Player Matchup

Cerberus
Cerberus
KingGojo420
Cerberus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 150L
1,354 Elo+
Solo
Danzaburou
Danzaburou
masterdicer
Danzaburou
Level 111
God Stats
0W - 4L
1,424 SR
Queue Stats
4W - 9L
1,463 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
thedarklordzakk
Morgan Le Fay
Level 99
God Stats
5W - 12L
1,372 SR
Queue Stats
57W - 64L
1,404 Elo+
Party 2
Team Averages
Level 106
1,432 SR
1,407 Elo+

VS

Team Averages
Level 92
1,392 SR
1,426 Elo+
Discordia
Discordia
Jsavage941
Discordia
Level 102
God Stats
6W - 8L
1,177 SR
Queue Stats
58W - 62L
1,434 Elo+
Solo
Gilgamesh
Gilgamesh
MRP1CKLEJR
Gilgamesh
Level 125
God Stats
3W - 2L
1,412 SR
Queue Stats
103W - 102L
1,426 Elo+
Party 1
Danzaburou
Danzaburou
Pullinaces
Danzaburou
Level 48
God Stats
3W - 2L
1,587 SR
Queue Stats
77W - 71L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
KingGojo420
Cerberus
10
1 / 4 / 0
8,382
645
3,121
14,925
13,384
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
masterdicer
Danzaburou
11
0 / 5 / 3
8,766
674
6,566
11,914
4,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
thedarklordzakk
Morgan Le Fay
11
2 / 6 / 1
9,435
726
7,805
13,350
5,619
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Jsavage941
Discordia
14
5 / 0 / 7
10,760
828
13,521
5,037
1,564
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
MRP1CKLEJR
Gilgamesh
13
6 / 3 / 7
10,796
830
13,033
16,582
13,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
Pullinaces
Danzaburou
14
4 / 0 / 10
10,963
843
8,510
7,687
2,980
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
3
Kills
15
15
Deaths
3
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Discordia
Jsavage941
Discordia
5
0
7
8.5
L
Cerberus
KingGojo420
Cerberus
1
4
0
0.25
W
Gilgamesh
MRP1CKLEJR
Gilgamesh
6
3
7
3.17
W
Danzaburou
Pullinaces
Danzaburou
4
0
10
9
L
Danzaburou
masterdicer
Danzaburou
0
5
3
0.3
L
Morgan Le Fay
thedarklordzakk
Morgan Le Fay
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,492
Damage
35,064
40,189
Taken
29,306
23,517
Mitigated
17,951
3,982
Healing
6,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Jsavage941
Discordia
13,521
294
0
802
5,037
1,564
361
2,869
1,988
57,278
0
L
Cerberus
KingGojo420
Cerberus
3,121
0
0
1,754
14,925
13,384
0
4,265
10,660
20,127
0
W
Gilgamesh
MRP1CKLEJR
Gilgamesh
13,033
3,020
0
2,351
16,582
13,407
611
4,849
11,501
0
34,148
W
Danzaburou
Pullinaces
Danzaburou
8,510
3,336
0
3,616
7,687
2,980
1,354
3,369
4,162
0
31,074
L
Danzaburou
masterdicer
Danzaburou
6,566
1,846
0
1,975
11,914
4,514
0
5,315
6,599
0
23,472
L
Morgan Le Fay
thedarklordzakk
Morgan Le Fay
7,805
789
0
253
13,350
5,619
0
4,409
8,941
40,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,583
Gold Earned
32,519
124
Minions Killed
134
0
Camps Cleared
0
635,008
Distance Traveled
724,431
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,760
828
65
5
0
251,579
1
L
Cerberus
8,382
645
31
2
0
219,799
1
W
Gilgamesh
10,796
830
35
3
0
223,707
0
W
Danzaburou
10,963
843
34
3
0
249,145
2
L
Danzaburou
8,766
674
35
3
0
208,484
0
L
Morgan Le Fay
9,435
726
58
4
0
206,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role