Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
 
He Bo
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Mr_EIitekiIIer
Hou Yi
Level 114
God Stats
21W - 23L
1,590 SR
Queue Stats
395W - 379L
1,518 Elo+
Party 1
Nike
Nike
ThirdEYEgree
Nike
Level 121
God Stats
13W - 11L
1,610 SR
Queue Stats
573W - 563L
1,455 Elo+
Solo
Neith
Neith
albiorixx
Neith
Level 49
God Stats
4W - 4L
1,500 SR
Queue Stats
4W - 4L
1,489 Elo+
Solo
Team Averages
Level 98
1,540 SR
1,492 Elo+

VS

Team Averages
Level 46
1,509 SR
1,440 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Peekachue
Ao Kuang
Level 40
God Stats
6W - 9L
1,660 SR
Queue Stats
70W - 73L
1,427 Elo+
Party 2
Ganesha
Ganesha
Threemusketteer
Ganesha
Level 28
God Stats
5W - 2L
1,500 SR
Queue Stats
59W - 70L
1,439 Elo+
Party 2
Artemis
Artemis
kcarlinhos
Artemis
Level 48
God Stats
3W - 1L
1,279 SR
Queue Stats
29W - 36L
1,345 Elo+
Solo
Baron Samedi
Baron Samedi
murph060
Baron Samedi
Level 67
God Stats
5W - 10L
1,608 SR
Queue Stats
218W - 223L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
1 / 3 / 2
5,572
557
7,423
11,529
4,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

He Bo
 
He Bo
7
1 / 4 / 0
4,778
478
2,707
4,859
1,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 4 / 0
4,750
475
1,688
7,097
2,296
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 3 / 0
5,622
562
1,680
7,629
4,154
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
albiorixx
Neith
8
0 / 2 / 1
4,785
479
2,660
5,765
1,794
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
5 / 0 / 2
7,309
731
5,018
5,375
2,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Peekachue
Ao Kuang
11
4 / 1 / 2
6,571
657
4,631
10,098
2,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 1 / 7
6,193
619
2,094
7,184
3,091
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
kcarlinhos
Artemis
11
5 / 1 / 0
6,502
650
7,205
4,750
1,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
murph060
Baron Samedi
10
2 / 2 / 1
6,321
632
5,438
5,891
3,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
5
Kills
16
16
Deaths
5
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
3
2
0.67
L
He Bo
 
He Bo
1
4
0
0.25
W
Kukulkan
 
Kukulkan
5
0
2
6
L
1
4
0
0.25
W
Ao Kuang
Peekachue
Ao Kuang
4
1
2
5
L
2
3
0
0.67
W
0
1
7
3.5
L
Neith
albiorixx
Neith
0
2
1
0.25
W
Artemis
kcarlinhos
Artemis
5
1
0
5
W
Baron Samedi
murph060
Baron Samedi
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,158
Damage
24,386
36,879
Taken
33,298
14,363
Mitigated
13,289
11,588
Healing
13,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
7,423
1,705
0
7,236
11,529
4,419
0
6,150
5,168
0
37,724
L
He Bo
 
He Bo
2,707
47
0
676
4,859
1,700
0
3,273
1,586
22,423
0
W
Kukulkan
 
Kukulkan
5,018
417
0
2,753
5,375
2,036
116
2,097
3,144
58,314
0
L
1,688
1,162
0
1,070
7,097
2,296
0
2,043
5,054
0
23,293
W
Ao Kuang
Peekachue
Ao Kuang
4,631
1,701
0
3,047
10,098
2,916
260
434
9,622
41,250
749
L
1,680
79
0
1,986
7,629
4,154
178
4,517
2,667
0
19,461
W
2,094
331
1,465
2,090
7,184
3,091
170
0
7,184
17,563
0
L
Neith
albiorixx
Neith
2,660
646
0
620
5,765
1,794
0
415
5,350
0
22,229
W
Artemis
kcarlinhos
Artemis
7,205
2,656
89
1,583
4,750
1,732
706
0
4,750
0
39,904
W
Baron Samedi
murph060
Baron Samedi
5,438
402
55
1,946
5,891
3,514
0
0
5,891
35,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,507
Gold Earned
32,896
202
Minions Killed
301
0
Camps Cleared
0
964,908
Distance Traveled
1,051,889
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,572
557
53
5
0
252,846
0
L
He Bo
4,778
478
48
5
0
134,696
2
W
Kukulkan
7,309
731
95
10
0
236,608
2
L
Hou Yi
4,750
475
38
4
0
187,188
0
W
Ao Kuang
6,571
657
76
8
0
238,152
0
L
Nike
5,622
562
23
2
0
200,352
2
W
Ganesha
6,193
619
8
1
0
217,152
3
L
Neith
4,785
479
40
4
0
189,826
4
W
Artemis
6,502
650
61
6
0
179,655
0
W
Baron Samedi
6,321
632
61
6
0
180,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role