Player Matchup

Chang'e
Chang'e
Gold III
csg1337
Chang'e
Gold III
Level 129
God Stats
130W - 142L
1,569 SR
Queue Stats
704W - 736L
1,327 MMR
Solo
Danzaburou
Danzaburou
Silver III
iSavageNoct
Danzaburou
Silver III
Level 43
God Stats
13W - 4L
1,474 SR
Queue Stats
158W - 169L
1,266 MMR
Solo
Mulan
Mulan
Gold IV
iTz iKonvict
Mulan
Gold IV
Level 129
God Stats
45W - 47L
1,574 SR
Queue Stats
212W - 231L
1,364 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 100
1,539 SR
1,319 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 109
1,491 SR
1,315 MMR
Janus
Janus
Silver II
RIP4nem2X
Janus
Silver II
Level 84
God Stats
7W - 13L
1,547 SR
Queue Stats
18W - 35L
1,145 MMR
Party 1
Pele
Pele
Gold II
Solomonkk
Pele
Gold II
Level 139
God Stats
3W - 7L
1,505 SR
Queue Stats
409W - 432L
1,604 MMR
Party 1
Athena
Athena
Silver II
XxxChetAhXX
Athena
Silver II
Level 104
God Stats
22W - 25L
1,420 SR
Queue Stats
65W - 85L
1,196 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
csg1337
Chang'e
12
4 / 4 / 7
10,484
749
10,775
12,737
3,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
iSavageNoct
Danzaburou
15
3 / 0 / 12
11,595
828
9,892
7,786
2,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
8 / 2 / 6
11,554
825
14,048
19,894
22,591
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bans
CharonAchillesShivaBastetMartichoras

VS

Bans
KuzenboBaron SamediArachneVulcanHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
RIP4nem2X
Janus
12
2 / 4 / 2
10,224
730
10,969
8,058
2,982
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Pele
13
4 / 5 / 2
10,406
743
17,810
14,289
6,253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
11
0 / 6 / 4
9,054
647
4,536
15,496
12,133
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
15
Kills
6
6
Deaths
15
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Janus
RIP4nem2X
Janus
2
4
2
0.75
L
Pele
4
5
2
1
L
Athena
0
6
4
0.33
W
Chang'e
csg1337
Chang'e
4
4
7
1.88
W
Danzaburou
iSavageNoct
Danzaburou
3
0
12
9
W
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,715
Damage
33,315
40,417
Taken
37,843
28,687
Mitigated
21,368
12,738
Healing
4,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
RIP4nem2X
Janus
10,969
666
0
0
8,058
2,982
0
1,930
6,128
37,116
0
L
Pele
17,810
2,993
0
3,032
14,289
6,253
0
4,486
9,803
0
54,904
L
Athena
4,536
1,454
276
764
15,496
12,133
0
5,088
10,408
12,250
0
W
Chang'e
csg1337
Chang'e
10,775
1,024
1,717
3,986
12,737
3,379
0
4,371
8,366
38,255
0
W
Danzaburou
iSavageNoct
Danzaburou
9,892
3,354
0
1,934
7,786
2,717
1,943
3,213
4,573
0
50,657
W
14,048
2,666
123
4,978
19,894
22,591
15
8,226
11,668
31
36,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,633
Gold Earned
29,684
166
Minions Killed
136
0
Camps Cleared
0
754,419
Distance Traveled
806,445
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,224
730
48
3
0
272,511
0
L
Pele
10,406
743
71
5
0
282,395
0
L
Athena
9,054
647
17
1
0
251,539
1
W
Chang'e
10,484
749
52
4
0
250,223
5
W
Danzaburou
11,595
828
83
6
0
259,137
3
W
Mulan
11,554
825
31
2
0
245,059
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role