Player Matchup

Loki
Loki
Silver II
Creeper1208
Loki
Silver II
Level 101
God Stats
3W - 2L
1,521 SR
Queue Stats
83W - 111L
1,065 MMR
Solo
Raijin
Raijin
Silver II
Scooby_DaddyD00
Raijin
Silver II
Level 129
God Stats
5W - 10L
1,189 SR
Queue Stats
169W - 185L
1,082 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
SixPoint
Baron Samedi
Gold IV
Level 126
God Stats
13W - 15L
1,561 SR
Queue Stats
146W - 164L
1,397 MMR
Party 2
Jing Wei
Jing Wei
Silver II
Supreme Tye
Jing Wei
Silver II
Level 106
God Stats
12W - 16L
1,434 SR
Queue Stats
137W - 167L
1,065 MMR
Solo
Athena
Athena
Silver III
Whiterailing
Athena
Silver III
Level 140
God Stats
27W - 22L
1,370 SR
Queue Stats
158W - 161L
1,004 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 120
1,415 SR
1,123 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 85
1,474 SR
1,162 MMR
Martichoras
Martichoras
Bronze V
JustS2welly
Martichoras
Bronze V
Level 108
God Stats
0W - 1L
1,320 SR
Queue Stats
1W - 18L
964 MMR
Party 1
Ares
Ares
Silver I
MonkeyDShmuel
Ares
Silver I
Level 123
God Stats
1W - 2L
1,295 SR
Queue Stats
194W - 207L
1,214 MMR
Party 3
Hercules
Hercules
Silver V
YungJLightOG
Hercules
Silver V
Level 69
God Stats
0W - 1L
1,725 SR
Queue Stats
65W - 83L
1,181 MMR
Party 3
Mercury
Mercury
Silver IV
eluxx0
Mercury
Silver IV
Level 56
God Stats
0W - 1L
1,435 SR
Queue Stats
18W - 30L
1,059 MMR
Solo
Izanami
Izanami
Bronze IV
weezyweagle2
Izanami
Bronze IV
Level 67
God Stats
0W - 3L
1,596 SR
Queue Stats
1W - 9L
1,391 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 4
8,443
563
4,891
8,314
3,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

17
3 / 0 / 1
9,478
632
11,921
6,914
3,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
SixPoint
Baron Samedi
14
2 / 1 / 3
8,383
559
10,364
9,597
7,047
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Supreme Tye
Jing Wei
15
2 / 0 / 1
8,654
577
4,678
6,316
2,712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Athena
12
1 / 0 / 8
7,631
509
5,440
8,211
7,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
AnubisCharonJormungandrArachne

VS

Bans
SurtrBakasuraHachimanRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
JustS2welly
Martichoras
14
0 / 1 / 0
7,634
509
2,947
10,761
4,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
0 / 3 / 0
7,277
485
3,749
12,362
13,824
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
YungJLightOG
Hercules
11
0 / 2 / 0
6,796
453
2,709
10,091
8,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mercury
eluxx0
Mercury
12
1 / 5 / 0
7,092
473
4,413
13,440
5,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
weezyweagle2
Izanami
13
0 / 2 / 0
7,653
510
3,572
8,105
2,775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
1
13
Kills
1
1
Deaths
13
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
5
0
4
7
L
Martichoras
JustS2welly
Martichoras
0
1
0
0
L
0
3
0
0
W
3
0
1
3.5
W
Baron Samedi
SixPoint
Baron Samedi
2
1
3
3.5
W
Jing Wei
Supreme Tye
Jing Wei
2
0
1
2.5
W
Athena
1
0
8
5
L
Hercules
YungJLightOG
Hercules
0
2
0
0
L
Mercury
eluxx0
Mercury
1
5
0
0.2
L
Izanami
weezyweagle2
Izanami
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,294
Damage
17,390
39,352
Taken
54,759
24,184
Mitigated
34,580
18,508
Healing
10,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,891
1,152
0
5,777
8,314
3,343
0
0
8,314
0
66,055
L
Martichoras
JustS2welly
Martichoras
2,947
603
0
2,144
10,761
4,548
126
7,786
2,496
0
66,083
L
3,749
194
0
1,505
12,362
13,824
0
7,426
4,936
42,538
135
W
11,921
870
0
1,674
6,914
3,233
0
0
6,914
101,081
0
W
Baron Samedi
SixPoint
Baron Samedi
10,364
750
0
4,273
9,597
7,047
0
3,306
6,291
59,154
346
W
Jing Wei
Supreme Tye
Jing Wei
4,678
3,516
0
3,695
6,316
2,712
414
0
6,316
0
73,559
W
Athena
5,440
1,851
0
3,089
8,211
7,849
15
308
7,903
21,359
0
L
Hercules
YungJLightOG
Hercules
2,709
644
214
3,396
10,091
8,172
0
4,872
4,974
0
28,155
L
Mercury
eluxx0
Mercury
4,413
1,959
0
610
13,440
5,261
0
5,071
8,271
0
57,996
L
Izanami
weezyweagle2
Izanami
3,572
2,802
0
2,702
8,105
2,775
0
1,402
6,703
0
62,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,589
Gold Earned
36,452
523
Minions Killed
434
0
Camps Cleared
0
1,553,168
Distance Traveled
1,487,474
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,443
563
105
7
0
352,844
1
L
Martichoras
7,634
509
114
8
0
267,807
0
L
Ares
7,277
485
67
4
0
254,238
0
W
Raijin
9,478
632
170
11
0
308,456
0
W
Baron Samedi
8,383
559
90
6
0
256,896
4
W
Jing Wei
8,654
577
131
9
0
280,406
4
W
Athena
7,631
509
27
2
0
354,566
1
L
Hercules
6,796
453
38
3
0
333,578
4
L
Mercury
7,092
473
81
5
0
341,663
4
L
Izanami
7,653
510
134
9
0
290,188
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role