elo+
Party 3
Anhur
Anhur
Youngbuck11
Anhur
Level 123
God Stats
1W - 2L
1,518 SR
Queue Stats
143W - 125L
1,502 Elo+
Party 3
Cu Chulainn
Cu Chulainn
maneiac
Cu Chulainn
Level 59
God Stats
1W - 1L
1,768 SR
Queue Stats
184W - 209L
1,534 Elo+
Party 3
Team Averages
Level 110
1,700 SR
1,526 Elo+

VS

Team Averages
Level 142
1,543 SR
1,527 Elo+
Ah Muzen Cab
Ah Muzen Cab
LMenezes BR
Ah Muzen Cab
Level 157
God Stats
5W - 1L
1,650 SR
Queue Stats
189W - 194L
1,527 Elo+
Party 2
Chernobog
Chernobog
WithoutSoul0318
Chernobog
Level 62
God Stats
2W - 1L
1,707 SR
Queue Stats
143W - 139L
1,523 Elo+
Party 1
Cerberus
Cerberus
neday
Cerberus
Level 181
God Stats
4W - 4L
1,504 SR
Queue Stats
402W - 394L
1,523 Elo+
Solo
Zhong Kui
Zhong Kui
pedrovsjr2
Zhong Kui
Level 154
God Stats
2W - 5L
1,186 SR
Queue Stats
236W - 245L
1,521 Elo+
Party 2
Hera
Hera
zerochimera94
Hera
Level 155
God Stats
3W - 3L
1,666 SR
Queue Stats
198W - 185L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 6
8,048
671
3,539
8,432
2,557
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
17
3 / 4 / 8
10,432
869
11,158
9,034
3,759
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

He Bo
16
3 / 5 / 10
8,975
748
12,523
11,167
4,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
7 / 5 / 8
10,110
843
9,199
12,285
5,168
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cu Chulainn
maneiac
Cu Chulainn
16
1 / 6 / 11
8,827
736
7,250
13,717
11,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
LMenezes BR
Ah Muzen Cab
17
5 / 2 / 16
10,318
860
8,081
7,164
3,391
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
WithoutSoul0318
Chernobog
18
5 / 2 / 15
10,818
902
10,410
8,944
5,518
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
neday
Cerberus
16
6 / 4 / 17
10,784
899
7,318
15,876
20,478
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
pedrovsjr2
Zhong Kui
16
4 / 6 / 14
10,038
837
11,291
14,724
10,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
5 / 3 / 12
10,178
848
11,325
9,665
4,934
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
99
17
Kills
25
25
Deaths
17
43
Assists
74
Player
Kills
Deaths
Assists
KDA
L
3
5
6
1.2
W
Ah Muzen Cab
LMenezes BR
Ah Muzen Cab
5
2
16
6.5
L
Rama
3
4
8
1.75
L
He Bo
3
5
10
1.6
W
Chernobog
WithoutSoul0318
Chernobog
5
2
15
6.25
L
7
5
8
2.2
L
Cu Chulainn
maneiac
Cu Chulainn
1
6
11
1.08
W
Cerberus
neday
Cerberus
6
4
17
3.63
W
Zhong Kui
pedrovsjr2
Zhong Kui
4
6
14
1.83
W
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,669
Damage
48,425
54,635
Taken
56,373
27,365
Mitigated
45,174
11,985
Healing
15,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,539
43
345
1,111
8,432
2,557
96
6,208
2,224
9,662
0
W
Ah Muzen Cab
LMenezes BR
Ah Muzen Cab
8,081
2,560
989
218
7,164
3,391
2,635
1,747
5,333
0
15,674
L
Rama
11,158
8,179
465
1,481
9,034
3,759
660
4,846
4,188
0
28,281
L
He Bo
12,523
215
1,428
2,461
11,167
4,793
294
5,523
5,644
27,940
0
W
Chernobog
WithoutSoul0318
Chernobog
10,410
6,025
41
729
8,944
5,518
3,216
3,295
5,472
0
35,425
L
9,199
3,713
764
2,613
12,285
5,168
455
6,165
6,120
0
17,783
L
Cu Chulainn
maneiac
Cu Chulainn
7,250
827
59
1,258
13,717
11,088
1
7,192
6,525
23
16,566
W
Cerberus
neday
Cerberus
7,318
111
159
3,949
15,876
20,478
322
3,414
12,234
13,951
0
W
Zhong Kui
pedrovsjr2
Zhong Kui
11,291
286
1,826
3,385
14,724
10,853
1,298
3,966
10,575
21,112
0
W
11,325
2,287
2,253
1,606
9,665
4,934
1,943
3,640
5,754
28,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,392
Gold Earned
52,136
148
Minions Killed
142
0
Camps Cleared
0
1,006,418
Distance Traveled
1,097,096
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,048
671
7
1
0
173,453
0
W
Ah Muzen Cab
10,318
860
14
1
0
213,062
0
L
Rama
10,432
869
57
5
0
192,750
0
L
He Bo
8,975
748
38
3
0
228,972
0
W
Chernobog
10,818
902
53
4
0
208,434
0
L
Anhur
10,110
843
24
2
0
199,642
0
L
Cu Chulainn
8,827
736
22
2
0
211,601
0
W
Cerberus
10,784
899
11
1
0
229,763
0
W
Zhong Kui
10,038
837
29
2
0
201,294
0
W
Hera
10,178
848
35
3
0
244,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role