Player Matchup

Zhong Kui
Zhong Kui
Silver II
Scooby_DaddyD00
Zhong Kui
Silver II
Level 129
God Stats
2W - 2L
1,196 SR
Queue Stats
169W - 185L
1,139 MMR
Solo
Cthulhu
Cthulhu
Silver II
Supreme Tye
Cthulhu
Silver II
Level 106
God Stats
9W - 12L
1,511 SR
Queue Stats
137W - 167L
1,121 MMR
Solo
Anubis
Anubis
Silver I
ZeMoosetrich
Anubis
Silver I
Level 101
God Stats
3W - 2L
1,465 SR
Queue Stats
145W - 163L
1,144 MMR
Solo
Awilix
Awilix
Silver II
guillies1
Awilix
Silver II
Level 159
God Stats
27W - 27L
1,601 SR
Queue Stats
208W - 237L
1,109 MMR
Solo
Skadi
Skadi
Silver II
xJeffreyBx
Skadi
Silver II
Level 140
God Stats
35W - 30L
1,645 SR
Queue Stats
121W - 132L
1,106 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 127
1,484 SR
1,124 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 111
1,556 SR
1,280 MMR
Nu Wa
Nu Wa
Silver II
 
Nu Wa
Silver II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Silver II
 
Susano
Silver II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Silver II
MonkeyDShmuel
Osiris
Silver II
Level 123
God Stats
2W - 1L
1,770 SR
Queue Stats
194W - 207L
1,157 MMR
Party 1
Bacchus
Bacchus
Silver V
YungJLightOG
Bacchus
Silver V
Level 69
God Stats
0W - 4L
1,452 SR
Queue Stats
65W - 83L
1,124 MMR
Party 1
Zeus
Zeus
Silver I
intoxicatd_savag
Zeus
Silver I
Level 62
God Stats
167W - 146L
1,557 SR
Queue Stats
198W - 211L
1,120 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Scooby_DaddyD00
Zhong Kui
11
0 / 0 / 2
6,267
570
3,863
5,471
4,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cthulhu
Supreme Tye
Cthulhu
9
1 / 0 / 2
6,035
549
2,618
9,252
4,383
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
11
0 / 1 / 2
6,459
587
3,280
4,163
1,764
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Awilix
guillies1
Awilix
11
6 / 1 / 1
6,813
619
6,168
8,939
4,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Skadi
13
1 / 0 / 1
7,594
690
7,228
8,446
3,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
ArachneJanusThanatosSobek

VS

Bans
ThorJormungandrAo KuangKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
1 / 0 / 1
5,847
532
4,431
3,002
913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
 
Susano
10
0 / 3 / 2
5,199
473
2,531
9,292
3,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 1 / 0
5,320
484
4,840
11,122
9,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
YungJLightOG
Bacchus
8
0 / 1 / 1
5,359
487
3,294
7,661
6,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 3 / 0
4,656
423
8,045
5,641
1,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
8
Kills
2
2
Deaths
8
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
0
1
1.5
L
Susano
 
Susano
0
3
2
0.33
L
1
1
0
1
W
Zhong Kui
Scooby_DaddyD00
Zhong Kui
0
0
2
1
W
Cthulhu
Supreme Tye
Cthulhu
1
0
2
2
L
Bacchus
YungJLightOG
Bacchus
0
1
1
0.5
W
Anubis
0
1
2
1
W
Awilix
guillies1
Awilix
6
1
1
6.5
L
0
3
0
0
W
Skadi
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,157
Damage
23,141
36,271
Taken
36,718
17,977
Mitigated
21,628
12,828
Healing
9,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
4,431
1,388
0
1,206
3,002
913
243
1,351
1,651
43,250
0
L
Susano
 
Susano
2,531
924
0
849
9,292
3,001
0
1,099
8,193
0
34,706
L
4,840
1,448
0
4,067
11,122
9,844
0
82
11,040
0
34,882
W
Zhong Kui
Scooby_DaddyD00
Zhong Kui
3,863
544
0
2,138
5,471
4,557
1,472
3,640
1,831
44,527
7,664
W
Cthulhu
Supreme Tye
Cthulhu
2,618
229
969
2,149
9,252
4,383
0
6,835
2,417
23,814
0
L
Bacchus
YungJLightOG
Bacchus
3,294
193
0
2,152
7,661
6,376
0
4,661
3,000
19,071
0
W
Anubis
3,280
0
0
2,486
4,163
1,764
0
1,952
2,211
50,895
0
W
Awilix
guillies1
Awilix
6,168
2,596
0
2,351
8,939
4,033
0
2,638
6,301
0
44,190
L
8,045
1,136
0
1,290
5,641
1,494
0
2,554
3,087
35,046
0
W
Skadi
7,228
2,881
0
2,735
8,446
3,240
392
705
7,741
0
61,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,168
Gold Earned
26,381
391
Minions Killed
260
0
Camps Cleared
0
1,129,336
Distance Traveled
1,078,761
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,847
532
73
7
0
202,269
4
L
Susano
5,199
473
56
5
0
238,985
1
L
Osiris
5,320
484
39
4
0
202,951
0
W
Zhong Kui
6,267
570
93
8
0
219,760
0
W
Cthulhu
6,035
549
36
3
0
232,686
2
L
Bacchus
5,359
487
34
3
0
245,135
1
W
Anubis
6,459
587
103
9
0
233,168
0
W
Awilix
6,813
619
56
5
0
255,892
0
L
Zeus
4,656
423
58
5
0
189,421
0
W
Skadi
7,594
690
103
9
0
187,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role