Player Matchup

Susano
Susano
 
Susano
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
HowitzerSymphony
Kuzenbo
Level 109
God Stats
3W - 7L
1,595 SR
Queue Stats
419W - 425L
1,458 Elo+
Solo
Serqet
Serqet
MemberBerrie583
Serqet
Level 151
God Stats
1W - 1L
1,700 SR
Queue Stats
236W - 233L
1,529 Elo+
Party 1
He Bo
He Bo
Yeehaw Capn
He Bo
Level 120
God Stats
2W - 2L
1,479 SR
Queue Stats
222W - 231L
1,489 Elo+
Solo
Cthulhu
Cthulhu
hippiekittie
Cthulhu
Level 96
God Stats
22W - 6L
1,858 SR
Queue Stats
500W - 485L
1,510 Elo+
Solo
Team Averages
Level 123
1,626 SR
1,497 Elo+

VS

Team Averages
Level 116
1,473 SR
1,505 Elo+
Danzaburou
Danzaburou
HQerny
Danzaburou
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 34L
1,456 Elo+
Party 2
Zeus
Zeus
I Sonder l
Zeus
Level 142
God Stats
2W - 1L
1,399 SR
Queue Stats
115W - 129L
1,473 Elo+
Party 2
Athena
Athena
Matrix Renagade
Athena
Level 127
God Stats
3W - 0L
1,808 SR
Queue Stats
104W - 97L
1,511 Elo+
Party 2
Khepri
Khepri
MrxBadWolf
Khepri
Level 106
God Stats
1W - 1L
1,350 SR
Queue Stats
67W - 69L
1,541 Elo+
Solo
Achilles
Achilles
THE A TEAM95
Achilles
Level 120
God Stats
5W - 14L
1,307 SR
Queue Stats
471W - 468L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
13
2 / 4 / 3
7,083
708
10,235
9,704
3,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
1 / 5 / 5
7,138
714
4,756
12,133
14,066
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 7 / 3
6,920
692
5,395
10,625
5,885
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 4 / 2
6,912
691
6,050
7,462
2,730
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
hippiekittie
Cthulhu
15
3 / 3 / 4
8,741
874
10,331
13,370
13,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HQerny
Danzaburou
14
3 / 2 / 11
8,630
863
9,202
8,789
5,783
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
7 / 2 / 15
9,575
958
17,267
7,524
5,239
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
4 / 1 / 18
9,818
982
9,353
9,900
11,636
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Khepri
MrxBadWolf
Khepri
13
2 / 3 / 14
8,437
844
4,269
11,533
11,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
THE A TEAM95
Achilles
15
7 / 1 / 10
8,968
897
7,931
14,300
16,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
91
8
Kills
23
23
Deaths
9
17
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
2
4
3
0.88
W
Danzaburou
HQerny
Danzaburou
3
2
11
4.25
L
1
5
5
0.7
W
7
2
15
7.25
W
4
1
18
13
L
1
7
3
0.36
W
Khepri
MrxBadWolf
Khepri
2
3
14
3
W
Achilles
THE A TEAM95
Achilles
7
1
10
12
L
1
4
2
0.5
L
Cthulhu
hippiekittie
Cthulhu
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,767
Damage
48,022
53,294
Taken
52,046
39,709
Mitigated
50,255
11,132
Healing
20,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
10,235
1,429
1,038
728
9,704
3,836
0
7,400
2,266
0
14,683
W
Danzaburou
HQerny
Danzaburou
9,202
3,260
1,055
3,272
8,789
5,783
1,968
3,632
5,157
0
29,186
L
4,756
1,593
832
623
12,133
14,066
9
5,709
6,160
6,578
0
W
17,267
2,185
378
1,462
7,524
5,239
957
4,016
3,299
36,595
0
W
9,353
2,396
2,023
2,641
9,900
11,636
645
5,069
4,831
12,632
0
L
5,395
1,687
491
840
10,625
5,885
0
5,891
4,530
0
6,811
W
Khepri
MrxBadWolf
Khepri
4,269
589
747
1,291
11,533
11,572
111
3,729
7,720
8,063
0
W
Achilles
THE A TEAM95
Achilles
7,931
1,414
709
6,441
14,300
16,025
564
4,691
9,456
1,180
12,447
L
6,050
408
738
758
7,462
2,730
0
5,729
1,555
12,725
0
L
Cthulhu
hippiekittie
Cthulhu
10,331
289
2,277
2,807
13,370
13,192
0
6,813
6,188
26,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,794
Gold Earned
45,428
68
Minions Killed
126
0
Camps Cleared
0
857,511
Distance Traveled
871,731
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,083
708
15
2
0
178,783
0
W
Danzaburou
8,630
863
51
5
0
163,161
0
L
Kuzenbo
7,138
714
1
0
0
169,947
0
W
Zeus
9,575
958
49
5
0
176,728
0
W
Athena
9,818
982
10
1
0
179,053
0
L
Serqet
6,920
692
1
0
0
147,805
0
W
Khepri
8,437
844
7
1
0
189,015
0
W
Achilles
8,968
897
9
1
0
163,774
0
L
He Bo
6,912
691
17
2
0
170,449
0
L
Cthulhu
8,741
874
34
3
0
190,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role