Player Matchup

Bacchus
Bacchus
Agustinguss03
Bacchus
Level 76
God Stats
4W - 0L
1,539 SR
Queue Stats
226W - 214L
1,480 Elo+
Party 2
Izanami
Izanami
Chelsamander
Izanami
Level 169
God Stats
6W - 10L
1,603 SR
Queue Stats
161W - 156L
1,524 Elo+
Party 3
Awilix
Awilix
Luch01408Fer
Awilix
Level 106
God Stats
11W - 9L
1,467 SR
Queue Stats
292W - 290L
1,474 Elo+
Party 2
Raijin
Raijin
Marqueson
Raijin
Level 157
God Stats
11W - 10L
1,240 SR
Queue Stats
253W - 224L
1,496 Elo+
Solo
Camazotz
Camazotz
Pastorah
Camazotz
Level 209
God Stats
4W - 3L
1,665 SR
Queue Stats
363W - 347L
1,478 Elo+
Party 3
Team Averages
Level 143
1,503 SR
1,490 Elo+

VS

Team Averages
Level 145
1,651 SR
1,378 Elo+
Chernobog
Chernobog
 
Chernobog
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
 
Zeus
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
ChurrusemChamas
Athena
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,201 Elo+
Party 1
Bastet
Bastet
DanielC22
Bastet
Level 151
God Stats
14W - 2L
2,015 SR
Queue Stats
380W - 345L
1,487 Elo+
Solo
Tyr
Tyr
DudeGods
Tyr
Level 156
God Stats
0W - 1L
1,740 SR
Queue Stats
9W - 13L
1,201 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
8
2 / 0 / 5
6,164
514
4,946
8,085
7,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Chelsamander
Izanami
9
0 / 3 / 4
5,930
494
6,784
9,205
3,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
12
7 / 0 / 1
7,306
609
7,385
7,517
2,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Raijin
Marqueson
Raijin
14
4 / 0 / 3
7,968
664
5,241
6,302
2,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
Pastorah
Camazotz
11
2 / 5 / 3
7,306
609
8,293
14,089
4,916
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
10
2 / 3 / 0
5,831
486
6,435
8,657
2,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zeus
 
Zeus
10
0 / 4 / 1
5,712
476
3,148
7,037
2,169
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

8
0 / 1 / 2
5,290
441
3,663
13,117
7,222
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bastet
DanielC22
Bastet
11
3 / 2 / 0
6,260
522
5,838
10,709
4,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 5 / 1
6,384
532
9,405
12,837
12,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
15
Kills
8
8
Deaths
15
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
2
3
0
0.67
L
Zeus
 
Zeus
0
4
1
0.13
W
Bacchus
2
0
5
4.5
W
Izanami
Chelsamander
Izanami
0
3
4
0.67
L
0
1
2
1
L
Bastet
DanielC22
Bastet
3
2
0
1.5
L
3
5
1
0.7
W
Awilix
7
0
1
7.5
W
Raijin
Marqueson
Raijin
4
0
3
5.5
W
Camazotz
Pastorah
Camazotz
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,649
Damage
28,489
45,198
Taken
52,357
20,828
Mitigated
28,469
13,369
Healing
17,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
6,435
4,711
0
2,937
8,657
2,796
0
1,799
6,858
0
45,373
L
Zeus
 
Zeus
3,148
264
0
1,418
7,037
2,169
0
2,090
4,947
42,148
0
W
Bacchus
4,946
965
0
2,827
8,085
7,523
0
2,186
5,899
11,461
0
W
Izanami
Chelsamander
Izanami
6,784
4,847
0
3,687
9,205
3,080
509
1,847
7,358
0
46,771
L
3,663
1,590
982
1,584
13,117
7,222
15
2,768
10,349
16,049
0
L
Bastet
DanielC22
Bastet
5,838
2,080
0
5,181
10,709
4,126
0
2,477
8,232
0
44,181
L
9,405
1,625
0
4,979
12,837
12,156
0
1,053
11,784
0
41,303
W
Awilix
7,385
2,707
0
750
7,517
2,966
0
1,437
6,080
0
48,961
W
Raijin
Marqueson
Raijin
5,241
616
0
1,713
6,302
2,343
0
1,341
4,922
68,959
0
W
Camazotz
Pastorah
Camazotz
8,293
3,098
0
4,392
14,089
4,916
0
0
13,206
0
52,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,674
Gold Earned
29,477
354
Minions Killed
282
0
Camps Cleared
0
1,193,145
Distance Traveled
1,203,608
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
5,831
486
76
6
0
225,583
0
L
Zeus
5,712
476
61
5
0
216,122
3
W
Bacchus
6,164
514
8
1
0
234,881
1
W
Izanami
5,930
494
74
6
0
194,081
2
L
Athena
5,290
441
21
2
0
266,108
0
L
Bastet
6,260
522
67
6
0
267,617
0
L
Tyr
6,384
532
57
5
0
228,178
2
W
Awilix
7,306
609
79
7
0
300,769
0
W
Raijin
7,968
664
124
10
0
234,785
4
W
Camazotz
7,306
609
69
6
0
228,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role