Player Matchup

Shiva
Shiva
MoonHalion
Shiva
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 30L
1,403 Elo+
Solo
Danzaburou
Danzaburou
ThatRichard
Danzaburou
Level 82
God Stats
17W - 21L
1,518 SR
Queue Stats
31W - 63L
1,318 Elo+
Party 2
Arachne
Arachne
aheitz13
Arachne
Level 47
God Stats
15W - 16L
1,599 SR
Queue Stats
35W - 57L
1,430 Elo+
Party 2
Discordia
Discordia
hylekagen
Discordia
Level 106
God Stats
3W - 4L
1,387 SR
Queue Stats
254W - 276L
1,403 Elo+
Solo
Sylvanus
Sylvanus
vuhneer
Sylvanus
Level 89
God Stats
10W - 13L
1,212 SR
Queue Stats
229W - 307L
1,370 Elo+
Solo
Team Averages
Level 73
1,443 SR
1,385 Elo+

VS

Team Averages
Level 69
1,420 SR
1,404 Elo+
Kumbhakarna
Kumbhakarna
Burktholomew
Kumbhakarna
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
139W - 138L
1,451 Elo+
Party 1
Hades
Hades
ByxDebronee
Hades
Level 69
God Stats
3W - 0L
1,500 SR
Queue Stats
76W - 69L
1,444 Elo+
Solo
Neith
Neith
Ciagu
Neith
Level 48
God Stats
3W - 5L
1,224 SR
Queue Stats
99W - 94L
1,267 Elo+
Solo
Scylla
Scylla
XD_Cates
Scylla
Level 126
God Stats
3W - 3L
1,564 SR
Queue Stats
125W - 120L
1,457 Elo+
Party 1
Thanatos
Thanatos
lopes321
Thanatos
Level 47
God Stats
14W - 6L
1,314 SR
Queue Stats
208W - 196L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
9
0 / 3 / 1
5,018
456
3,185
10,503
4,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
ThatRichard
Danzaburou
10
0 / 2 / 0
5,574
507
3,817
7,418
2,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
aheitz13
Arachne
10
1 / 2 / 0
5,604
509
7,018
9,645
3,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
hylekagen
Discordia
9
0 / 3 / 0
5,120
465
1,787
4,802
1,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
vuhneer
Sylvanus
8
0 / 2 / 0
4,518
411
2,367
5,028
3,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Burktholomew
Kumbhakarna
10
1 / 0 / 3
5,656
514
2,017
8,174
5,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
1 / 1 / 1
6,802
618
6,215
7,764
3,746
Neith
Ciagu
Neith
11
1 / 0 / 0
6,392
581
5,067
5,189
2,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
XD_Cates
Scylla
11
5 / 0 / 2
6,743
613
5,732
4,276
1,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
lopes321
Thanatos
11
4 / 0 / 5
6,574
598
4,352
7,769
3,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
1
Kills
12
12
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Burktholomew
Kumbhakarna
1
0
3
2.5
W
1
1
1
1.5
W
Neith
Ciagu
Neith
1
0
0
1
L
Shiva
0
3
1
0.17
L
Danzaburou
ThatRichard
Danzaburou
0
2
0
0
W
Scylla
XD_Cates
Scylla
5
0
2
6
L
Arachne
aheitz13
Arachne
1
2
0
0.5
L
Discordia
hylekagen
Discordia
0
3
0
0
W
Thanatos
lopes321
Thanatos
4
0
5
6.5
L
Sylvanus
vuhneer
Sylvanus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,174
Damage
23,383
37,396
Taken
33,172
15,287
Mitigated
16,605
6,705
Healing
14,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Burktholomew
Kumbhakarna
2,017
159
0
1,414
8,174
5,956
0
833
7,341
15,608
0
W
6,215
622
40
4,608
7,764
3,746
0
38
7,726
51,154
0
W
Neith
Ciagu
Neith
5,067
1,220
0
1,154
5,189
2,166
0
346
4,843
0
50,850
L
Shiva
3,185
322
0
1,790
10,503
4,749
0
6,105
4,398
0
22,320
L
Danzaburou
ThatRichard
Danzaburou
3,817
1,189
58
1,992
7,418
2,866
0
304
7,114
0
34,997
W
Scylla
XD_Cates
Scylla
5,732
319
0
1,250
4,276
1,546
0
1,802
2,474
51,578
0
L
Arachne
aheitz13
Arachne
7,018
5,602
0
1,553
9,645
3,393
0
3,168
6,336
0
44,375
L
Discordia
hylekagen
Discordia
1,787
0
0
680
4,802
1,236
0
1,642
3,032
36,133
0
W
Thanatos
lopes321
Thanatos
4,352
1,425
0
6,161
7,769
3,191
0
957
6,812
0
43,222
L
Sylvanus
vuhneer
Sylvanus
2,367
863
167
465
5,028
3,043
0
2,318
2,552
15,911
3,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,834
Gold Earned
32,167
265
Minions Killed
402
0
Camps Cleared
0
1,052,195
Distance Traveled
1,068,961
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
5,656
514
25
2
0
205,218
0
W
Hades
6,802
618
107
10
0
175,503
0
W
Neith
6,392
581
102
9
0
226,709
2
L
Shiva
5,018
456
37
3
0
213,802
0
L
Danzaburou
5,574
507
70
6
0
198,070
4
W
Scylla
6,743
613
97
9
0
207,985
0
L
Arachne
5,604
509
65
6
0
249,498
2
L
Discordia
5,120
465
60
5
0
192,796
0
W
Thanatos
6,574
598
71
6
0
253,546
0
L
Sylvanus
4,518
411
33
3
0
198,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role