Player Matchup

Zhong Kui
Zhong Kui
Darthgabe100
Zhong Kui
Level 66
God Stats
1W - 2L
1,475 SR
Queue Stats
57W - 44L
1,532 Elo+
Party 1
Mercury
Mercury
Funfireball99
Mercury
Level 21
God Stats
3W - 3L
1,500 SR
Queue Stats
34W - 24L
1,521 Elo+
Party 1
Achilles
Achilles
IXXIlXlIXXI
Achilles
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,572 Elo+
Party 1
Team Averages
Level 33
1,492 SR
1,541 Elo+

VS

Team Averages
Level 44
1,529 SR
1,458 Elo+
Ao Kuang
Ao Kuang
Daddysgirl7927
Ao Kuang
Level 44
God Stats
0W - 1L
1,621 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
LrolGaming
Ares
Level 43
God Stats
8W - 7L
1,467 SR
Queue Stats
108W - 121L
1,413 Elo+
Solo
Rama
Rama
spartan3hunna
Rama
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 36L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Darthgabe100
Zhong Kui
14
8 / 2 / 4
11,144
1,013
18,827
9,618
7,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
12
1 / 4 / 7
9,122
829
7,317
10,821
4,704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
IXXIlXlIXXI
Achilles
11
3 / 3 / 6
9,167
833
7,466
11,396
10,438
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
13
8 / 4 / 1
10,040
913
13,764
16,108
12,745
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 3 / 2
8,009
728
5,473
13,754
14,744
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
1 / 5 / 4
8,793
799
7,725
10,389
4,374
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
12
Kills
9
9
Deaths
12
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
8
4
1
2.13
W
Zhong Kui
Darthgabe100
Zhong Kui
8
2
4
5
W
Mercury
1
4
7
1.13
W
Achilles
IXXIlXlIXXI
Achilles
3
3
6
2
L
0
3
2
0.33
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,610
Damage
26,962
31,835
Taken
40,251
23,115
Mitigated
31,863
5,137
Healing
8,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
13,764
3,361
0
4,422
16,108
12,745
1,350
6,459
9,649
34,757
0
W
Zhong Kui
Darthgabe100
Zhong Kui
18,827
6,216
0
2,620
9,618
7,973
1,232
5,724
3,894
46,414
7,975
W
Mercury
7,317
3,334
0
1,302
10,821
4,704
0
6,313
4,508
0
30,812
W
Achilles
IXXIlXlIXXI
Achilles
7,466
1,994
0
1,215
11,396
10,438
271
7,546
3,850
0
14,171
L
5,473
650
0
2,558
13,754
14,744
418
5,824
7,930
14,947
0
L
7,725
6,069
0
1,459
10,389
4,374
0
6,057
4,332
0
32,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,433
Gold Earned
26,842
112
Minions Killed
86
0
Camps Cleared
0
592,484
Distance Traveled
553,122
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
10,040
913
33
3
0
197,463
0
W
Zhong Kui
11,144
1,013
60
5
0
196,912
0
W
Mercury
9,122
829
34
3
0
220,738
0
W
Achilles
9,167
833
18
2
0
174,834
0
L
Ares
8,009
728
6
1
0
190,342
0
L
Rama
8,793
799
47
4
0
165,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role