Player Matchup

Maui
Maui
HOLYMOLY21
Maui
Level 175
God Stats
2W - 1L
1,366 SR
Queue Stats
156W - 137L
1,599 Elo+
Solo
Ao Kuang
Ao Kuang
Kingsley375
Ao Kuang
Level 186
God Stats
4W - 3L
1,608 SR
Queue Stats
22W - 27L
1,516 Elo+
Party 1
Kukulkan
Kukulkan
TayKiethFDNU
Kukulkan
Level 155
God Stats
1W - 0L
1,169 SR
Queue Stats
23W - 25L
1,535 Elo+
Party 1
Shiva
Shiva
lAmHaze
Shiva
Level 116
God Stats
2W - 0L
1,788 SR
Queue Stats
196W - 151L
1,600 Elo+
Solo
Chiron
Chiron
tama_islander11
Chiron
Level 148
God Stats
9W - 6L
1,594 SR
Queue Stats
383W - 326L
1,599 Elo+
Solo
Team Averages
Level 156
1,505 SR
1,570 Elo+

VS

Team Averages
Level 144
1,664 SR
1,575 Elo+
Bacchus
Bacchus
 
Bacchus
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
EitherCupid5865
Medusa
Level 155
God Stats
5W - 1L
1,984 SR
Queue Stats
222W - 247L
1,563 Elo+
Party 3
Ra
Ra
I Askelxdd
Ra
Level 155
God Stats
7W - 7L
1,853 SR
Queue Stats
536W - 546L
1,622 Elo+
Party 2
King Arthur
King Arthur
Oxi Ginn
King Arthur
Level 129
God Stats
3W - 5L
1,444 SR
Queue Stats
204W - 219L
1,577 Elo+
Party 2
The Morrigan
The Morrigan
moomGoobamm0
The Morrigan
Level 148
God Stats
8W - 10L
1,536 SR
Queue Stats
478W - 473L
1,611 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 8
7,729
483
5,583
12,236
10,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
Kingsley375
Ao Kuang
15
7 / 2 / 4
9,283
580
10,575
17,224
7,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Kukulkan
TayKiethFDNU
Kukulkan
15
1 / 1 / 5
8,931
558
4,009
5,914
2,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
lAmHaze
Shiva
17
6 / 0 / 3
10,743
671
14,632
16,382
17,783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
5 / 0 / 1
9,574
598
10,637
10,870
4,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
0 / 4 / 2
7,126
445
8,749
14,521
13,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
1 / 5 / 0
7,512
470
8,623
12,428
5,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 3 / 0
8,142
509
5,433
11,048
4,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
Oxi Ginn
King Arthur
14
0 / 4 / 0
8,145
509
8,091
15,847
14,940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

The Morrigan
moomGoobamm0
The Morrigan
14
2 / 4 / 1
7,851
491
6,239
10,327
4,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
20
Kills
4
5
Deaths
20
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
4
2
0.25
L
1
5
0
0.2
W
1
2
8
2.5
L
1
3
0
0.33
W
Ao Kuang
Kingsley375
Ao Kuang
7
2
4
4.5
L
King Arthur
Oxi Ginn
King Arthur
0
4
0
0
W
Kukulkan
TayKiethFDNU
Kukulkan
1
1
5
3.5
W
Shiva
lAmHaze
Shiva
6
0
3
7.5
L
The Morrigan
moomGoobamm0
The Morrigan
2
4
1
0.63
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,436
Damage
37,135
62,626
Taken
64,171
42,772
Mitigated
43,882
16,235
Healing
16,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
8,749
1,907
67
3,514
14,521
13,894
0
6,985
7,536
24,292
0
L
8,623
3,528
0
936
12,428
5,607
0
2,655
9,773
0
62,352
W
5,583
1,414
0
1,874
12,236
10,175
84
5,882
6,059
18,408
0
L
5,433
493
353
3,917
11,048
4,970
0
7,058
3,990
77,388
0
W
Ao Kuang
Kingsley375
Ao Kuang
10,575
1,708
0
4,267
17,224
7,518
0
6,156
10,988
83,065
2,431
L
King Arthur
Oxi Ginn
King Arthur
8,091
1,474
0
3,098
15,847
14,940
0
1,405
14,442
384
67,086
W
Kukulkan
TayKiethFDNU
Kukulkan
4,009
565
0
2,012
5,914
2,608
470
3,857
2,057
79,115
0
W
Shiva
lAmHaze
Shiva
14,632
2,848
0
2,567
16,382
17,783
0
1,393
14,989
788
90,104
L
The Morrigan
moomGoobamm0
The Morrigan
6,239
2,032
24
4,607
10,327
4,471
0
2,793
7,521
63,813
0
W
10,637
5,151
165
5,350
10,870
4,688
41
2,996
7,874
0
78,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,260
Gold Earned
38,776
552
Minions Killed
503
0
Camps Cleared
0
1,638,416
Distance Traveled
1,549,615
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,126
445
22
1
0
316,317
5
L
Medusa
7,512
470
108
7
0
293,261
4
W
Maui
7,729
483
22
1
0
335,346
2
L
Ra
8,142
509
137
9
0
333,846
2
W
Ao Kuang
9,283
580
116
7
0
351,731
0
L
King Arthur
8,145
509
135
8
0
303,888
0
W
Kukulkan
8,931
558
141
9
0
319,849
3
W
Shiva
10,743
671
144
9
0
321,221
0
L
The Morrigan
7,851
491
101
6
0
302,303
0
W
Chiron
9,574
598
129
8
0
310,269
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role