Player Matchup

Ymir
Ymir
CheezeMurderer
Ymir
Level 9
God Stats
4W - 2L
1,848 SR
Queue Stats
5W - 8L
1,417 Elo+
Party 1
Poseidon
Poseidon
M3RkIn6Fo0l5
Poseidon
Level 99
God Stats
3W - 6L
1,357 SR
Queue Stats
147W - 147L
1,387 Elo+
Party 1
Medusa
Medusa
iNuttycome
Medusa
Level 67
God Stats
4W - 4L
1,753 SR
Queue Stats
80W - 75L
1,453 Elo+
Party 1
Team Averages
Level 58
1,652 SR
1,419 Elo+

VS

Team Averages
Level 49
1,500 SR
1,406 Elo+
King Arthur
King Arthur
ApocoPenguin
King Arthur
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,327 Elo+
Party 2
Amaterasu
Amaterasu
WolfKingW
Amaterasu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,564 Elo+
Party 2
Apollo
Apollo
z3nt8ur7
Apollo
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,327 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 14
10,754
768
5,002
10,382
6,117
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Poseidon
M3RkIn6Fo0l5
Poseidon
15
5 / 2 / 10
11,849
846
14,534
8,015
2,970
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
iNuttycome
Medusa
16
10 / 0 / 7
12,442
889
18,149
8,743
3,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ApocoPenguin
King Arthur
13
3 / 4 / 1
10,122
723
10,281
18,600
17,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Amaterasu
WolfKingW
Amaterasu
12
1 / 6 / 1
9,417
673
3,886
14,708
12,717
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Apollo
z3nt8ur7
Apollo
11
0 / 7 / 2
9,030
645
5,512
12,211
4,454
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
8
17
Kills
4
4
Deaths
17
31
Assists
4
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ApocoPenguin
King Arthur
3
4
1
0.88
W
2
2
14
4.5
W
Poseidon
M3RkIn6Fo0l5
Poseidon
5
2
10
5
L
Amaterasu
WolfKingW
Amaterasu
1
6
1
0.25
W
Medusa
iNuttycome
Medusa
10
0
7
13.5
L
Apollo
z3nt8ur7
Apollo
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,685
Damage
19,679
27,140
Taken
45,519
12,872
Mitigated
34,368
5,919
Healing
3,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ApocoPenguin
King Arthur
10,281
390
0
1,306
18,600
17,197
0
7,020
11,580
0
44,042
W
5,002
721
0
1,460
10,382
6,117
129
230
10,152
12,493
0
W
Poseidon
M3RkIn6Fo0l5
Poseidon
14,534
2,110
105
381
8,015
2,970
637
228
7,787
65,255
0
L
Amaterasu
WolfKingW
Amaterasu
3,886
1,395
0
605
14,708
12,717
0
5,756
8,952
0
13,715
W
Medusa
iNuttycome
Medusa
18,149
8,200
0
3,973
8,743
3,785
831
253
8,490
0
69,278
L
Apollo
z3nt8ur7
Apollo
5,512
3,475
0
1,441
12,211
4,454
0
7,242
4,969
0
27,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,045
Gold Earned
28,569
180
Minions Killed
101
0
Camps Cleared
0
774,524
Distance Traveled
778,758
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,122
723
47
3
0
283,588
0
W
Ymir
10,754
768
19
1
0
245,283
0
W
Poseidon
11,849
846
96
7
0
252,299
0
L
Amaterasu
9,417
673
18
1
0
267,156
0
W
Medusa
12,442
889
65
5
0
276,942
0
L
Apollo
9,030
645
36
3
0
228,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role