Player Matchup

Cthulhu
Cthulhu
ADDISON34HD
Cthulhu
Level 80
God Stats
52W - 46L
1,480 SR
Queue Stats
226W - 252L
1,408 Elo+
Solo
Vamana
Vamana
OwnedByMooser
Vamana
Level 59
God Stats
2W - 3L
1,261 SR
Queue Stats
4W - 5L
1,356 Elo+
Solo
Artemis
Artemis
X_X_Alvaro2214_X
Artemis
Level 35
God Stats
12W - 14L
1,359 SR
Queue Stats
130W - 135L
1,457 Elo+
Party 1
Anubis
Anubis
glv_16
Anubis
Level 122
God Stats
8W - 4L
1,465 SR
Queue Stats
180W - 192L
1,449 Elo+
Party 1
Hades
Hades
scottyrand1994
Hades
Level 47
God Stats
16W - 9L
1,745 SR
Queue Stats
65W - 83L
1,352 Elo+
Solo
Team Averages
Level 69
1,462 SR
1,404 Elo+

VS

Team Averages
Level 47
1,511 SR
1,345 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Achilles
Achilles
CryZz_matfix
Achilles
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 70L
1,235 Elo+
Party 2
Surtr
Surtr
Hype_fast2
Surtr
Level 39
God Stats
3W - 6L
1,570 SR
Queue Stats
21W - 57L
1,239 Elo+
Party 2
Baron Samedi
Baron Samedi
MuskioSoniko
Baron Samedi
Level 41
God Stats
30W - 56L
1,347 SR
Queue Stats
38W - 89L
1,251 Elo+
Party 2
Chang'e
Chang'e
diedahinten711
Chang'e
Level 29
God Stats
0W - 1L
1,637 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ADDISON34HD
Cthulhu
9
2 / 0 / 4
6,024
602
4,434
6,925
4,167
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
3 / 1 / 2
5,190
519
3,270
6,197
2,642
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 0 / 4
4,600
460
3,343
5,467
1,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
glv_16
Anubis
10
7 / 2 / 3
6,244
624
9,850
7,791
3,416
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
3 / 0 / 0
6,815
682
5,413
5,691
2,529
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
7
1 / 3 / 1
4,729
473
4,646
7,658
4,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
CryZz_matfix
Achilles
8
1 / 3 / 0
4,568
457
2,452
8,620
4,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Surtr
7
1 / 3 / 0
4,417
442
4,856
8,151
3,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
MuskioSoniko
Baron Samedi
7
0 / 3 / 1
4,165
417
4,015
5,664
2,498
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 3 / 0
3,962
396
2,786
6,599
1,388
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
15
Kills
3
3
Deaths
15
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
3
1
0.5
W
Cthulhu
ADDISON34HD
Cthulhu
2
0
4
4
L
Achilles
CryZz_matfix
Achilles
1
3
0
0.33
L
Surtr
1
3
0
0.33
L
Baron Samedi
MuskioSoniko
Baron Samedi
0
3
1
0.17
W
3
1
2
4
W
0
0
4
2
L
0
3
0
0
W
Anubis
glv_16
Anubis
7
2
3
4.25
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,310
Damage
18,755
32,071
Taken
36,692
14,619
Mitigated
16,187
14,897
Healing
4,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
4,646
1,336
94
465
7,658
4,465
0
5,193
2,465
121
17,959
W
Cthulhu
ADDISON34HD
Cthulhu
4,434
134
1,439
3,278
6,925
4,167
130
1,770
5,155
26,913
0
L
Achilles
CryZz_matfix
Achilles
2,452
444
0
297
8,620
4,612
0
5,413
3,207
0
20,324
L
Surtr
4,856
2,413
124
702
8,151
3,224
9
3,188
4,963
340
23,972
L
Baron Samedi
MuskioSoniko
Baron Samedi
4,015
470
410
1,572
5,664
2,498
0
2,769
2,895
18,370
0
W
3,270
1,495
70
521
6,197
2,642
114
1,827
4,188
0
18,839
W
3,343
1,091
0
1,384
5,467
1,865
36
1,905
3,562
0
19,877
L
2,786
616
261
836
6,599
1,388
0
3,134
3,465
14,601
0
W
Anubis
glv_16
Anubis
9,850
197
0
3,358
7,791
3,416
0
1,585
5,920
35,729
0
W
5,413
685
0
4,847
5,691
2,529
0
0
5,691
48,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,873
Gold Earned
21,841
251
Minions Killed
116
0
Camps Cleared
0
920,807
Distance Traveled
1,014,569
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
4,729
473
26
3
0
221,329
0
W
Cthulhu
6,024
602
49
5
0
195,375
0
L
Achilles
4,568
457
24
2
0
216,125
0
L
Surtr
4,417
442
26
3
0
191,211
0
L
Baron Samedi
4,165
417
19
2
0
208,750
0
W
Vamana
5,190
519
23
2
0
176,825
0
W
Artemis
4,600
460
32
3
0
182,916
2
L
Chang'e
3,962
396
21
2
0
177,154
0
W
Anubis
6,244
624
57
6
0
201,274
0
W
Hades
6,815
682
90
9
0
164,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role