Player Matchup

Apollo
Apollo
FeralGoose
Apollo
Level 78
God Stats
10W - 5L
1,737 SR
Queue Stats
127W - 93L
1,693 Elo+
Party 1
Hades
Hades
LaMatadoraAlexa
Hades
Level 67
God Stats
5W - 2L
1,593 SR
Queue Stats
74W - 52L
1,683 Elo+
Party 1
Ares
Ares
MyPugsNameIsLoki
Ares
Level 26
God Stats
6W - 3L
1,761 SR
Queue Stats
78W - 50L
1,692 Elo+
Party 1
Team Averages
Level 57
1,697 SR
1,689 Elo+

VS

Team Averages
Level 51
1,530 SR
1,483 Elo+
Sol
Sol
BoyoCheese
Sol
Level 98
God Stats
2W - 4L
1,505 SR
Queue Stats
94W - 95L
1,465 Elo+
Party 2
Set
Set
CriticalSlash7
Set
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 41L
1,483 Elo+
Party 2
Achilles
Achilles
FrekldGingr1132
Achilles
Level 29
God Stats
5W - 3L
1,584 SR
Queue Stats
32W - 33L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
FeralGoose
Apollo
12
7 / 0 / 11
8,842
982
11,789
7,163
3,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
4 / 1 / 14
8,105
901
5,245
5,420
2,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
7 / 1 / 11
8,502
945
6,048
8,523
8,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 0
5,816
646
5,654
7,919
2,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 7 / 0
5,894
655
2,020
9,319
3,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
6
0 / 6 / 0
5,658
629
3,547
9,610
4,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
0
18
Kills
0
2
Deaths
18
36
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
0
7
0
0
W
Apollo
FeralGoose
Apollo
7
0
11
12.5
L
Achilles
0
6
0
0
W
4
1
14
11
W
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,082
Damage
11,221
21,106
Taken
26,848
13,897
Mitigated
10,885
8,323
Healing
1,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,654
1,716
0
557
7,919
2,253
0
4,162
3,553
16,934
0
L
2,020
672
0
109
9,319
3,948
0
3,566
5,532
0
14,793
W
Apollo
FeralGoose
Apollo
11,789
7,639
0
3,007
7,163
3,069
2,027
2,016
5,147
0
48,022
L
Achilles
3,547
1,150
0
1,181
9,610
4,684
0
2,994
6,470
0
10,112
W
5,245
455
798
2,454
5,420
2,806
951
1,992
3,428
28,015
0
W
6,048
323
0
2,064
8,523
8,022
256
2,481
6,042
16,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,449
Gold Earned
17,368
120
Minions Killed
56
0
Camps Cleared
0
492,723
Distance Traveled
408,444
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,816
646
17
2
0
144,475
3
L
Set
5,894
655
28
3
0
135,928
0
W
Apollo
8,842
982
51
6
0
164,307
3
L
Achilles
5,658
629
11
1
0
128,041
0
W
Hades
8,105
901
55
6
0
162,102
2
W
Ares
8,502
945
14
2
0
166,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role