Player Matchup

Mulan
Mulan
LIL-SkEEZiE
Mulan
Level 41
God Stats
0W - 3L
1,151 SR
Queue Stats
9W - 29L
1,093 Elo+
Solo
Ix Chel
Ix Chel
LinkKDawg
Ix Chel
Level 58
God Stats
2W - 6L
1,287 SR
Queue Stats
13W - 22L
1,355 Elo+
Solo
Arachne
Arachne
V1BP
Arachne
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 56L
1,257 Elo+
Solo
Team Averages
Level 48
1,312 SR
1,235 Elo+

VS

Team Averages
Level 52
1,655 SR
1,310 Elo+
Skadi
Skadi
KingCasanova622
Skadi
Level 50
God Stats
11W - 14L
1,402 SR
Queue Stats
46W - 56L
1,262 Elo+
Solo
Charon
Charon
T0xiicKeys
Charon
Level 61
God Stats
37W - 16L
1,682 SR
Queue Stats
429W - 409L
1,341 Elo+
Party 1
Ao Kuang
Ao Kuang
T0xiicKitty
Ao Kuang
Level 46
God Stats
10W - 3L
1,881 SR
Queue Stats
424W - 404L
1,325 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 9 / 0
9,031
753
7,735
15,199
7,173
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
LinkKDawg
Ix Chel
12
0 / 4 / 2
8,719
727
7,988
11,113
4,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
V1BP
Arachne
10
0 / 3 / 2
8,223
685
5,469
10,273
5,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 8
10,865
905
12,042
6,407
2,483
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charon
T0xiicKeys
Charon
12
4 / 1 / 10
9,623
802
12,088
12,338
8,530
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ao Kuang
T0xiicKitty
Ao Kuang
13
6 / 1 / 8
10,230
853
6,316
8,232
3,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
3
Kills
16
16
Deaths
3
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
6
1
8
10
L
3
9
0
0.33
L
Ix Chel
LinkKDawg
Ix Chel
0
4
2
0.25
W
Charon
T0xiicKeys
Charon
4
1
10
9
W
Ao Kuang
T0xiicKitty
Ao Kuang
6
1
8
10
L
Arachne
V1BP
Arachne
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,192
Damage
30,446
36,585
Taken
26,977
16,780
Mitigated
14,654
3,671
Healing
6,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,042
5,965
0
1,750
6,407
2,483
745
2,853
3,554
0
47,182
L
7,735
3,482
0
96
15,199
7,173
0
8,026
7,173
0
23,427
L
Ix Chel
LinkKDawg
Ix Chel
7,988
1,423
153
2,076
11,113
4,114
0
6,247
4,866
41,948
0
W
Charon
T0xiicKeys
Charon
12,088
2,000
0
1,481
12,338
8,530
350
2,964
9,374
29,803
0
W
Ao Kuang
T0xiicKitty
Ao Kuang
6,316
2,082
0
3,668
8,232
3,641
564
2,512
5,720
25,468
0
L
Arachne
V1BP
Arachne
5,469
4,208
0
1,346
10,273
5,493
0
4,683
5,590
0
25,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,973
Gold Earned
30,718
118
Minions Killed
141
0
Camps Cleared
0
623,683
Distance Traveled
668,019
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,865
905
73
6
0
210,862
0
L
Mulan
9,031
753
19
2
0
194,784
0
L
Ix Chel
8,719
727
51
4
0
203,253
2
W
Charon
9,623
802
26
2
0
227,342
2
W
Ao Kuang
10,230
853
42
4
0
229,815
0
L
Arachne
8,223
685
48
4
0
225,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role