Player Matchup

Horus
Horus
Alx annihilator
Horus
Level 118
God Stats
2W - 5L
1,361 SR
Queue Stats
38W - 33L
1,427 Elo+
Party 1
Nu Wa
Nu Wa
EAT 4 PO DMT
Nu Wa
Level 8
God Stats
2W - 2L
1,050 SR
Queue Stats
2W - 4L
1,058 Elo+
Party 1
Anubis
Anubis
ImAHugePothead
Anubis
Level 67
God Stats
30W - 25L
1,506 SR
Queue Stats
34W - 29L
1,416 Elo+
Party 1
Team Averages
Level 64
1,306 SR
1,300 Elo+

VS

Team Averages
Level 45
1,468 SR
1,306 Elo+
Ares
Ares
BustMyWallet
Ares
Level 103
God Stats
3W - 5L
1,376 SR
Queue Stats
77W - 92L
1,309 Elo+
Party 2
Arachne
Arachne
ImCallN
Arachne
Level 24
God Stats
40W - 27L
1,532 SR
Queue Stats
69W - 76L
1,336 Elo+
Party 2
Tiamat
Tiamat
SpookiestBean
Tiamat
Level 7
God Stats
3W - 3L
1,497 SR
Queue Stats
18W - 24L
1,274 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 5 / 7
8,697
870
4,343
9,829
4,464
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
2 / 1 / 8
8,835
884
6,166
5,126
1,818
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
8 / 1 / 5
9,918
992
14,971
7,601
3,542
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 4 / 3
8,000
800
3,712
10,989
12,253
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Arachne
ImCallN
Arachne
8
1 / 5 / 3
7,197
720
3,922
9,943
3,939
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 5 / 4
7,845
785
5,324
9,994
5,203
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
14
Kills
6
7
Deaths
14
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
5
7
1.5
L
4
4
3
1.38
W
2
1
8
6
W
8
1
5
10.5
L
Arachne
ImCallN
Arachne
1
5
3
0.5
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,480
Damage
12,958
22,556
Taken
30,926
9,824
Mitigated
21,395
3,035
Healing
716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,343
1,730
322
685
9,829
4,464
196
2,750
6,956
65
7,628
L
3,712
117
0
0
10,989
12,253
0
7,919
3,070
15,743
0
W
6,166
3,091
109
617
5,126
1,818
731
2,856
2,150
30,648
0
W
14,971
809
0
1,302
7,601
3,542
286
3,066
4,392
43,581
0
L
Arachne
ImCallN
Arachne
3,922
2,407
0
441
9,943
3,939
0
6,714
3,229
0
20,626
L
5,324
371
0
275
9,994
5,203
0
7,220
2,774
29,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,450
Gold Earned
23,042
112
Minions Killed
82
0
Camps Cleared
0
571,693
Distance Traveled
488,532
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,697
870
9
1
0
195,475
0
L
Ares
8,000
800
11
1
0
173,571
4
W
Nu Wa
8,835
884
39
4
0
185,394
0
W
Anubis
9,918
992
64
6
0
190,824
0
L
Arachne
7,197
720
25
3
0
153,600
0
L
Tiamat
7,845
785
46
5
0
161,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role