Player Matchup

Ao Kuang
Ao Kuang
ADesertMouse
Ao Kuang
Level 35
God Stats
11W - 8L
1,490 SR
Queue Stats
59W - 41L
1,484 Elo+
Solo
Martichoras
Martichoras
GotBunniez
Martichoras
Level 107
God Stats
3W - 0L
1,795 SR
Queue Stats
15W - 11L
1,541 Elo+
Party 1
Tyr
Tyr
Kapodona
Tyr
Level 47
God Stats
13W - 7L
1,629 SR
Queue Stats
22W - 15L
1,579 Elo+
Party 1
Scylla
Scylla
TheDamnDreamV2
Scylla
Level 29
God Stats
1W - 0L
1,318 SR
Queue Stats
13W - 10L
1,556 Elo+
Party 1
Cthulhu
Cthulhu
UhColby
Cthulhu
Level 11
God Stats
3W - 3L
1,321 SR
Queue Stats
5W - 5L
1,462 Elo+
Party 1
Team Averages
Level 46
1,511 SR
1,524 Elo+

VS

Team Averages
Level 41
1,516 SR
1,488 Elo+
Zeus
Zeus
Cinammonlol
Zeus
Level 49
God Stats
4W - 9L
1,355 SR
Queue Stats
148W - 145L
1,470 Elo+
Solo
Surtr
Surtr
GekkosDad
Surtr
Level 47
God Stats
31W - 27L
1,547 SR
Queue Stats
161W - 180L
1,520 Elo+
Party 2
Poseidon
Poseidon
Handles01
Poseidon
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
33W - 25L
1,586 Elo+
Party 2
Jormungandr
Jormungandr
PoutsasMaster65
Jormungandr
Level 42
God Stats
10W - 13L
1,546 SR
Queue Stats
126W - 145L
1,391 Elo+
Solo
Anubis
Anubis
nichollaskena
Anubis
Level 39
God Stats
59W - 34L
1,631 SR
Queue Stats
102W - 73L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ADesertMouse
Ao Kuang
20
14 / 1 / 5
13,308
634
23,029
21,984
10,081
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Martichoras
GotBunniez
Martichoras
15
2 / 4 / 2
9,417
448
5,329
11,859
5,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 4 / 8
10,303
491
12,681
21,739
27,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
3 / 4 / 6
10,656
507
7,177
10,421
3,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
UhColby
Cthulhu
14
1 / 6 / 5
8,120
387
3,474
17,047
8,684
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 8 / 1
11,531
549
12,897
16,539
6,795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Surtr
GekkosDad
Surtr
17
2 / 2 / 4
11,067
527
11,078
17,472
12,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
Handles01
Poseidon
20
10 / 4 / 2
12,875
613
15,746
16,143
6,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
PoutsasMaster65
Jormungandr
13
1 / 3 / 6
9,011
429
5,597
16,708
14,968
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
3 / 4 / 3
9,937
473
8,538
9,232
4,651
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
34
21
Kills
18
19
Deaths
21
26
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
ADesertMouse
Ao Kuang
14
1
5
16.5
L
2
8
1
0.31
L
Surtr
GekkosDad
Surtr
2
2
4
2
W
Martichoras
GotBunniez
Martichoras
2
4
2
0.75
L
Poseidon
Handles01
Poseidon
10
4
2
2.75
W
1
4
8
1.25
L
Jormungandr
PoutsasMaster65
Jormungandr
1
3
6
1.33
W
3
4
6
1.5
W
Cthulhu
UhColby
Cthulhu
1
6
5
0.58
L
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,690
Damage
53,856
83,050
Taken
76,094
54,973
Mitigated
45,816
17,653
Healing
14,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
ADesertMouse
Ao Kuang
23,029
5,920
0
8,151
21,984
10,081
728
12,931
9,053
122,171
0
L
12,897
2,947
0
1,359
16,539
6,795
2,858
8,553
7,986
88,437
0
L
Surtr
GekkosDad
Surtr
11,078
5,820
0
6,985
17,472
12,534
193
2,956
14,516
429
78,111
W
Martichoras
GotBunniez
Martichoras
5,329
648
0
2,314
11,859
5,023
0
7,841
4,018
0
76,265
L
Poseidon
Handles01
Poseidon
15,746
2,939
0
1,711
16,143
6,868
0
6,114
10,029
136,940
0
W
12,681
3,158
0
4,084
21,739
27,289
76
7,257
14,482
83
74,046
L
Jormungandr
PoutsasMaster65
Jormungandr
5,597
1,396
75
1,171
16,708
14,968
484
9,605
7,103
28,196
0
W
7,177
1,378
54
1,630
10,421
3,896
810
5,252
5,169
83,412
0
W
Cthulhu
UhColby
Cthulhu
3,474
72
269
1,151
17,047
8,684
0
11,727
5,320
22,639
0
L
8,538
338
224
3,144
9,232
4,651
777
6,535
2,697
57,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,804
Gold Earned
54,421
553
Minions Killed
565
0
Camps Cleared
0
1,989,545
Distance Traveled
1,877,923
7
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
13,308
634
153
7
0
462,894
0
L
Zeus
11,531
549
142
7
0
349,766
4
L
Surtr
11,067
527
133
6
0
392,532
6
W
Martichoras
9,417
448
121
6
0
373,136
0
L
Poseidon
12,875
613
185
9
0
452,476
12
W
Tyr
10,303
491
115
5
0
395,509
2
L
Jormungandr
9,011
429
18
1
0
391,512
0
W
Scylla
10,656
507
134
6
0
363,881
5
W
Cthulhu
8,120
387
30
1
0
394,125
0
L
Anubis
9,937
473
87
4
0
291,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role