Player Matchup

Zhong Kui
Zhong Kui
Bubba88
Zhong Kui
Level 127
God Stats
2W - 2L
1,807 SR
Queue Stats
231W - 234L
1,536 Elo+
Party 2
Serqet
Serqet
MrRusherTeamxS2
Serqet
Level 143
God Stats
3W - 5L
1,439 SR
Queue Stats
72W - 88L
1,408 Elo+
Solo
Charon
Charon
SpeedyEli7922
Charon
Level 68
God Stats
6W - 2L
1,694 SR
Queue Stats
81W - 71L
1,468 Elo+
Solo
Tyr
Tyr
WackMagic
Tyr
Level 126
God Stats
0W - 3L
1,494 SR
Queue Stats
155W - 139L
1,524 Elo+
Party 2
Raijin
Raijin
shayyyyyy
Raijin
Level 74
God Stats
0W - 6L
1,176 SR
Queue Stats
106W - 114L
1,494 Elo+
Party 2
Team Averages
Level 108
1,522 SR
1,486 Elo+

VS

Team Averages
Level 124
1,539 SR
1,454 Elo+
Vulcan
Vulcan
GH Mr Chorizo
Vulcan
Level 127
God Stats
7W - 3L
1,626 SR
Queue Stats
313W - 293L
1,444 Elo+
Solo
Jormungandr
Jormungandr
HuechiMama
Jormungandr
Level 98
God Stats
2W - 4L
1,387 SR
Queue Stats
484W - 520L
1,475 Elo+
Party 1
Thanatos
Thanatos
Master_Erebus
Thanatos
Level 106
God Stats
17W - 14L
1,600 SR
Queue Stats
223W - 216L
1,481 Elo+
Solo
Chernobog
Chernobog
ONIxNIMBUS
Chernobog
Level 143
God Stats
2W - 2L
1,500 SR
Queue Stats
442W - 446L
1,410 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SAR THE GOD
Morgan Le Fay
Level 148
God Stats
43W - 41L
1,585 SR
Queue Stats
598W - 607L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Bubba88
Zhong Kui
15
0 / 1 / 0
8,599
506
6,794
8,892
7,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
2 / 5 / 1
8,187
482
3,559
17,948
8,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 3 / 1
7,716
454
6,814
15,734
12,758
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 2 / 2
8,993
529
6,661
19,349
16,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Raijin
shayyyyyy
Raijin
14
0 / 5 / 1
8,316
489
8,699
12,413
4,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 5
9,216
542
16,893
11,337
7,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Jormungandr
HuechiMama
Jormungandr
14
0 / 1 / 6
7,334
431
5,233
11,851
11,300
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
Master_Erebus
Thanatos
18
4 / 0 / 2
10,146
597
6,502
14,927
7,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
ONIxNIMBUS
Chernobog
15
2 / 0 / 2
9,246
544
7,886
9,240
3,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morgan Le Fay
SAR THE GOD
Morgan Le Fay
16
7 / 0 / 6
9,805
577
16,927
8,580
3,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
4
Kills
16
16
Deaths
4
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Bubba88
Zhong Kui
0
1
0
0
W
3
3
5
1.83
W
Jormungandr
HuechiMama
Jormungandr
0
1
6
3
W
Thanatos
Master_Erebus
Thanatos
4
0
2
5
L
2
5
1
0.5
W
Chernobog
ONIxNIMBUS
Chernobog
2
0
2
3
W
Morgan Le Fay
SAR THE GOD
Morgan Le Fay
7
0
6
10
L
1
3
1
0.5
L
1
2
2
1
L
Raijin
shayyyyyy
Raijin
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,527
Damage
53,441
74,336
Taken
55,935
48,893
Mitigated
33,391
20,306
Healing
24,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Bubba88
Zhong Kui
6,794
2,917
0
3,727
8,892
7,275
0
813
8,049
65,942
15,886
W
16,893
7,283
266
3,693
11,337
7,579
774
1,943
8,992
68,713
0
W
Jormungandr
HuechiMama
Jormungandr
5,233
1,944
0
1,522
11,851
11,300
0
8,185
3,617
36,404
0
W
Thanatos
Master_Erebus
Thanatos
6,502
1,635
0
13,486
14,927
7,245
128
2,729
12,198
0
111,845
L
3,559
893
0
2,540
17,948
8,097
87
8,264
9,320
0
64,884
W
Chernobog
ONIxNIMBUS
Chernobog
7,886
5,086
0
4,318
9,240
3,765
664
5,746
3,338
0
71,324
W
Morgan Le Fay
SAR THE GOD
Morgan Le Fay
16,927
1,089
0
882
8,580
3,502
388
3,083
5,497
71,307
0
L
6,814
1,453
0
3,661
15,734
12,758
0
8,153
7,393
33,021
0
L
6,661
779
0
7,283
19,349
16,120
0
13,259
5,974
0
69,281
L
Raijin
shayyyyyy
Raijin
8,699
1,434
0
3,095
12,413
4,643
189
7,614
4,547
75,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,811
Gold Earned
45,747
525
Minions Killed
524
0
Camps Cleared
0
1,701,214
Distance Traveled
1,805,380
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,599
506
153
9
0
326,276
3
W
Vulcan
9,216
542
89
5
0
330,020
0
W
Jormungandr
7,334
431
44
3
0
329,708
10
W
Thanatos
10,146
597
140
8
0
420,912
0
L
Serqet
8,187
482
103
6
0
379,844
4
W
Chernobog
9,246
544
129
8
0
365,047
2
W
Morgan Le Fay
9,805
577
122
7
0
359,693
1
L
Charon
7,716
454
31
2
0
322,782
0
L
Tyr
8,993
529
113
7
0
367,509
1
L
Raijin
8,316
489
125
7
0
304,803
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role