Player Matchup

Chaac
Chaac
Gemenine
Chaac
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,763 Elo+
Party 1
He Bo
He Bo
Khaisor
He Bo
Level 98
God Stats
0W - 1L
1,526 SR
Queue Stats
147W - 129L
1,495 Elo+
Solo
Cu Chulainn
Cu Chulainn
UnnamedGoose
Cu Chulainn
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 37L
1,506 Elo+
Party 1
Sol
Sol
courtondcobb
Sol
Level 29
God Stats
2W - 2L
1,743 SR
Queue Stats
10W - 32L
1,445 Elo+
Party 1
Hercules
Hercules
xyz_yosh
Hercules
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 26L
1,449 Elo+
Party 1
Team Averages
Level 78
1,554 SR
1,532 Elo+

VS

Team Averages
Level 69
1,629 SR
1,517 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
MrBalloonHands47
Artemis
Level 47
God Stats
3W - 1L
1,864 SR
Queue Stats
18W - 12L
1,568 Elo+
Solo
Nike
Nike
ShevchenkoCR
Nike
Level 120
God Stats
82W - 52L
1,616 SR
Queue Stats
490W - 462L
1,520 Elo+
Solo
Persephone
Persephone
Winter014
Persephone
Level 47
God Stats
32W - 33L
1,532 SR
Queue Stats
98W - 94L
1,494 Elo+
Solo
Baron Samedi
Baron Samedi
atomic516
Baron Samedi
Level 49
God Stats
8W - 4L
1,632 SR
Queue Stats
54W - 49L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Gemenine
Chaac
13
0 / 4 / 1
7,065
642
6,247
12,184
7,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

He Bo
Khaisor
He Bo
14
1 / 1 / 1
7,493
681
8,206
7,969
3,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
UnnamedGoose
Cu Chulainn
13
1 / 5 / 1
7,244
659
7,666
17,052
12,881
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
0 / 1 / 1
7,199
654
2,394
5,838
2,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
xyz_yosh
Hercules
14
0 / 2 / 2
7,253
659
6,849
14,248
14,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
14
3 / 0 / 4
7,732
703
7,078
8,567
10,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
6 / 0 / 3
9,100
827
16,641
8,693
4,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

14
0 / 1 / 10
7,775
707
7,041
9,534
9,214
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
Winter014
Persephone
15
2 / 1 / 6
8,281
753
7,638
8,031
3,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baron Samedi
atomic516
Baron Samedi
15
2 / 0 / 6
8,017
729
7,070
6,390
3,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
2
Kills
13
13
Deaths
2
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
3
0
4
5
L
Chaac
Gemenine
Chaac
0
4
1
0.13
L
He Bo
Khaisor
He Bo
1
1
1
1.5
W
6
0
3
7.5
W
0
1
10
5
L
Cu Chulainn
UnnamedGoose
Cu Chulainn
1
5
1
0.3
W
Persephone
Winter014
Persephone
2
1
6
5
W
Baron Samedi
atomic516
Baron Samedi
2
0
6
5
L
0
1
1
0.5
L
Hercules
xyz_yosh
Hercules
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,362
Damage
45,468
57,291
Taken
41,215
40,290
Mitigated
30,975
11,511
Healing
9,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
7,078
2,029
0
2,218
8,567
10,319
124
3,674
4,550
17,490
0
L
Chaac
Gemenine
Chaac
6,247
857
0
2,910
12,184
7,912
0
4,277
7,670
0
16,459
L
He Bo
Khaisor
He Bo
8,206
472
0
2,141
7,969
3,023
0
3,341
4,500
31,137
0
W
16,641
5,669
0
1,669
8,693
4,444
381
1,631
6,866
0
41,598
W
7,041
337
0
2,376
9,534
9,214
244
2,267
6,785
0
16,249
L
Cu Chulainn
UnnamedGoose
Cu Chulainn
7,666
620
0
1,148
17,052
12,881
0
4,294
12,673
0
26,304
W
Persephone
Winter014
Persephone
7,638
391
0
1,523
8,031
3,275
391
2,115
5,668
40,514
0
W
Baron Samedi
atomic516
Baron Samedi
7,070
169
365
1,237
6,390
3,723
716
897
5,313
23,941
0
L
2,394
197
0
1,775
5,838
2,456
0
2,505
3,107
22,027
1,275
L
Hercules
xyz_yosh
Hercules
6,849
856
0
3,537
14,248
14,018
0
6,505
7,555
36
21,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,254
Gold Earned
40,905
221
Minions Killed
231
0
Camps Cleared
0
1,111,300
Distance Traveled
1,157,647
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,732
703
25
2
0
237,401
0
L
Chaac
7,065
642
30
3
0
202,513
0
L
He Bo
7,493
681
46
4
0
234,173
0
W
Artemis
9,100
827
66
6
0
228,986
0
W
Nike
7,775
707
29
3
0
239,759
0
L
Cu Chulainn
7,244
659
45
4
0
222,196
0
W
Persephone
8,281
753
60
5
0
243,609
2
W
Baron Samedi
8,017
729
51
5
0
207,892
0
L
Sol
7,199
654
59
5
0
213,512
0
L
Hercules
7,253
659
41
4
0
238,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role