Player Matchup

Tiamat
Tiamat
AudyH
Tiamat
Level 160
God Stats
1W - 0L
1,722 SR
Queue Stats
8W - 13L
1,434 Elo+
Party 1
Janus
Janus
JonusHellman
Janus
Level 34
God Stats
1W - 0L
1,529 SR
Queue Stats
1W - 3L
1,187 Elo+
Party 1
Ratatoskr
Ratatoskr
KoaKona
Ratatoskr
Level 125
God Stats
2W - 0L
1,766 SR
Queue Stats
81W - 77L
1,613 Elo+
Solo
Jormungandr
Jormungandr
SunWuThong
Jormungandr
Level 83
God Stats
1W - 0L
1,880 SR
Queue Stats
6W - 9L
1,429 Elo+
Party 1
Bacchus
Bacchus
Thome2Gunz
Bacchus
Level 101
God Stats
1W - 0L
1,168 SR
Queue Stats
8W - 14L
1,438 Elo+
Party 1
Team Averages
Level 101
1,613 SR
1,420 Elo+

VS

Team Averages
Level 72
1,537 SR
1,484 Elo+
Freya
Freya
Bjözo
Freya
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,611 Elo+
Solo
Gilgamesh
Gilgamesh
Caonabo12
Gilgamesh
Level 103
God Stats
1W - 2L
1,685 SR
Queue Stats
110W - 121L
1,510 Elo+
Party 2
Maui
Maui
MURATALLA
Maui
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 25L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
Tafoyita20
Cabrakan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 36L
1,228 Elo+
Party 2
Ao Kuang
Ao Kuang
glass_moon777
Ao Kuang
Level 86
God Stats
0W - 3L
1,500 SR
Queue Stats
102W - 82L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AudyH
Tiamat
12
1 / 1 / 11
6,710
959
5,785
4,255
2,815
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
4 / 0 / 7
6,855
979
7,674
1,464
654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
KoaKona
Ratatoskr
13
2 / 1 / 10
6,891
984
5,037
6,343
2,728
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jormungandr
SunWuThong
Jormungandr
14
3 / 0 / 11
7,219
1,031
8,580
5,072
3,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Thome2Gunz
Bacchus
12
5 / 2 / 7
7,388
1,055
3,208
6,596
7,804
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Bjözo
Freya
9
0 / 3 / 0
5,375
768
1,838
4,816
2,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
Caonabo12
Gilgamesh
12
1 / 4 / 1
6,006
858
3,972
9,285
7,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Maui
13
1 / 1 / 3
6,429
918
1,965
6,930
6,096
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cabrakan
Tafoyita20
Cabrakan
7
0 / 4 / 2
5,181
740
963
6,848
7,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
glass_moon777
Ao Kuang
10
2 / 3 / 0
5,650
807
4,859
7,302
6,496
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
10
15
Kills
4
4
Deaths
15
46
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tiamat
AudyH
Tiamat
1
1
11
6.5
L
Freya
Bjözo
Freya
0
3
0
0
L
Gilgamesh
Caonabo12
Gilgamesh
1
4
1
0.38
W
4
0
7
7.5
W
Ratatoskr
KoaKona
Ratatoskr
2
1
10
7
L
Maui
1
1
3
2.5
W
Jormungandr
SunWuThong
Jormungandr
3
0
11
8.5
L
Cabrakan
Tafoyita20
Cabrakan
0
4
2
0.25
W
Bacchus
Thome2Gunz
Bacchus
5
2
7
4.25
L
Ao Kuang
glass_moon777
Ao Kuang
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,284
Damage
13,597
23,730
Taken
35,181
17,410
Mitigated
29,908
8,067
Healing
8,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
AudyH
Tiamat
5,785
939
93
884
4,255
2,815
301
1,803
2,275
17,722
0
L
Freya
Bjözo
Freya
1,838
241
0
930
4,816
2,260
0
3,231
1,415
9,598
401
L
Gilgamesh
Caonabo12
Gilgamesh
3,972
235
483
1,569
9,285
7,897
0
5,912
2,805
0
8,048
W
7,674
844
309
291
1,464
654
306
1,151
274
9,321
0
W
Ratatoskr
KoaKona
Ratatoskr
5,037
816
394
2,523
6,343
2,728
249
2,027
4,018
0
10,551
L
Maui
1,965
309
1,000
2,081
6,930
6,096
0
4,481
2,131
7,738
0
W
Jormungandr
SunWuThong
Jormungandr
8,580
1,401
74
2,144
5,072
3,409
330
2,318
2,619
17,607
0
L
Cabrakan
Tafoyita20
Cabrakan
963
141
0
136
6,848
7,159
0
5,115
1,347
2,262
0
W
Bacchus
Thome2Gunz
Bacchus
3,208
166
350
1,005
6,596
7,804
261
1,911
4,499
5,085
0
L
Ao Kuang
glass_moon777
Ao Kuang
4,859
1,304
388
1,800
7,302
6,496
0
4,702
2,236
6,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,063
Gold Earned
28,641
85
Minions Killed
52
0
Camps Cleared
0
706,465
Distance Traveled
511,458
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,710
959
34
5
0
130,039
0
L
Freya
5,375
768
20
3
0
80,577
0
L
Gilgamesh
6,006
858
14
2
0
140,630
0
W
Janus
6,855
979
12
2
0
137,649
0
W
Ratatoskr
6,891
984
19
3
0
162,707
0
L
Maui
6,429
918
15
2
0
97,673
0
W
Jormungandr
7,219
1,031
18
3
0
138,887
0
L
Cabrakan
5,181
740
0
0
0
80,069
0
W
Bacchus
7,388
1,055
2
0
0
137,183
0
L
Ao Kuang
5,650
807
3
0
0
112,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role