Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
ACEITIS
Bakasura
Level 128
God Stats
6W - 5L
1,400 SR
Queue Stats
257W - 226L
1,525 Elo+
Solo
Apollo
Apollo
Fr3aKiNOuT 14
Apollo
Level 123
God Stats
22W - 22L
1,463 SR
Queue Stats
140W - 145L
1,403 Elo+
Solo
Athena
Athena
Mallypo
Athena
Level 163
God Stats
1W - 6L
1,283 SR
Queue Stats
272W - 270L
1,460 Elo+
Party 1
Hera
Hera
raykay09
Hera
Level 161
God Stats
126W - 114L
1,535 SR
Queue Stats
336W - 339L
1,461 Elo+
Party 1
Team Averages
Level 144
1,436 SR
1,470 Elo+

VS

Team Averages
Level 153
1,419 SR
1,515 Elo+
Chernobog
Chernobog
 
Chernobog
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Mind of Jake
Ix Chel
Level 147
God Stats
9W - 15L
1,395 SR
Queue Stats
378W - 349L
1,504 Elo+
Solo
Set
Set
Noonyy719
Set
Level 144
God Stats
0W - 1L
1,251 SR
Queue Stats
141W - 149L
1,503 Elo+
Solo
Zhong Kui
Zhong Kui
TwoToothdTooter
Zhong Kui
Level 147
God Stats
2W - 2L
1,549 SR
Queue Stats
105W - 106L
1,576 Elo+
Solo
Baron Samedi
Baron Samedi
ziggy921
Baron Samedi
Level 201
God Stats
0W - 4L
1,398 SR
Queue Stats
203W - 203L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
17
0 / 1 / 5
10,541
620
8,241
17,803
14,841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bakasura
ACEITIS
Bakasura
18
10 / 0 / 3
10,708
630
10,075
15,677
7,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 2 / 2
8,746
514
4,777
11,570
5,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

Athena
Mallypo
Athena
13
2 / 1 / 8
8,342
491
6,013
17,239
16,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Hera
14
4 / 2 / 5
8,710
512
11,728
7,392
2,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
15
1 / 2 / 4
9,211
542
10,464
10,751
4,796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ix Chel
Mind of Jake
Ix Chel
12
0 / 3 / 1
7,056
415
9,218
12,614
4,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 6 / 1
8,464
498
5,491
13,750
5,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Zhong Kui
TwoToothdTooter
Zhong Kui
15
1 / 3 / 0
9,589
564
10,882
11,528
10,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Baron Samedi
ziggy921
Baron Samedi
12
1 / 3 / 3
7,883
464
5,224
11,260
10,008
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
17
Kills
6
6
Deaths
17
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
0
1
5
2.5
L
Chernobog
 
Chernobog
1
2
4
1.5
W
Bakasura
ACEITIS
Bakasura
10
0
3
11.5
W
1
2
2
1
W
Athena
Mallypo
Athena
2
1
8
6
L
Ix Chel
Mind of Jake
Ix Chel
0
3
1
0.17
L
3
6
1
0.58
L
Zhong Kui
TwoToothdTooter
Zhong Kui
1
3
0
0.33
W
Hera
4
2
5
3.25
L
Baron Samedi
ziggy921
Baron Samedi
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,834
Damage
41,279
69,681
Taken
59,903
47,675
Mitigated
35,604
23,844
Healing
14,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
8,241
1,877
0
9,240
17,803
14,841
0
8,339
9,464
0
96,936
L
Chernobog
 
Chernobog
10,464
6,834
0
3,249
10,751
4,796
1,395
5,100
5,651
0
80,942
W
Bakasura
ACEITIS
Bakasura
10,075
7,985
0
5,419
15,677
7,891
16
6,544
9,133
0
76,159
W
4,777
2,588
0
3,783
11,570
5,499
3,175
2,318
9,252
0
73,176
W
Athena
Mallypo
Athena
6,013
1,944
0
5,402
17,239
16,545
122
4,665
12,574
23,328
0
L
Ix Chel
Mind of Jake
Ix Chel
9,218
912
308
2,077
12,614
4,430
0
6,496
5,707
61,553
0
L
5,491
3,201
0
785
13,750
5,870
0
2,578
10,688
0
72,597
L
Zhong Kui
TwoToothdTooter
Zhong Kui
10,882
2,679
0
3,696
11,528
10,500
0
0
11,304
72,812
14,444
W
Hera
11,728
3,006
0
0
7,392
2,899
734
2,886
4,506
61,318
0
L
Baron Samedi
ziggy921
Baron Samedi
5,224
741
1,180
3,431
11,260
10,008
16
4,670
6,263
26,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,047
Gold Earned
42,203
525
Minions Killed
521
0
Camps Cleared
0
1,730,764
Distance Traveled
1,536,045
20
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,541
620
161
9
0
352,249
4
L
Chernobog
9,211
542
134
8
0
289,153
0
W
Bakasura
10,708
630
133
8
0
394,669
0
W
Apollo
8,746
514
121
7
0
304,290
5
W
Athena
8,342
491
32
2
0
355,820
4
L
Ix Chel
7,056
415
84
5
0
327,618
0
L
Set
8,464
498
100
6
0
330,672
0
L
Zhong Kui
9,589
564
172
10
0
271,306
0
W
Hera
8,710
512
78
5
0
323,736
7
L
Baron Samedi
7,883
464
31
2
0
317,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role