Player Matchup

Anubis
Anubis
Silver II
 
Anubis
Silver II
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ullr
Ullr
Silver II
 
Ullr
Silver II
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Odin
Odin
Bronze III
GibbaXslapzz
Odin
Bronze III
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,593 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 91
1,500 SR
1,531 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 119
1,695 SR
1,458 MMR
Janus
Janus
Bronze III
OoriginalD1
Janus
Bronze III
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,438 MMR
Solo
Amaterasu
Amaterasu
Gold II
RandomBrandonnn
Amaterasu
Gold II
Level 154
God Stats
2W - 0L
1,768 SR
Queue Stats
480W - 515L
1,462 MMR
Solo
Neith
Neith
Bronze III
Wiscony
Neith
Bronze III
Level 117
God Stats
5W - 7L
1,815 SR
Queue Stats
97W - 104L
1,474 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
2 / 5 / 3
9,853
704
9,442
10,920
5,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
 
Ullr
12
2 / 4 / 3
9,637
688
8,547
11,326
4,200
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 4 / 4
9,234
660
4,757
14,020
14,806
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
AphroditeAtlasMartichorasThorMulan

VS

Bans
HeraCharonCthulhuBacchusKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 7
10,522
752
6,452
8,835
3,140
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
RandomBrandonnn
Amaterasu
14
3 / 1 / 8
10,523
752
8,577
14,920
15,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Wiscony
Neith
15
7 / 0 / 6
11,978
856
15,722
7,167
3,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
5
Kills
13
13
Deaths
5
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
5
3
0.7
L
Ullr
 
Ullr
2
4
3
0.88
L
1
4
4
0.75
W
3
4
7
1.63
W
Amaterasu
RandomBrandonnn
Amaterasu
3
1
8
7
W
Neith
Wiscony
Neith
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,746
Damage
30,751
36,266
Taken
30,922
24,165
Mitigated
22,003
4,593
Healing
7,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
9,442
840
0
2,707
10,920
5,159
0
2,363
8,170
55,935
0
L
Ullr
 
Ullr
8,547
3,032
0
1,206
11,326
4,200
0
2,567
8,557
0
29,723
L
4,757
681
0
680
14,020
14,806
0
1,694
11,879
0
9,764
W
6,452
83
0
985
8,835
3,140
0
2,757
6,078
41,825
0
W
Amaterasu
RandomBrandonnn
Amaterasu
8,577
4,257
0
4,144
14,920
15,758
37
4,793
10,127
0
16,869
W
Neith
Wiscony
Neith
15,722
8,309
0
2,373
7,167
3,105
1,636
2,226
4,941
0
60,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,724
Gold Earned
33,023
121
Minions Killed
172
0
Camps Cleared
0
708,632
Distance Traveled
771,805
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,853
704
67
5
0
212,412
0
L
Ullr
9,637
688
44
3
0
245,783
0
L
Odin
9,234
660
10
1
0
250,437
0
W
Janus
10,522
752
66
5
0
251,765
1
W
Amaterasu
10,523
752
13
1
0
274,173
0
W
Neith
11,978
856
93
7
0
245,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role