Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
PIGGY9094
Geb
Level 157
God Stats
22W - 25L
1,439 SR
Queue Stats
283W - 299L
1,421 Elo+
Solo
Gilgamesh
Gilgamesh
bestbrother2490
Gilgamesh
Level 129
God Stats
14W - 10L
1,605 SR
Queue Stats
263W - 256L
1,488 Elo+
Solo
Aphrodite
Aphrodite
fenVT
Aphrodite
Level 144
God Stats
111W - 76L
1,674 SR
Queue Stats
164W - 142L
1,602 Elo+
Party 1
Artemis
Artemis
퐸퓋풶퓃퓉풶풹표퓇
Artemis
Level 13
God Stats
5W - 1L
1,852 SR
Queue Stats
16W - 13L
1,629 Elo+
Party 1
Team Averages
Level 110
1,614 SR
1,528 Elo+

VS

Team Averages
Level 162
1,542 SR
1,533 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 295
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
RePlayy95
Ah Puch
Level 135
God Stats
16W - 16L
1,566 SR
Queue Stats
161W - 139L
1,539 Elo+
Solo
Pele
Pele
TheBoomBapEra
Pele
Level 127
God Stats
13W - 21L
1,429 SR
Queue Stats
668W - 646L
1,508 Elo+
Solo
Gilgamesh
Gilgamesh
TyphanXv
Gilgamesh
Level 136
God Stats
18W - 24L
1,490 SR
Queue Stats
514W - 542L
1,540 Elo+
Solo
Danzaburou
Danzaburou
ViscidUncle8
Danzaburou
Level 118
God Stats
11W - 6L
1,726 SR
Queue Stats
24W - 19L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
14
4 / 1 / 1
7,889
564
9,916
11,413
4,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 0 / 1
5,931
424
1,395
5,796
3,329
Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gilgamesh
bestbrother2490
Gilgamesh
14
0 / 1 / 0
7,530
538
9,876
15,164
14,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
fenVT
Aphrodite
15
0 / 0 / 0
7,981
570
2,985
7,029
2,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 0 / 3
8,216
587
6,673
5,399
2,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
8
0 / 0 / 1
6,187
442
3,979
9,699
6,867
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Puch
RePlayy95
Ah Puch
14
0 / 0 / 0
7,921
566
4,143
6,815
2,563
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
1 / 1 / 0
8,276
591
8,188
14,286
9,204
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
TyphanXv
Gilgamesh
12
1 / 1 / 1
6,911
494
4,550
11,522
5,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
ViscidUncle8
Danzaburou
7
0 / 3 / 0
5,652
404
2,549
6,149
1,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
4
5
Kills
2
2
Deaths
5
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
4
1
1
4.5
L
Cu Chulainn
 
Cu Chulainn
0
0
1
0.5
W
0
0
1
0.5
L
Ah Puch
RePlayy95
Ah Puch
0
0
0
0
L
1
1
0
1
L
Gilgamesh
TyphanXv
Gilgamesh
1
1
1
1.5
L
Danzaburou
ViscidUncle8
Danzaburou
0
3
0
0
W
Gilgamesh
bestbrother2490
Gilgamesh
0
1
0
0
W
Aphrodite
fenVT
Aphrodite
0
0
0
0
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,845
Damage
23,409
44,801
Taken
48,471
27,191
Mitigated
26,166
21,729
Healing
15,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
9,916
2,888
0
5,675
11,413
4,598
0
902
10,511
0
70,619
L
Cu Chulainn
 
Cu Chulainn
3,979
666
0
2,591
9,699
6,867
0
2,184
7,425
710
20,919
W
1,395
68
0
1,471
5,796
3,329
539
504
5,292
18,748
0
L
Ah Puch
RePlayy95
Ah Puch
4,143
214
0
4,367
6,815
2,563
0
1,120
5,651
91,777
836
L
8,188
2,248
0
4,404
14,286
9,204
0
401
13,075
0
72,204
L
Gilgamesh
TyphanXv
Gilgamesh
4,550
1,450
0
2,601
11,522
5,832
0
194
11,230
0
48,786
L
Danzaburou
ViscidUncle8
Danzaburou
2,549
636
0
1,793
6,149
1,700
0
337
5,812
0
29,136
W
Gilgamesh
bestbrother2490
Gilgamesh
9,876
3,089
0
4,565
15,164
14,212
0
0
15,164
0
62,843
W
Aphrodite
fenVT
Aphrodite
2,985
813
1,390
5,314
7,029
2,952
0
3,072
3,957
73,452
0
W
6,673
3,764
0
3,314
5,399
2,100
209
0
5,399
0
73,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,547
Gold Earned
34,947
509
Minions Killed
448
0
Camps Cleared
0
1,444,797
Distance Traveled
1,391,247
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
7,889
564
90
6
0
344,029
0
L
Cu Chulainn
6,187
442
31
2
0
268,420
0
W
Geb
5,931
424
34
2
0
276,349
0
L
Ah Puch
7,921
566
169
12
0
298,528
2
L
Pele
8,276
591
125
9
0
266,958
5
L
Gilgamesh
6,911
494
73
5
0
329,994
2
L
Danzaburou
5,652
404
50
4
0
227,347
0
W
Gilgamesh
7,530
538
101
7
0
254,828
1
W
Aphrodite
7,981
570
162
12
0
280,411
6
W
Artemis
8,216
587
122
9
0
289,180
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role