Player Matchup

Raijin
Raijin
 
Raijin
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Arkadiy_15
Pele
Level 96
God Stats
6W - 5L
1,353 SR
Queue Stats
33W - 39L
1,379 Elo+
Solo
Anubis
Anubis
SithLordTenno
Anubis
Level 159
God Stats
42W - 36L
1,514 SR
Queue Stats
473W - 448L
1,429 Elo+
Solo
Hachiman
Hachiman
sharknado21
Hachiman
Level 155
God Stats
14W - 16L
1,472 SR
Queue Stats
440W - 456L
1,474 Elo+
Solo
Team Averages
Level 139
1,468 SR
1,456 Elo+

VS

Team Averages
Level 122
1,542 SR
1,462 Elo+
Bakasura
Bakasura
 
Bakasura
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
IronGecko13
Charon
Level 149
God Stats
17W - 17L
1,468 SR
Queue Stats
87W - 87L
1,480 Elo+
Party 1
Artemis
Artemis
Kingcal36
Artemis
Level 162
God Stats
9W - 5L
1,694 SR
Queue Stats
115W - 109L
1,525 Elo+
Party 1
Sun Wukong
Sun Wukong
Luka_Magic_0077
Sun Wukong
Level 84
God Stats
8W - 7L
1,549 SR
Queue Stats
109W - 126L
1,409 Elo+
Party 2
Kukulkan
Kukulkan
Sleepy_Joe_69_
Kukulkan
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 67L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
5 / 0 / 0
6,840
684
3,275
2,926
985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
 
Kuzenbo
9
0 / 0 / 3
5,408
541
2,726
6,116
6,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
2 / 0 / 2
5,375
538
3,116
5,819
1,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 0 / 2
6,754
675
3,625
3,393
1,438
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hachiman
sharknado21
Hachiman
9
1 / 0 / 0
5,038
504
1,786
4,594
1,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
9
0 / 4 / 0
4,942
494
1,547
7,450
1,973
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Charon
7
0 / 2 / 0
4,797
480
1,983
6,929
4,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
Kingcal36
Artemis
9
0 / 1 / 0
5,266
527
3,335
3,909
1,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
Luka_Magic_0077
Sun Wukong
6
0 / 1 / 0
4,225
423
149
4,501
2,038
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
8
0 / 3 / 0
4,778
478
1,508
5,331
1,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
10
Kills
0
0
Deaths
11
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
5
0
0
5
W
Kuzenbo
 
Kuzenbo
0
0
3
1.5
L
Bakasura
 
Bakasura
0
4
0
0
W
2
0
2
3
L
Charon
0
2
0
0
L
Artemis
Kingcal36
Artemis
0
1
0
0
L
Sun Wukong
Luka_Magic_0077
Sun Wukong
0
1
0
0
W
2
0
2
3
L
Kukulkan
0
3
0
0
W
Hachiman
sharknado21
Hachiman
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,528
Damage
8,522
22,848
Taken
28,120
12,084
Mitigated
11,831
8,070
Healing
5,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
3,275
257
0
541
2,926
985
0
533
2,393
50,113
0
W
Kuzenbo
 
Kuzenbo
2,726
882
0
2,149
6,116
6,259
50
985
5,131
16,329
0
L
Bakasura
 
Bakasura
1,547
1,147
0
940
7,450
1,973
0
2,522
4,928
0
20,488
W
3,116
739
0
680
5,819
1,864
0
945
4,874
0
37,942
L
Charon
1,983
220
0
1,881
6,929
4,479
0
2,801
4,128
15,432
0
L
Artemis
Kingcal36
Artemis
3,335
883
0
1,755
3,909
1,378
0
1,025
2,884
0
40,162
L
Sun Wukong
Luka_Magic_0077
Sun Wukong
149
85
0
31
4,501
2,038
0
537
3,964
0
16,122
W
3,625
357
0
2,791
3,393
1,438
560
381
2,939
49,922
0
L
Kukulkan
1,508
58
0
490
5,331
1,963
0
2,741
2,590
28,804
0
W
Hachiman
sharknado21
Hachiman
1,786
269
0
1,909
4,594
1,538
0
647
3,947
0
29,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,415
Gold Earned
24,008
313
Minions Killed
237
0
Camps Cleared
0
950,472
Distance Traveled
839,242
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
6,840
684
98
10
0
187,261
3
W
Kuzenbo
5,408
541
25
3
0
194,332
2
L
Bakasura
4,942
494
51
5
0
213,437
2
W
Pele
5,375
538
53
5
0
223,415
2
L
Charon
4,797
480
30
3
0
178,429
4
L
Artemis
5,266
527
72
7
0
164,210
0
L
Sun Wukong
4,225
423
31
3
0
123,551
0
W
Anubis
6,754
675
83
8
0
176,888
0
L
Kukulkan
4,778
478
53
5
0
159,615
0
W
Hachiman
5,038
504
54
5
0
168,576
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role