Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Noxogz
Osiris
Level 60
God Stats
1W - 6L
1,679 SR
Queue Stats
241W - 249L
1,403 Elo+
Solo
Scylla
Scylla
SmokeyBear4421
Scylla
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 58L
1,421 Elo+
Solo
Anubis
Anubis
ThatGuyOriginal
Anubis
Level 99
God Stats
32W - 20L
1,613 SR
Queue Stats
223W - 234L
1,388 Elo+
Solo
Ishtar
Ishtar
ZillaSpirit
Ishtar
Level 49
God Stats
4W - 7L
1,519 SR
Queue Stats
14W - 27L
1,312 Elo+
Solo
Team Averages
Level 61
1,562 SR
1,405 Elo+

VS

Team Averages
Level 59
1,552 SR
1,444 Elo+
Eset
Eset
 
Eset
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Cyberwolf6614
Baron Samedi
Level 46
God Stats
6W - 2L
1,496 SR
Queue Stats
63W - 41L
1,438 Elo+
Solo
Arachne
Arachne
Ladybug713
Arachne
Level 59
God Stats
29W - 40L
1,354 SR
Queue Stats
365W - 404L
1,395 Elo+
Party 1
Chaac
Chaac
XTrafaIgarX
Chaac
Level 67
God Stats
1W - 4L
1,500 SR
Queue Stats
590W - 615L
1,461 Elo+
Solo
Lancelot
Lancelot
mago9015
Lancelot
Level 61
God Stats
8W - 4L
1,911 SR
Queue Stats
247W - 275L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
11
0 / 1 / 3
6,271
1,254
3,387
5,661
3,253
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Osiris
Noxogz
Osiris
12
0 / 6 / 3
6,478
1,296
2,664
12,789
10,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
2 / 3 / 1
6,446
1,289
3,718
5,729
1,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 3 / 2
6,317
1,263
9,262
6,413
2,920
Ishtar
9
0 / 0 / 0
3,883
777
0
0
0
Team 1 Tickets

312

VS

Team 2 Tickets

392

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
12
3 / 1 / 7
7,202
1,440
5,709
2,992
1,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Cyberwolf6614
Baron Samedi
12
1 / 1 / 8
6,566
1,313
5,505
4,895
1,754
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
Ladybug713
Arachne
12
5 / 0 / 5
7,339
1,468
5,203
5,681
2,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 0 / 8
6,223
1,245
3,385
2,918
2,312
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lancelot
mago9015
Lancelot
12
4 / 1 / 6
7,304
1,461
7,061
6,298
3,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
47
3
Kills
13
13
Deaths
3
9
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
0
1
3
1.5
W
Eset
 
Eset
3
1
7
6.5
W
Baron Samedi
Cyberwolf6614
Baron Samedi
1
1
8
5
W
Arachne
Ladybug713
Arachne
5
0
5
7.5
L
Osiris
Noxogz
Osiris
0
6
3
0.25
L
2
3
1
0.83
L
1
3
2
0.67
W
0
0
8
4
L
Ishtar
0
0
0
0
W
Lancelot
mago9015
Lancelot
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,031
Damage
26,863
30,592
Taken
22,784
18,283
Mitigated
10,922
2,955
Healing
3,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
3,387
684
0
1,029
5,661
3,253
0
2,361
3,150
0
14,889
W
Eset
 
Eset
5,709
862
0
0
2,992
1,028
0
1,638
1,354
19,037
0
W
Baron Samedi
Cyberwolf6614
Baron Samedi
5,505
515
391
676
4,895
1,754
0
3,469
1,426
8,497
0
W
Arachne
Ladybug713
Arachne
5,203
4,366
0
927
5,681
2,675
0
3,214
2,467
0
13,104
L
Osiris
Noxogz
Osiris
2,664
837
0
1,090
12,789
10,518
0
4,716
7,615
0
22,074
L
3,718
731
0
124
5,729
1,592
0
1,548
4,031
10,012
0
L
9,262
348
0
712
6,413
2,920
0
2,289
4,124
15,409
0
W
3,385
299
0
1,253
2,918
2,312
0
1,868
1,050
0
8,133
L
Ishtar
0
0
0
0
0
0
0
0
0
0
0
W
Lancelot
mago9015
Lancelot
7,061
1,215
0
414
6,298
3,153
0
2,791
3,507
0
10,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,395
Gold Earned
34,634
83
Minions Killed
136
3
Camps Cleared
4
386,347
Distance Traveled
589,643
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,271
1,254
23
5
1
106,291
0
W
Eset
7,202
1,440
50
10
2
108,369
0
W
Baron Samedi
6,566
1,313
25
5
0
97,818
0
W
Arachne
7,339
1,468
25
5
2
141,286
0
L
Osiris
6,478
1,296
33
7
0
97,784
0
L
Scylla
6,446
1,289
10
2
2
102,207
0
L
Anubis
6,317
1,263
17
3
0
80,065
0
W
Chaac
6,223
1,245
13
3
0
98,421
0
L
Ishtar
3,883
777
0
0
0
0
0
W
Lancelot
7,304
1,461
23
5
0
143,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role