Player Matchup

Pele
Pele
 
Pele
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
I-Onii-chan69-I
Tsukuyomi
Level 100
God Stats
3W - 4L
1,420 SR
Queue Stats
167W - 162L
1,403 Elo+
Solo
Ymir
Ymir
KING-DYT22
Ymir
Level 49
God Stats
5W - 5L
1,626 SR
Queue Stats
145W - 169L
1,439 Elo+
Solo
Zeus
Zeus
Uzairali527
Zeus
Level 59
God Stats
2W - 5L
1,384 SR
Queue Stats
199W - 202L
1,465 Elo+
Party 2
Scylla
Scylla
Zohpaapi
Scylla
Level 57
God Stats
1W - 0L
1,538 SR
Queue Stats
112W - 134L
1,289 Elo+
Party 2
Team Averages
Level 66
1,494 SR
1,419 Elo+

VS

Team Averages
Level 57
1,568 SR
1,441 Elo+
Chaac
Chaac
MVP2R3AL
Chaac
Level 68
God Stats
14W - 17L
1,478 SR
Queue Stats
80W - 83L
1,507 Elo+
Party 1
Surtr
Surtr
SomeBoadeeee
Surtr
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 43L
1,444 Elo+
Party 1
Danzaburou
Danzaburou
ToastButta
Danzaburou
Level 68
God Stats
42W - 38L
1,569 SR
Queue Stats
101W - 101L
1,444 Elo+
Party 1
Anubis
Anubis
facu98bombi
Anubis
Level 35
God Stats
2W - 2L
1,602 SR
Queue Stats
11W - 22L
1,336 Elo+
Solo
Thanatos
Thanatos
reedollaz
Thanatos
Level 48
God Stats
32W - 16L
1,691 SR
Queue Stats
116W - 120L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
8 / 1 / 3
7,965
613
7,034
10,648
4,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
I-Onii-chan69-I
Tsukuyomi
13
2 / 1 / 2
7,841
603
5,967
7,949
3,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 4 / 2
6,126
471
4,119
12,089
11,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
4 / 2 / 2
7,442
572
5,466
5,906
1,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
Zohpaapi
Scylla
10
2 / 5 / 2
6,058
466
7,412
8,116
2,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
MVP2R3AL
Chaac
11
2 / 3 / 7
6,292
484
7,355
12,699
8,832
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
0 / 2 / 1
6,324
486
2,610
8,426
6,487
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
ToastButta
Danzaburou
11
5 / 4 / 4
7,224
556
9,344
10,023
3,688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
12
1 / 4 / 1
6,648
511
2,057
8,839
3,218
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
reedollaz
Thanatos
11
4 / 4 / 2
7,061
543
6,002
11,467
4,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
27
17
Kills
12
13
Deaths
17
11
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
8
1
3
9.5
W
Tsukuyomi
I-Onii-chan69-I
Tsukuyomi
2
1
2
3
W
1
4
2
0.5
L
Chaac
MVP2R3AL
Chaac
2
3
7
1.83
L
0
2
1
0.25
L
Danzaburou
ToastButta
Danzaburou
5
4
4
1.75
W
4
2
2
2.5
W
Scylla
Zohpaapi
Scylla
2
5
2
0.6
L
Anubis
1
4
1
0.38
L
Thanatos
reedollaz
Thanatos
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,998
Damage
27,368
44,708
Taken
51,454
22,737
Mitigated
26,407
7,526
Healing
19,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
7,034
1,501
0
1,558
10,648
4,294
0
421
10,227
0
63,140
W
Tsukuyomi
I-Onii-chan69-I
Tsukuyomi
5,967
1,460
0
2,812
7,949
3,059
0
56
7,893
0
63,916
W
4,119
1,243
0
1,289
12,089
11,505
0
263
11,826
22,469
0
L
Chaac
MVP2R3AL
Chaac
7,355
1,621
338
5,333
12,699
8,832
238
6,978
5,721
0
31,458
L
2,610
1,329
0
1,565
8,426
6,487
8
0
8,426
719
34,585
L
Danzaburou
ToastButta
Danzaburou
9,344
4,607
0
2,513
10,023
3,688
973
4,952
5,071
0
38,997
W
5,466
1,245
0
1,472
5,906
1,587
456
1,598
4,308
49,014
0
W
Scylla
Zohpaapi
Scylla
7,412
1,642
0
395
8,116
2,292
184
0
8,116
36,055
0
L
Anubis
2,057
146
0
3,485
8,839
3,218
0
2,845
5,994
46,481
0
L
Thanatos
reedollaz
Thanatos
6,002
1,200
0
6,299
11,467
4,182
0
2,222
9,245
0
46,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,432
Gold Earned
33,549
363
Minions Killed
284
0
Camps Cleared
0
1,328,466
Distance Traveled
1,221,443
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,965
613
93
7
0
302,676
0
W
Tsukuyomi
7,841
603
97
7
0
278,562
0
W
Ymir
6,126
471
23
2
0
255,492
0
L
Chaac
6,292
484
36
3
0
267,926
1
L
Surtr
6,324
486
58
4
0
240,606
8
L
Danzaburou
7,224
556
53
4
0
210,850
0
W
Zeus
7,442
572
94
7
0
240,769
0
W
Scylla
6,058
466
56
4
0
250,967
0
L
Anubis
6,648
511
71
5
0
218,046
0
L
Thanatos
7,061
543
66
5
0
284,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role