Player Matchup

Bakasura
Bakasura
CaptainScoopy
Bakasura
Level 146
God Stats
3W - 2L
1,637 SR
Queue Stats
32W - 41L
1,433 Elo+
Party 1
Ymir
Ymir
Josaaf
Ymir
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 21L
1,353 Elo+
Party 1
He Bo
He Bo
fraserw
He Bo
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 38L
1,469 Elo+
Party 1
Team Averages
Level 131
1,546 SR
1,418 Elo+

VS

Team Averages
Level 80
1,551 SR
1,508 Elo+
Amaterasu
Amaterasu
Goldtooth
Amaterasu
Level 72
God Stats
1W - 2L
1,682 SR
Queue Stats
62W - 73L
1,498 Elo+
Party 2
Nu Wa
Nu Wa
Ruklar
Nu Wa
Level 108
God Stats
0W - 2L
1,322 SR
Queue Stats
62W - 73L
1,498 Elo+
Party 2
Ratatoskr
Ratatoskr
Val3nt1ne
Ratatoskr
Level 60
God Stats
5W - 7L
1,648 SR
Queue Stats
42W - 45L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CaptainScoopy
Bakasura
15
7 / 1 / 4
12,185
812
11,602
14,186
9,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
Josaaf
Ymir
15
3 / 1 / 10
11,320
755
9,802
14,666
16,381
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

He Bo
fraserw
He Bo
14
3 / 2 / 10
11,447
763
11,840
9,387
3,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Goldtooth
Amaterasu
11
1 / 7 / 1
9,508
634
8,139
18,072
18,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Nu Wa
Ruklar
Nu Wa
13
0 / 1 / 2
9,716
648
12,921
7,098
2,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ratatoskr
Val3nt1ne
Ratatoskr
12
2 / 5 / 1
10,190
679
9,327
14,279
6,024
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
13
Kills
3
4
Deaths
13
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bakasura
CaptainScoopy
Bakasura
7
1
4
9
L
Amaterasu
Goldtooth
Amaterasu
1
7
1
0.21
W
Ymir
Josaaf
Ymir
3
1
10
8
L
Nu Wa
Ruklar
Nu Wa
0
1
2
1
L
Ratatoskr
Val3nt1ne
Ratatoskr
2
5
1
0.5
W
He Bo
fraserw
He Bo
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,244
Damage
30,387
38,239
Taken
39,449
29,421
Mitigated
26,984
9,261
Healing
7,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
CaptainScoopy
Bakasura
11,602
7,799
0
5,007
14,186
9,716
2,241
3,877
9,637
0
44,627
L
Amaterasu
Goldtooth
Amaterasu
8,139
2,409
0
2,383
18,072
18,283
0
8,882
7,013
0
22,760
W
Ymir
Josaaf
Ymir
9,802
2,325
0
2,594
14,666
16,381
243
5,912
7,907
33,525
0
L
Nu Wa
Ruklar
Nu Wa
12,921
4,344
45
2,792
7,098
2,677
0
5,008
1,858
47,771
0
L
Ratatoskr
Val3nt1ne
Ratatoskr
9,327
513
0
2,580
14,279
6,024
0
7,866
5,014
0
31,734
W
He Bo
fraserw
He Bo
11,840
476
0
1,660
9,387
3,324
605
2,872
5,986
65,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,952
Gold Earned
29,414
230
Minions Killed
137
0
Camps Cleared
0
938,271
Distance Traveled
788,165
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
12,185
812
94
6
0
338,247
1
L
Amaterasu
9,508
634
29
2
0
267,027
0
W
Ymir
11,320
755
41
3
0
298,435
0
L
Nu Wa
9,716
648
64
4
0
260,464
0
L
Ratatoskr
10,190
679
44
3
0
260,674
0
W
He Bo
11,447
763
95
6
0
301,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role