Player Matchup

Bastet
Bastet
Gold V
CC-Chronic
Bastet
Gold V
Level 156
God Stats
15W - 11L
1,645 SR
Queue Stats
227W - 248L
1,432 MMR
Solo
Sol
Sol
Gold III
CoachCaliQ
Sol
Gold III
Level 181
God Stats
2W - 0L
1,877 SR
Queue Stats
70W - 70L
1,424 MMR
Solo
Artemis
Artemis
Bronze III
FireOfSin
Artemis
Bronze III
Level 129
God Stats
7W - 2L
1,500 SR
Queue Stats
11W - 10L
1,397 MMR
Solo
Surtr
Surtr
Gold V
ebone0811
Surtr
Gold V
Level 148
God Stats
20W - 12L
1,858 SR
Queue Stats
168W - 173L
1,396 MMR
Solo
Jormungandr
Jormungandr
Gold V
hellrazor16f
Jormungandr
Gold V
Level 118
God Stats
12W - 4L
1,594 SR
Queue Stats
76W - 90L
1,399 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 146
1,695 SR
1,410 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 135
1,554 SR
1,410 MMR
King Arthur
King Arthur
Platinum V
DueceBlaz3
King Arthur
Platinum V
Level 184
God Stats
1W - 3L
1,414 SR
Queue Stats
269W - 272L
1,472 MMR
Solo
Medusa
Medusa
Gold V
ExoWrldx
Medusa
Gold V
Level 108
God Stats
4W - 7L
1,569 SR
Queue Stats
107W - 105L
1,318 MMR
Solo
Geb
Geb
Gold V
SSJ Tiky
Geb
Gold V
Level 119
God Stats
2W - 2L
1,704 SR
Queue Stats
30W - 36L
1,414 MMR
Solo
Cernunnos
Cernunnos
Bronze III
SacredSeapig
Cernunnos
Bronze III
Level 105
God Stats
0W - 3L
1,500 SR
Queue Stats
28W - 40L
1,401 MMR
Solo
Ix Chel
Ix Chel
Gold V
lemonadecrysta82
Ix Chel
Gold V
Level 157
God Stats
24W - 26L
1,581 SR
Queue Stats
86W - 100L
1,443 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
CC-Chronic
Bastet
17
6 / 2 / 11
10,593
623
12,514
18,783
8,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
9 / 0 / 4
11,568
680
16,592
12,627
5,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
FireOfSin
Artemis
15
5 / 1 / 8
10,107
595
12,005
9,632
4,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Surtr
ebone0811
Surtr
15
4 / 4 / 2
10,077
593
14,889
21,734
18,930
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Jormungandr
hellrazor16f
Jormungandr
13
3 / 0 / 11
9,052
532
10,480
11,888
10,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bans
MartichorasBakasuraAthenaCharon

VS

Bans
OsirisDa JiArachneAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DueceBlaz3
King Arthur
15
3 / 5 / 2
9,283
546
16,369
23,298
23,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
ExoWrldx
Medusa
15
2 / 5 / 0
8,499
500
7,019
17,288
7,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 5 / 2
7,115
419
5,532
17,481
15,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
SacredSeapig
Cernunnos
11
0 / 6 / 0
7,249
426
2,728
12,375
4,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 6 / 4
7,927
466
10,844
15,166
6,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
13
27
Kills
5
7
Deaths
27
36
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bastet
CC-Chronic
Bastet
6
2
11
5.75
W
9
0
4
11
L
King Arthur
DueceBlaz3
King Arthur
3
5
2
0.8
L
Medusa
ExoWrldx
Medusa
2
5
0
0.4
W
Artemis
FireOfSin
Artemis
5
1
8
9
L
0
5
2
0.2
L
Cernunnos
SacredSeapig
Cernunnos
0
6
0
0
W
Surtr
ebone0811
Surtr
4
4
2
1.25
W
Jormungandr
hellrazor16f
Jormungandr
3
0
11
8.5
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,480
Damage
42,492
74,664
Taken
85,608
47,259
Mitigated
57,314
29,057
Healing
13,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
CC-Chronic
Bastet
12,514
4,865
0
9,259
18,783
8,160
176
4,956
13,671
0
90,317
W
16,592
6,347
0
9,244
12,627
5,502
3,318
4,890
7,461
104,619
0
L
King Arthur
DueceBlaz3
King Arthur
16,369
2,145
0
1,880
23,298
23,768
0
7,407
15,506
0
74,420
L
Medusa
ExoWrldx
Medusa
7,019
2,982
0
3,958
17,288
7,071
0
3,044
14,118
0
80,257
W
Artemis
FireOfSin
Artemis
12,005
6,655
0
2,465
9,632
4,148
770
1,521
8,065
0
66,248
L
5,532
317
0
1,694
17,481
15,994
0
7,693
9,464
21,829
0
L
Cernunnos
SacredSeapig
Cernunnos
2,728
1,462
0
1,675
12,375
4,243
0
2,019
10,082
0
39,386
W
Surtr
ebone0811
Surtr
14,889
5,044
0
6,717
21,734
18,930
642
2,813
18,771
1,714
71,257
W
Jormungandr
hellrazor16f
Jormungandr
10,480
2,478
0
1,372
11,888
10,519
104
2,026
9,830
48,991
0
L
10,844
2,048
555
4,206
15,166
6,238
0
6,637
8,385
64,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,397
Gold Earned
40,073
532
Minions Killed
454
0
Camps Cleared
0
1,685,279
Distance Traveled
1,695,461
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,593
623
120
7
0
385,828
6
W
Sol
11,568
680
150
9
0
339,405
0
L
King Arthur
9,283
546
116
7
0
347,326
0
L
Medusa
8,499
500
129
8
0
363,455
0
W
Artemis
10,107
595
104
6
0
320,963
3
L
Geb
7,115
419
21
1
0
335,362
2
L
Cernunnos
7,249
426
86
5
0
287,762
0
W
Surtr
10,077
593
95
6
0
295,324
2
W
Jormungandr
9,052
532
63
4
0
343,759
0
L
Ix Chel
7,927
466
102
6
0
361,556
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role