Player Matchup

Medusa
Medusa
Fannaa
Medusa
Level 129
God Stats
1W - 2L
1,314 SR
Queue Stats
94W - 101L
1,505 Elo+
Party 1
Mulan
Mulan
Jessoy
Mulan
Level 89
God Stats
13W - 11L
1,581 SR
Queue Stats
28W - 40L
1,509 Elo+
Party 1
Thanatos
Thanatos
ReallityCheck
Thanatos
Level 115
God Stats
28W - 27L
1,613 SR
Queue Stats
46W - 55L
1,528 Elo+
Party 1
Ares
Ares
SmellyBeava
Ares
Level 48
God Stats
5W - 5L
1,622 SR
Queue Stats
83W - 98L
1,448 Elo+
Party 1
Vulcan
Vulcan
Stewartia
Vulcan
Level 128
God Stats
1W - 0L
1,550 SR
Queue Stats
53W - 68L
1,497 Elo+
Party 1
Team Averages
Level 102
1,536 SR
1,498 Elo+

VS

Team Averages
Level 108
1,601 SR
1,545 Elo+
Zhong Kui
Zhong Kui
ItsRahd
Zhong Kui
Level 110
God Stats
5W - 2L
1,788 SR
Queue Stats
184W - 231L
1,460 Elo+
Party 2
Horus
Horus
NinoKura
Horus
Level 138
God Stats
0W - 2L
1,313 SR
Queue Stats
180W - 182L
1,521 Elo+
Party 2
Medusa
Medusa
NoLimitSoIdier
Medusa
Level 77
God Stats
0W - 1L
1,755 SR
Queue Stats
21W - 19L
1,631 Elo+
Solo
King Arthur
King Arthur
PhillyD76
King Arthur
Level 128
God Stats
12W - 4L
1,632 SR
Queue Stats
213W - 208L
1,561 Elo+
Solo
Anubis
Anubis
WillyPea
Anubis
Level 88
God Stats
5W - 6L
1,517 SR
Queue Stats
152W - 165L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Fannaa
Medusa
10
3 / 3 / 4
6,478
540
8,960
10,653
4,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
Jessoy
Mulan
11
0 / 5 / 2
6,618
552
7,761
14,167
9,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thanatos
ReallityCheck
Thanatos
13
8 / 2 / 5
7,887
657
9,860
11,931
5,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 2 / 8
6,277
523
4,204
12,016
9,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vulcan
Stewartia
Vulcan
13
4 / 0 / 7
7,834
653
7,847
3,816
1,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ItsRahd
Zhong Kui
10
2 / 4 / 1
6,998
583
8,171
8,295
5,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
NinoKura
Horus
9
0 / 4 / 6
6,101
508
4,317
12,970
9,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
6 / 1 / 3
7,880
657
8,492
9,794
3,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
PhillyD76
King Arthur
13
3 / 2 / 2
7,509
626
9,272
12,694
12,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anubis
WillyPea
Anubis
11
1 / 5 / 0
6,946
579
3,505
9,150
3,372
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
24
16
Kills
12
12
Deaths
16
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Medusa
Fannaa
Medusa
3
3
4
1.67
L
Zhong Kui
ItsRahd
Zhong Kui
2
4
1
0.63
W
Mulan
Jessoy
Mulan
0
5
2
0.2
L
Horus
NinoKura
Horus
0
4
6
0.75
L
6
1
3
7.5
L
King Arthur
PhillyD76
King Arthur
3
2
2
2
W
Thanatos
ReallityCheck
Thanatos
8
2
5
5.25
W
1
2
8
2.5
W
Vulcan
Stewartia
Vulcan
4
0
7
7.5
L
Anubis
WillyPea
Anubis
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,632
Damage
33,757
52,583
Taken
52,903
30,493
Mitigated
35,380
17,821
Healing
12,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Fannaa
Medusa
8,960
3,182
0
2,624
10,653
4,035
13
3,300
7,353
0
48,737
L
Zhong Kui
ItsRahd
Zhong Kui
8,171
2,286
0
1,054
8,295
5,635
0
1,964
6,331
37,968
6,680
W
Mulan
Jessoy
Mulan
7,761
1,287
0
4,453
14,167
9,508
468
320
13,847
0
50,866
L
Horus
NinoKura
Horus
4,317
2,273
604
3,655
12,970
9,827
0
3,637
9,333
0
16,917
L
8,492
2,840
0
1,220
9,794
3,785
0
2,616
7,178
0
62,122
L
King Arthur
PhillyD76
King Arthur
9,272
812
0
2,671
12,694
12,761
0
1,014
11,680
1,432
52,534
W
Thanatos
ReallityCheck
Thanatos
9,860
3,238
0
7,829
11,931
5,227
0
2,913
9,018
0
50,077
W
4,204
299
0
2,158
12,016
9,963
0
4,825
7,191
17,474
0
W
Vulcan
Stewartia
Vulcan
7,847
2,025
0
757
3,816
1,760
0
1,034
2,782
63,158
0
L
Anubis
WillyPea
Anubis
3,505
121
0
2,962
9,150
3,372
0
2,820
6,330
49,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,094
Gold Earned
35,434
343
Minions Killed
362
0
Camps Cleared
0
1,262,115
Distance Traveled
1,198,008
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,478
540
78
7
0
227,604
3
L
Zhong Kui
6,998
583
66
6
0
210,548
0
W
Mulan
6,618
552
80
7
0
230,348
2
L
Horus
6,101
508
25
2
0
262,692
0
L
Medusa
7,880
657
80
7
0
267,737
2
L
King Arthur
7,509
626
86
7
0
249,844
1
W
Thanatos
7,887
657
59
5
0
296,709
2
W
Ares
6,277
523
20
2
0
242,629
0
W
Vulcan
7,834
653
106
9
0
264,825
0
L
Anubis
6,946
579
105
9
0
207,187
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role