Player Matchup

Osiris
Osiris
AwesomeOx
Osiris
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 50L
1,485 Elo+
Party 1
Thoth
Thoth
Slick Pup446
Thoth
Level 67
God Stats
2W - 3L
1,342 SR
Queue Stats
221W - 240L
1,472 Elo+
Solo
Arachne
Arachne
SuzuranTaka
Arachne
Level 68
God Stats
27W - 5L
1,870 SR
Queue Stats
38W - 23L
1,505 Elo+
Party 1
Team Averages
Level 65
1,571 SR
1,488 Elo+

VS

Team Averages
Level 48
1,385 SR
1,337 Elo+
Danzaburou
Danzaburou
AlaDGr8One
Danzaburou
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 60L
1,322 Elo+
Solo
Surtr
Surtr
HayatoHero_
Surtr
Level 58
God Stats
1W - 3L
1,277 SR
Queue Stats
4W - 8L
1,259 Elo+
Solo
Janus
Janus
KaPa-93
Janus
Level 39
God Stats
3W - 6L
1,379 SR
Queue Stats
31W - 36L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
AwesomeOx
Osiris
13
2 / 5 / 8
10,840
774
5,559
15,380
8,742
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
9 / 3 / 1
12,825
916
12,111
10,340
3,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
SuzuranTaka
Arachne
13
1 / 0 / 9
11,186
799
9,014
10,956
5,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AlaDGr8One
Danzaburou
14
4 / 3 / 4
11,651
832
12,865
10,239
3,797
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
3 / 5 / 3
10,543
753
8,086
14,862
16,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
KaPa-93
Janus
15
1 / 4 / 4
11,027
788
9,601
7,828
2,763
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
19
12
Kills
8
8
Deaths
12
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AlaDGr8One
Danzaburou
4
3
4
2
W
Osiris
AwesomeOx
Osiris
2
5
8
1.2
L
3
5
3
0.9
L
Janus
KaPa-93
Janus
1
4
4
0.75
W
9
3
1
3.17
W
Arachne
SuzuranTaka
Arachne
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,684
Damage
30,552
36,676
Taken
32,929
18,074
Mitigated
23,429
10,346
Healing
3,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AlaDGr8One
Danzaburou
12,865
6,819
0
1,072
10,239
3,797
1,309
3,885
6,076
0
50,752
W
Osiris
AwesomeOx
Osiris
5,559
2,694
0
2,621
15,380
8,742
799
4,914
10,057
0
17,128
L
8,086
2,355
0
2,308
14,862
16,869
66
4,957
9,583
595
27,073
L
Janus
KaPa-93
Janus
9,601
529
0
485
7,828
2,763
450
3,011
4,631
60,012
0
W
12,111
259
0
3,344
10,340
3,879
232
3,232
6,850
63,306
0
W
Arachne
SuzuranTaka
Arachne
9,014
7,395
0
4,381
10,956
5,453
873
2,506
8,127
0
40,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,851
Gold Earned
33,221
191
Minions Killed
211
0
Camps Cleared
0
808,263
Distance Traveled
735,458
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,651
832
78
6
0
255,269
1
W
Osiris
10,840
774
34
2
0
242,858
0
L
Surtr
10,543
753
28
2
0
227,378
4
L
Janus
11,027
788
105
8
0
252,811
0
W
Thoth
12,825
916
99
7
0
268,099
0
W
Arachne
11,186
799
58
4
0
297,306
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role