Player Matchup

Thor
Thor
Francoontreras
Thor
Level 49
God Stats
3W - 3L
1,211 SR
Queue Stats
41W - 63L
1,350 Elo+
Party 1
Skadi
Skadi
GhosttShadoww514
Skadi
Level 66
God Stats
3W - 8L
1,392 SR
Queue Stats
90W - 102L
1,280 Elo+
Solo
Arachne
Arachne
Saina93
Arachne
Level 29
God Stats
5W - 1L
1,807 SR
Queue Stats
28W - 39L
1,348 Elo+
Party 1
Janus
Janus
TURBOKILLER2007
Janus
Level 63
God Stats
6W - 9L
1,366 SR
Queue Stats
267W - 300L
1,404 Elo+
Solo
Achilles
Achilles
tyg99
Achilles
Level 42
God Stats
4W - 3L
1,721 SR
Queue Stats
34W - 57L
1,351 Elo+
Party 1
Team Averages
Level 50
1,500 SR
1,346 Elo+

VS

Team Averages
Level 64
1,441 SR
1,360 Elo+
Hel
Hel
N3ur0t1c6098
Hel
Level 26
God Stats
101W - 102L
1,506 SR
Queue Stats
197W - 222L
1,403 Elo+
Party 2
Cernunnos
Cernunnos
TwIsTeDxXxFaTe
Cernunnos
Level 67
God Stats
69W - 77L
1,485 SR
Queue Stats
401W - 439L
1,406 Elo+
Party 2
Anubis
Anubis
aaronkelly4
Anubis
Level 60
God Stats
68W - 46L
1,494 SR
Queue Stats
100W - 99L
1,382 Elo+
Solo
Bellona
Bellona
abetoltec41
Bellona
Level 47
God Stats
5W - 10L
1,426 SR
Queue Stats
38W - 86L
1,222 Elo+
Solo
Awilix
Awilix
wes90p
Awilix
Level 122
God Stats
0W - 2L
1,293 SR
Queue Stats
160W - 172L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 6
6,021
502
2,803
7,758
4,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

10
1 / 3 / 3
6,018
502
4,389
9,080
2,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Arachne
Saina93
Arachne
12
6 / 3 / 4
7,305
609
8,237
13,404
4,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 2 / 4
7,247
604
6,117
6,063
1,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
tyg99
Achilles
11
2 / 0 / 3
7,194
600
2,504
7,038
3,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 4
6,390
533
7,930
11,619
6,293
Mystical Earring

Mystical Earring

+15
Mp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
TwIsTeDxXxFaTe
Cernunnos
11
3 / 5 / 1
6,452
538
8,626
13,546
4,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
12
4 / 2 / 0
7,536
628
9,148
7,674
3,630
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
abetoltec41
Bellona
1
0 / 0 / 0
2,419
202
0
0
0
Awilix
wes90p
Awilix
12
1 / 1 / 0
6,729
561
1,391
7,314
2,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
12
Kills
9
9
Deaths
12
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
1
6
3
W
1
3
3
0.83
L
1
4
4
0.75
W
Arachne
Saina93
Arachne
6
3
4
2.67
W
3
2
4
2.5
L
Cernunnos
TwIsTeDxXxFaTe
Cernunnos
3
5
1
0.7
L
Anubis
4
2
0
2
L
Bellona
abetoltec41
Bellona
0
0
0
0
W
Achilles
tyg99
Achilles
2
0
3
3.5
L
Awilix
wes90p
Awilix
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,050
Damage
27,095
43,343
Taken
40,153
17,252
Mitigated
17,638
11,564
Healing
13,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,803
563
0
2,791
7,758
4,400
286
3,163
4,595
0
20,068
W
4,389
2,026
0
2,900
9,080
2,571
302
4,978
4,102
0
25,891
L
7,930
478
1,863
4,927
11,619
6,293
685
1,564
9,947
37,838
0
W
Arachne
Saina93
Arachne
8,237
6,973
0
3,923
13,404
4,554
329
4,269
9,135
0
45,666
W
6,117
448
0
730
6,063
1,881
0
3,263
2,800
46,750
0
L
Cernunnos
TwIsTeDxXxFaTe
Cernunnos
8,626
3,035
140
3,215
13,546
4,980
831
1,667
11,765
0
49,786
L
Anubis
9,148
340
0
3,097
7,674
3,630
0
2,390
5,010
56,252
0
L
Bellona
abetoltec41
Bellona
0
0
0
0
0
0
0
0
0
0
0
W
Achilles
tyg99
Achilles
2,504
773
0
1,220
7,038
3,846
623
1,405
5,633
0
40,956
L
Awilix
wes90p
Awilix
1,391
437
0
450
7,314
2,735
0
0
7,314
0
49,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,785
Gold Earned
29,526
267
Minions Killed
313
0
Camps Cleared
0
1,038,702
Distance Traveled
887,514
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,021
502
27
2
0
228,616
0
W
Skadi
6,018
502
38
3
0
177,458
0
L
Hel
6,390
533
50
4
0
203,587
6
W
Arachne
7,305
609
71
6
0
233,861
0
W
Janus
7,247
604
76
6
0
204,137
0
L
Cernunnos
6,452
538
72
6
0
187,093
0
L
Anubis
7,536
628
100
8
0
213,897
1
L
Bellona
2,419
202
0
0
0
0
0
W
Achilles
7,194
600
55
5
0
194,630
0
L
Awilix
6,729
561
91
8
0
282,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role